Player Matchup

Sun Wukong
Sun Wukong
GH0STB0RN
Sun Wukong
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 25L
1,595 Elo+
Party 1
Chang'e
Chang'e
Knightmare948
Chang'e
Level 25
God Stats
7W - 3L
1,682 SR
Queue Stats
23W - 17L
1,595 Elo+
Party 1
Izanami
Izanami
RudeMrHoliday
Izanami
Level 28
God Stats
3W - 2L
1,834 SR
Queue Stats
25W - 21L
1,595 Elo+
Party 1
Team Averages
Level 45
1,672 SR
1,595 Elo+

VS

Team Averages
Level 83
1,499 SR
1,313 Elo+
Izanami
Izanami
LaughedNickel
Izanami
Level 104
God Stats
1W - 1L
1,645 SR
Queue Stats
39W - 48L
1,263 Elo+
Party 2
Scylla
Scylla
Ninja rL
Scylla
Level 87
God Stats
3W - 4L
1,205 SR
Queue Stats
46W - 45L
1,364 Elo+
Solo
Khepri
Khepri
SHiFT W4RPZ
Khepri
Level 57
God Stats
6W - 4L
1,646 SR
Queue Stats
34W - 39L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GH0STB0RN
Sun Wukong
17
2 / 5 / 3
11,701
616
11,048
22,685
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
16
1 / 5 / 4
11,082
583
7,938
17,864
6,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
2 / 8 / 3
11,665
614
17,736
19,178
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
6 / 1 / 10
13,100
689
19,238
12,829
5,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Ninja rL
Scylla
19
7 / 2 / 9
13,441
707
24,710
12,706
4,391
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
5 / 2 / 11
14,081
741
7,650
18,808
28,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
18
18
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GH0STB0RN
Sun Wukong
2
5
3
0.7
L
Chang'e
1
5
4
0.6
W
Izanami
6
1
10
11
W
Scylla
Ninja rL
Scylla
7
2
9
5.75
L
Izanami
2
8
3
0.44
W
Khepri
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
51,598
59,727
Taken
44,343
34,892
Mitigated
38,298
14,970
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GH0STB0RN
Sun Wukong
11,048
2,444
0
7,724
22,685
22,013
46
10,211
12,474
0
49,260
L
Chang'e
7,938
2,356
1,037
4,591
17,864
6,372
394
10,287
7,577
23,550
0
W
Izanami
19,238
13,633
707
4,986
12,829
5,592
1,426
2,641
9,991
0
62,029
W
Scylla
Ninja rL
Scylla
24,710
3,469
105
123
12,706
4,391
981
2,426
10,167
66,422
0
L
Izanami
17,736
12,333
0
1,618
19,178
6,507
1,159
12,787
6,391
0
59,648
W
Khepri
7,650
381
468
2,477
18,808
28,315
343
3,123
15,284
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
40,622
202
Minions Killed
201
10
Camps Cleared
5
852,894
Distance Traveled
1,015,405
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,701
616
69
4
4
330,369
3
L
Chang'e
11,082
583
39
2
1
276,587
5
W
Izanami
13,100
689
95
5
3
321,966
5
W
Scylla
13,441
707
87
5
2
334,391
0
L
Izanami
11,665
614
94
5
5
245,938
1
W
Khepri
14,081
741
19
1
0
359,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role