Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DiabloCometh
Zeus
Level 137
God Stats
10W - 2L
1,595 SR
Queue Stats
45W - 33L
1,635 Elo+
Solo
Odin
Odin
bernardbanquets
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
sundowna
Kuzenbo
Level 64
God Stats
4W - 5L
1,468 SR
Queue Stats
22W - 27L
1,465 Elo+
Party 2
Nike
Nike
toriwalkerrr
Nike
Level 82
God Stats
10W - 7L
1,500 SR
Queue Stats
40W - 31L
1,697 Elo+
Party 2
Team Averages
Level 109
1,513 SR
1,547 Elo+

VS

Team Averages
Level 37
1,495 SR
1,311 Elo+
Tsukuyomi
Tsukuyomi
BlazingJxck
Tsukuyomi
Level 7
God Stats
1W - 4L
1,511 SR
Queue Stats
11W - 18L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
Cazology
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,163 Elo+
Party 1
Ymir
Ymir
Evanesters
Ymir
Level 28
God Stats
2W - 2L
1,703 SR
Queue Stats
5W - 13L
1,342 Elo+
Party 1
Yemoja
Yemoja
xLumiii
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Ullr
Ullr
xnder
Ullr
Level 129
God Stats
1W - 2L
1,262 SR
Queue Stats
50W - 38L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 15
9,522
1,360
16,978
4,785
1,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 10
9,092
1,299
20,608
3,500
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 0 / 13
9,690
1,384
7,301
9,231
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
sundowna
Kuzenbo
15
2 / 0 / 21
9,996
1,428
8,594
14,087
14,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 0 / 15
9,078
1,297
6,328
5,834
4,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

391

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlazingJxck
Tsukuyomi
12
0 / 3 / 0
7,343
1,049
601
3,233
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Cazology
Sun Wukong
12
0 / 10 / 0
7,552
1,079
7,804
17,426
9,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 5 / 0
8,315
1,188
8,446
18,448
18,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
xLumiii
Yemoja
12
0 / 4 / 0
7,877
1,125
4,768
14,237
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
xnder
Ullr
12
0 / 1 / 0
7,604
1,086
9,320
9,980
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
0
23
Kills
0
0
Deaths
23
74
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
15
11.5
L
Tsukuyomi
BlazingJxck
Tsukuyomi
0
3
0
0
L
Sun Wukong
Cazology
Sun Wukong
0
10
0
0
W
6
0
10
11
L
0
5
0
0
W
7
0
13
13.5
W
Kuzenbo
sundowna
Kuzenbo
2
0
21
12.5
W
4
0
15
11.5
L
Yemoja
xLumiii
Yemoja
0
4
0
0
L
Ullr
xnder
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,809
Damage
30,939
37,437
Taken
63,324
28,668
Mitigated
44,224
15,091
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,978
5,016
0
250
4,785
1,787
0
2,001
2,784
0
34,478
L
Tsukuyomi
BlazingJxck
Tsukuyomi
601
207
0
87
3,233
970
0
930
2,229
0
3,704
L
Sun Wukong
Cazology
Sun Wukong
7,804
2,472
0
334
17,426
9,440
0
6,898
10,146
0
17,945
W
20,608
1,910
0
1,743
3,500
1,192
0
1,517
1,983
33,265
0
L
8,446
1,684
0
1,066
18,448
18,863
0
7,414
10,425
21,909
0
W
7,301
2,659
0
3,465
9,231
7,054
0
2,792
6,439
234
25,860
W
Kuzenbo
sundowna
Kuzenbo
8,594
4,098
2,912
6,384
14,087
14,265
0
3,862
9,676
10,620
0
W
6,328
171
229
108
5,834
4,370
0
3,042
2,792
0
16,771
L
Yemoja
xLumiii
Yemoja
4,768
490
1,045
889
14,237
11,976
0
7,339
6,518
10,414
0
L
Ullr
xnder
Ullr
9,320
4,384
0
82
9,980
2,975
0
5,677
4,044
0
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
38,691
156
Minions Killed
113
6
Camps Cleared
3
813,365
Distance Traveled
581,023
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,522
1,360
40
6
1
161,319
0
L
Tsukuyomi
7,343
1,049
3
0
0
45,874
0
L
Sun Wukong
7,552
1,079
27
4
1
126,859
0
W
Zeus
9,092
1,299
32
5
1
178,505
3
L
Ymir
8,315
1,188
32
5
1
145,306
1
W
Odin
9,690
1,384
50
7
2
168,602
0
W
Kuzenbo
9,996
1,428
7
1
0
160,721
0
W
Nike
9,078
1,297
27
4
2
144,218
0
L
Yemoja
7,877
1,125
14
2
1
122,377
0
L
Ullr
7,604
1,086
37
5
0
140,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role