Player Matchup

Danzaburou
Danzaburou
AirLeezy
Danzaburou
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 2
Arachne
Arachne
Kdot30
Arachne
Level 57
God Stats
4W - 3L
1,461 SR
Queue Stats
139W - 142L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
Wellsie1
Gilgamesh
Level 146
God Stats
0W - 1L
1,282 SR
Queue Stats
41W - 38L
1,595 Elo+
Party 2
Geb
Geb
Zrew XXIV
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
chickenman20000
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,846 Elo+
Party 2
Team Averages
Level 86
1,449 SR
1,529 Elo+

VS

Team Averages
Level 87
1,698 SR
1,583 Elo+
Shiva
Shiva
MartyMcFly680
Shiva
Level 149
God Stats
21W - 7L
1,669 SR
Queue Stats
46W - 30L
1,623 Elo+
Party 1
Hachiman
Hachiman
Meowssiah
Hachiman
Level 29
God Stats
4W - 1L
1,634 SR
Queue Stats
78W - 57L
1,632 Elo+
Party 1
Janus
Janus
jhudman
Janus
Level 49
God Stats
12W - 13L
1,831 SR
Queue Stats
140W - 108L
1,615 Elo+
Party 1
Sobek
Sobek
jtootsie93
Sobek
Level 146
God Stats
11W - 6L
1,685 SR
Queue Stats
62W - 44L
1,626 Elo+
Party 1
Da Ji
Da Ji
trueDesert
Da Ji
Level 62
God Stats
11W - 5L
1,668 SR
Queue Stats
163W - 173L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirLeezy
Danzaburou
14
3 / 3 / 6
8,268
517
8,468
10,388
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kdot30
Arachne
15
8 / 7 / 3
9,121
570
8,931
17,464
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Wellsie1
Gilgamesh
14
5 / 7 / 5
8,392
525
10,813
17,027
9,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 5
7,580
474
4,698
11,428
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,882
430
1,887
8,334
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
10,426
652
15,073
13,823
10,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Meowssiah
Hachiman
16
4 / 1 / 6
9,677
605
10,506
10,013
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jhudman
Janus
16
7 / 3 / 4
9,881
618
8,949
6,140
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
14
4 / 3 / 9
9,273
580
6,707
14,946
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
14
1 / 6 / 7
8,709
544
6,375
14,259
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
17
Kills
24
24
Deaths
18
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AirLeezy
Danzaburou
3
3
6
2
L
Arachne
Kdot30
Arachne
8
7
3
1.36
W
8
5
7
2.3
W
Hachiman
Meowssiah
Hachiman
4
1
6
7
L
Gilgamesh
Wellsie1
Gilgamesh
5
7
5
1.07
L
1
2
5
1.75
L
0
5
1
0.1
W
Janus
jhudman
Janus
7
3
4
3
W
Sobek
4
3
9
2.83
W
Da Ji
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
47,610
64,641
Taken
59,181
31,242
Mitigated
36,308
12,905
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AirLeezy
Danzaburou
8,468
2,988
0
3,582
10,388
2,868
348
2,461
7,927
0
59,465
L
Arachne
Kdot30
Arachne
8,931
7,226
0
3,656
17,464
6,240
0
2,069
15,395
0
55,330
W
15,073
4,674
753
2,388
13,823
10,820
1,012
2,369
11,454
0
61,586
W
Hachiman
Meowssiah
Hachiman
10,506
4,573
0
5,602
10,013
3,710
1,085
1,215
8,798
0
73,074
L
Gilgamesh
Wellsie1
Gilgamesh
10,813
1,662
0
1,622
17,027
9,852
285
2,976
14,051
7,861
28,462
L
4,698
859
0
3,056
11,428
10,352
112
3,253
8,175
18,267
0
L
1,887
174
0
989
8,334
1,930
580
4,063
4,271
33,425
0
W
Janus
jhudman
Janus
8,949
828
0
467
6,140
2,253
1,036
1,493
4,647
64,747
0
W
Sobek
6,707
515
0
3,367
14,946
13,961
93
2,621
12,325
26,175
2,383
W
Da Ji
6,375
1,098
0
3,616
14,259
5,564
915
1,624
12,635
0
43,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
47,966
322
Minions Killed
488
0
Camps Cleared
0
1,530,976
Distance Traveled
1,582,831
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,268
517
112
7
0
310,126
7
L
Arachne
9,121
570
81
5
0
339,477
2
W
Shiva
10,426
652
105
7
0
318,192
1
W
Hachiman
9,677
605
139
9
0
293,683
2
L
Gilgamesh
8,392
525
47
3
0
300,371
6
L
Geb
7,580
474
20
1
0
303,864
5
L
Thoth
6,882
430
62
4
0
277,138
0
W
Janus
9,881
618
127
8
0
313,326
5
W
Sobek
9,273
580
30
2
0
332,041
10
W
Da Ji
8,709
544
87
5
0
325,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role