Player Matchup

Medusa
Medusa
MajinMorla05
Medusa
Level 99
God Stats
7W - 4L
1,496 SR
Queue Stats
274W - 292L
1,479 Elo+
Solo
Cerberus
Cerberus
MaximusPL32
Cerberus
Level 65
God Stats
2W - 1L
1,716 SR
Queue Stats
218W - 172L
1,370 Elo+
Party 1
Hades
Hades
OfficerDannyX
Hades
Level 65
God Stats
5W - 5L
1,342 SR
Queue Stats
178W - 146L
1,302 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,383 Elo+

VS

Team Averages
Level 73
1,439 SR
1,430 Elo+
Neith
Neith
CaptainJäger
Neith
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo
Thoth
Thoth
anmisa
Thoth
Level 57
God Stats
0W - 3L
1,136 SR
Queue Stats
47W - 61L
1,335 Elo+
Party 2
Ganesha
Ganesha
chorogasm
Ganesha
Level 13
God Stats
1W - 1L
1,681 SR
Queue Stats
17W - 18L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 7
9,188
766
12,310
6,896
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
MaximusPL32
Cerberus
13
5 / 2 / 4
9,743
812
6,998
14,233
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 4
8,481
707
5,588
7,702
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
8,751
729
9,903
9,736
3,990
Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
anmisa
Thoth
13
2 / 4 / 7
8,368
697
7,358
7,752
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
chorogasm
Ganesha
12
0 / 4 / 8
7,306
609
4,521
11,261
10,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
9
9
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
Medusa
2
2
7
2.75
W
Cerberus
MaximusPL32
Cerberus
5
2
4
3.5
W
3
5
4
1
L
Thoth
anmisa
Thoth
2
4
7
1.38
L
Ganesha
chorogasm
Ganesha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
21,782
28,831
Taken
28,749
19,549
Mitigated
17,805
6,162
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,903
3,919
0
2,181
9,736
3,990
558
4,565
4,991
0
35,275
W
Medusa
12,310
5,942
0
1,430
6,896
2,360
2,099
3,973
2,923
0
42,247
W
Cerberus
MaximusPL32
Cerberus
6,998
372
0
3,465
14,233
11,662
587
5,540
8,693
18,469
0
W
5,588
0
0
1,267
7,702
5,527
0
2,849
4,853
21,225
0
L
Thoth
anmisa
Thoth
7,358
819
134
542
7,752
3,115
0
4,385
3,211
33,200
0
L
Ganesha
chorogasm
Ganesha
4,521
490
0
370
11,261
10,700
153
3,544
7,611
7,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
24,425
152
Minions Killed
125
8
Camps Cleared
3
649,299
Distance Traveled
610,058
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,751
729
64
5
0
205,194
3
W
Medusa
9,188
766
73
6
5
211,865
0
W
Cerberus
9,743
812
37
3
1
228,981
2
W
Hades
8,481
707
42
4
2
208,453
2
L
Thoth
8,368
697
59
5
3
198,362
2
L
Ganesha
7,306
609
2
0
0
206,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role