Player Matchup

Discordia
Discordia
Diamond IV
Ore-wa-okotta-zo
Discordia
Diamond IV
Level 160
God Stats
1W - 2L
1,723 SR
Queue Stats
201W - 200L
2,114 MMR
Solo
Horus
Horus
Diamond V
XxDulxFactorxX
Horus
Diamond V
Level 151
God Stats
10W - 15L
1,657 SR
Queue Stats
508W - 512L
2,078 MMR
Party 2
Vamana
Vamana
Diamond IV
almighty_Elk
Vamana
Diamond IV
Level 155
God Stats
1W - 5L
1,646 SR
Queue Stats
110W - 99L
2,094 MMR
Party 3
Medusa
Medusa
Diamond I
iPrimeNL
Medusa
Diamond I
Level 76
God Stats
62W - 57L
1,687 SR
Queue Stats
94W - 85L
2,306 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
notmaxiii
Erlang Shen
Platinum I
Level 115
God Stats
14W - 5L
1,766 SR
Queue Stats
100W - 81L
2,075 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,696 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,564 SR
2,234 MMR
Ymir
Ymir
Diamond IV
Inаka
Ymir
Diamond IV
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 57L
2,478 MMR
Party 1
King Arthur
King Arthur
Platinum I
Tiger AJS
King Arthur
Platinum I
Level 160
God Stats
1W - 2L
1,339 SR
Queue Stats
143W - 121L
2,029 MMR
Solo
Nemesis
Nemesis
Diamond I
Vidаr
Nemesis
Diamond I
Level 160
God Stats
11W - 8L
1,467 SR
Queue Stats
186W - 162L
2,540 MMR
Party 1
Artemis
Artemis
Diamond IV
bRuV-Shadow
Artemis
Diamond IV
Level 128
God Stats
16W - 11L
1,686 SR
Queue Stats
303W - 281L
2,032 MMR
Solo
Persephone
Persephone
Diamond V
fujeeh
Persephone
Diamond V
Level 146
God Stats
42W - 33L
1,827 SR
Queue Stats
233W - 228L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
0 / 3 / 1
6,048
550
2,933
5,220
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,848
532
2,357
8,590
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
12
1 / 5 / 0
6,529
594
5,816
7,560
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
iPrimeNL
Medusa
11
1 / 2 / 2
6,438
585
4,426
6,649
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
notmaxiii
Erlang Shen
11
2 / 1 / 1
6,351
577
3,534
7,060
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasKaliGilgamesh

VS

Bans
BellonaBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Inаka
Ymir
10
1 / 0 / 4
5,838
531
1,670
4,529
3,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Tiger AJS
King Arthur
13
5 / 1 / 3
7,841
713
7,717
10,894
10,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vidаr
Nemesis
13
5 / 0 / 2
7,530
685
4,813
5,958
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
bRuV-Shadow
Artemis
11
0 / 3 / 3
6,294
572
5,302
7,445
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
fujeeh
Persephone
12
1 / 1 / 2
7,030
639
5,103
4,093
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Inаka
Ymir
1
0
4
3
L
Discordia
0
3
1
0.17
W
King Arthur
Tiger AJS
King Arthur
5
1
3
6.5
W
Nemesis
Vidаr
Nemesis
5
0
2
6
L
1
1
0
1
L
Vamana
1
5
0
0.2
W
Artemis
bRuV-Shadow
Artemis
0
3
3
0.5
W
Persephone
fujeeh
Persephone
1
1
2
2
L
Medusa
iPrimeNL
Medusa
1
2
2
1
L
Erlang Shen
notmaxiii
Erlang Shen
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
24,605
35,079
Taken
32,919
15,796
Mitigated
18,756
9,823
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Inаka
Ymir
1,670
854
120
900
4,529
3,136
0
224
4,305
11,773
0
L
Discordia
2,933
0
0
250
5,220
1,527
0
3,483
1,737
43,558
2,323
W
King Arthur
Tiger AJS
King Arthur
7,717
1,250
0
2,181
10,894
10,620
0
294
10,600
0
42,014
W
Nemesis
Vidаr
Nemesis
4,813
2,671
0
250
5,958
1,924
0
249
5,709
0
50,999
L
2,357
978
278
3,020
8,590
3,376
0
2,255
6,335
0
14,682
L
Vamana
5,816
2,831
0
1,510
7,560
6,058
320
0
7,560
0
41,376
W
Artemis
bRuV-Shadow
Artemis
5,302
1,892
0
3,268
7,445
1,947
0
0
7,445
0
40,925
W
Persephone
fujeeh
Persephone
5,103
0
0
1,075
4,093
1,129
702
2,050
2,042
47,417
0
L
Medusa
iPrimeNL
Medusa
4,426
1,579
0
1,929
6,649
1,841
0
275
6,374
0
44,371
L
Erlang Shen
notmaxiii
Erlang Shen
3,534
1,642
0
2,836
7,060
2,994
0
760
6,300
0
40,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
34,533
360
Minions Killed
366
0
Camps Cleared
0
1,186,584
Distance Traveled
1,207,672
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,838
531
19
2
0
238,825
7
L
Discordia
6,048
550
98
9
0
216,586
5
W
King Arthur
7,841
713
80
7
0
232,438
1
W
Nemesis
7,530
685
99
9
0
305,997
2
L
Horus
5,848
532
20
2
0
247,163
3
L
Vamana
6,529
594
79
7
0
239,977
1
W
Artemis
6,294
572
84
8
0
186,550
4
W
Persephone
7,030
639
84
8
0
243,862
4
L
Medusa
6,438
585
91
8
0
204,564
4
L
Erlang Shen
6,351
577
72
7
0
278,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role