Player Matchup

Thor
Thor
DerSunGod
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 40L
1,383 Elo+
Solo
Jing Wei
Jing Wei
HaZòN
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,879 Elo+
Party 1
Sobek
Sobek
KaMiKaZeeTuRtL3
Sobek
Level 119
God Stats
4W - 4L
1,295 SR
Queue Stats
368W - 393L
1,573 Elo+
Solo
Athena
Athena
Looný
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Pompeyfluff
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,398 Elo+
Solo
Team Averages
Level 69
1,459 SR
1,564 Elo+

VS

Team Averages
Level 83
1,492 SR
1,497 Elo+
Vulcan
Vulcan
Andrestructor_04
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Catcharry
Kumbhakarna
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 3
Anhur
Anhur
Odіn
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Spudlehhh
Zeus
Level 157
God Stats
1W - 0L
1,441 SR
Queue Stats
9W - 4L
1,816 Elo+
Party 2
Khepri
Khepri
TheAronFreyr
Khepri
Level 158
God Stats
2W - 0L
1,520 SR
Queue Stats
30W - 19L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 11 / 2
6,880
688
4,031
13,866
4,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
HaZòN
Jing Wei
13
1 / 9 / 6
7,217
722
6,843
12,607
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 4
7,813
781
5,899
16,457
18,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Looný
Athena
11
1 / 4 / 5
6,927
693
2,897
9,091
8,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Pompeyfluff
Ah Puch
11
1 / 9 / 4
6,798
680
7,651
11,967
3,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 22
9,422
942
9,504
5,516
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Catcharry
Kumbhakarna
13
0 / 2 / 18
8,577
858
2,814
9,047
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Odіn
Anhur
13
8 / 5 / 12
9,380
938
11,930
9,384
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
18
29 / 1 / 6
11,648
1,165
28,527
8,521
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
0 / 1 / 24
9,000
900
4,263
8,424
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
9
Kills
39
39
Deaths
10
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
W
Kumbhakarna
Catcharry
Kumbhakarna
0
2
18
4.5
L
Thor
2
11
2
0.27
L
Jing Wei
HaZòN
Jing Wei
1
9
6
0.44
L
4
6
4
1
L
Athena
Looný
Athena
1
4
5
0.88
W
Anhur
Odіn
Anhur
8
5
12
2.8
L
Ah Puch
Pompeyfluff
Ah Puch
1
9
4
0.33
W
Zeus
29
1
6
32
W
Khepri
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
57,038
63,988
Taken
40,892
38,783
Mitigated
29,393
10,588
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,504
2,870
1,733
1,212
5,516
3,629
1,581
2,329
3,187
23,781
0
W
Kumbhakarna
Catcharry
Kumbhakarna
2,814
646
668
1,772
9,047
7,516
655
2,332
6,715
6,390
0
L
Thor
4,031
99
54
837
13,866
4,610
0
10,600
3,061
0
9,165
L
Jing Wei
HaZòN
Jing Wei
6,843
4,493
0
1,614
12,607
3,756
0
8,046
4,512
0
14,938
L
5,899
583
422
3,626
16,457
18,987
0
11,853
4,313
11,595
0
L
Athena
Looný
Athena
2,897
1,133
666
1,714
9,091
8,162
0
5,331
3,658
6,446
0
W
Anhur
Odіn
Anhur
11,930
5,045
0
488
9,384
5,555
320
4,284
5,100
0
18,919
L
Ah Puch
Pompeyfluff
Ah Puch
7,651
782
164
1,491
11,967
3,268
0
8,550
3,336
17,999
0
W
Zeus
28,527
7,061
65
2,349
8,521
4,526
1,455
3,414
5,107
42,652
0
W
Khepri
4,263
92
0
797
8,424
8,167
144
4,088
4,336
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
48,027
56
Minions Killed
116
0
Camps Cleared
0
652,568
Distance Traveled
851,350
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,422
942
47
5
0
187,110
4
W
Kumbhakarna
8,577
858
11
1
0
185,345
2
L
Thor
6,880
688
9
1
0
133,828
0
L
Jing Wei
7,217
722
20
2
0
144,052
0
L
Sobek
7,813
781
3
0
0
148,443
0
L
Athena
6,927
693
3
0
0
104,770
0
W
Anhur
9,380
938
16
2
0
182,114
2
L
Ah Puch
6,798
680
21
2
0
121,475
1
W
Zeus
11,648
1,165
37
4
0
161,618
0
W
Khepri
9,000
900
5
1
0
135,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role