Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Myth1cs
Chaac
Level 120
God Stats
2W - 0L
1,570 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 2
Olorun
Olorun
WastelanderX200
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 2
Team Averages
Level 65
1,523 SR
1,447 Elo+

VS

Team Averages
Level 79
1,462 SR
1,208 Elo+
Atlas
Atlas
BACONGREASE1234X
Atlas
Level 69
God Stats
65W - 81L
1,537 SR
Queue Stats
101W - 140L
1,556 Elo+
Solo
Olorun
Olorun
JayEazzay
Olorun
Level 102
God Stats
3W - 5L
1,650 SR
Queue Stats
68W - 139L
1,015 Elo+
Party 1
Izanami
Izanami
mizzoojoo
Izanami
Level 67
God Stats
6W - 5L
1,200 SR
Queue Stats
50W - 118L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 4 / 10
10,546
879
10,874
9,069
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Myth1cs
Chaac
15
6 / 2 / 12
10,760
897
16,253
14,360
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
4 / 3 / 11
9,790
816
9,081
8,652
2,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
10,620
885
7,085
18,158
17,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
JayEazzay
Olorun
12
0 / 7 / 7
8,168
681
7,245
9,984
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
mizzoojoo
Izanami
13
3 / 7 / 3
8,750
729
8,540
11,823
4,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
9
9
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
4
10
3.25
L
6
4
2
1.75
L
Olorun
JayEazzay
Olorun
0
7
7
0.5
W
Chaac
Myth1cs
Chaac
6
2
12
6
W
4
3
11
3.17
L
Izanami
mizzoojoo
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
22,870
32,081
Taken
39,965
17,619
Mitigated
25,138
11,078
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,874
4,452
0
1,086
9,069
3,345
433
4,206
4,863
0
30,991
L
7,085
2,151
225
2,096
18,158
17,050
0
5,167
12,991
18,066
0
L
Olorun
JayEazzay
Olorun
7,245
2,707
846
1,249
9,984
3,491
0
1,471
8,513
30,658
0
W
Chaac
Myth1cs
Chaac
16,253
1,228
0
6,817
14,360
11,806
407
7,292
7,068
98
46,812
W
9,081
7,237
211
2,964
8,652
2,468
2,194
3,224
5,428
25,880
0
L
Izanami
mizzoojoo
Izanami
8,540
3,839
351
1,170
11,823
4,597
0
2,715
9,108
0
29,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
27,538
150
Minions Killed
111
6
Camps Cleared
4
652,046
Distance Traveled
576,409
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,546
879
42
4
1
193,677
1
L
Atlas
10,620
885
10
1
0
217,631
1
L
Olorun
8,168
681
40
3
3
186,184
1
W
Chaac
10,760
897
58
5
4
255,976
1
W
Olorun
9,790
816
50
4
1
202,393
1
L
Izanami
8,750
729
61
5
1
172,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role