Player Matchup

Cabrakan
Cabrakan
Silver V
DaedalJaimeJL
Cabrakan
Silver V
Level 128
God Stats
0W - 3L
1,705 SR
Queue Stats
28W - 44L
1,201 MMR
Solo
Apollo
Apollo
Bronze III
EstyStark
Apollo
Bronze III
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 146L
1,243 MMR
Solo
Skadi
Skadi
Bronze IV
StepMomPov-
Skadi
Bronze IV
Level 132
God Stats
0W - 1L
1,491 SR
Queue Stats
20W - 28L
1,227 MMR
Solo
Neith
Neith
Bronze IV
Taygeta3276
Neith
Bronze IV
Level 109
God Stats
0W - 2L
1,454 SR
Queue Stats
8W - 25L
1,226 MMR
Solo
Merlin
Merlin
Silver I
Tha1stPharaoh
Merlin
Silver I
Level 147
God Stats
18W - 18L
1,525 SR
Queue Stats
150W - 154L
1,247 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,535 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,533 SR
1,229 MMR
Susano
Susano
Silver II
FinnKomSkaikru
Susano
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,211 MMR
Party 1
Olorun
Olorun
Silver I
bduff3100
Olorun
Silver I
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 59L
1,255 MMR
Party 2
Chaac
Chaac
Gold V
jTurley13
Chaac
Gold V
Level 145
God Stats
15W - 13L
1,622 SR
Queue Stats
214W - 223L
1,182 MMR
Solo
Horus
Horus
Silver III
jrschneider16
Horus
Silver III
Level 127
God Stats
6W - 3L
1,318 SR
Queue Stats
68W - 71L
1,285 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
lDeathStroKee
Baron Samedi
Silver IV
Level 118
God Stats
1W - 0L
1,724 SR
Queue Stats
108W - 118L
1,210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaedalJaimeJL
Cabrakan
10
0 / 4 / 5
7,093
417
5,032
16,602
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
EstyStark
Apollo
16
2 / 2 / 2
8,836
520
4,824
13,710
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 0
7,887
464
8,814
11,272
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 0
7,294
429
6,203
8,903
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 1
7,487
440
7,343
9,744
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiHeraAthenaLoki

VS

Bans
MulanCliodhnaOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,694
511
8,543
8,259
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
bduff3100
Olorun
16
5 / 1 / 3
10,100
594
10,525
8,059
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
jTurley13
Chaac
16
4 / 0 / 5
10,089
593
8,041
15,545
12,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 9
9,271
545
6,285
10,944
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lDeathStroKee
Baron Samedi
15
5 / 3 / 7
9,118
536
9,743
12,666
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
23
23
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DaedalJaimeJL
Cabrakan
0
4
5
0.63
L
Apollo
EstyStark
Apollo
2
2
2
1.5
W
5
2
7
4.25
L
0
6
0
0
L
1
4
0
0.25
L
2
7
1
0.36
W
Olorun
bduff3100
Olorun
5
1
3
6.5
W
Chaac
jTurley13
Chaac
4
0
5
6.5
W
4
0
9
8.5
W
Baron Samedi
lDeathStroKee
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
43,137
60,231
Taken
55,473
29,771
Mitigated
34,791
16,734
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DaedalJaimeJL
Cabrakan
5,032
911
163
4,059
16,602
15,465
0
6,464
10,046
24,298
0
L
Apollo
EstyStark
Apollo
4,824
2,447
0
6,028
13,710
4,989
120
3,245
10,233
0
63,634
W
8,543
2,941
0
2,707
8,259
3,029
0
2,371
5,682
0
33,998
L
8,814
4,749
0
3,151
11,272
3,233
0
1,167
10,033
0
49,820
L
6,203
2,082
0
2,698
8,903
2,828
0
4,444
4,419
0
38,901
L
7,343
361
0
635
9,744
3,256
0
4,318
5,232
39,286
0
W
Olorun
bduff3100
Olorun
10,525
6,397
422
5,044
8,059
3,614
0
894
6,921
75,310
0
W
Chaac
jTurley13
Chaac
8,041
1,150
0
5,526
15,545
12,282
1,507
1,093
14,426
0
67,212
W
6,285
2,374
848
4,469
10,944
10,151
0
2,756
7,139
0
24,884
W
Baron Samedi
lDeathStroKee
Baron Samedi
9,743
749
1,361
4,032
12,666
5,715
129
4,654
7,683
54,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
47,272
400
Minions Killed
435
0
Camps Cleared
0
1,529,257
Distance Traveled
1,583,944
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,093
417
35
2
0
328,071
3
L
Apollo
8,836
520
124
7
0
343,837
5
W
Susano
8,694
511
44
3
0
298,768
2
L
Skadi
7,887
464
91
5
0
290,149
4
L
Neith
7,294
429
76
4
0
294,391
3
L
Merlin
7,487
440
74
4
0
272,809
5
W
Olorun
10,100
594
135
8
0
316,245
2
W
Chaac
10,089
593
148
9
0
307,720
0
W
Horus
9,271
545
23
1
0
341,189
6
W
Baron Samedi
9,118
536
85
5
0
320,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role