Player Matchup

Izanami
Izanami
Dokeshi-No-Tai
Izanami
Level 92
God Stats
5W - 2L
1,705 SR
Queue Stats
21W - 14L
1,477 Elo+
Party 1
Thanatos
Thanatos
Equinox_Echoo
Thanatos
Level 106
God Stats
12W - 7L
1,827 SR
Queue Stats
135W - 138L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
Sasawasabasa
Zhong Kui
Level 104
God Stats
26W - 17L
1,760 SR
Queue Stats
248W - 218L
1,502 Elo+
Party 1
Janus
Janus
TTV-BURGER-BOI
Janus
Level 84
God Stats
2W - 3L
1,219 SR
Queue Stats
144W - 138L
1,576 Elo+
Party 1
Bellona
Bellona
kalikol_777
Bellona
Level 111
God Stats
7W - 5L
1,729 SR
Queue Stats
173W - 158L
1,521 Elo+
Party 1
Team Averages
Level 99
1,648 SR
1,528 Elo+

VS

Team Averages
Level 64
1,580 SR
1,486 Elo+
Scylla
Scylla
BlazeAssasin8X
Scylla
Level 69
God Stats
3W - 4L
1,459 SR
Queue Stats
16W - 15L
1,522 Elo+
Party 2
Shiva
Shiva
EzeFlaKo205st
Shiva
Level 60
God Stats
4W - 5L
1,426 SR
Queue Stats
17W - 14L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frii_Matt
Tsukuyomi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,388 Elo+
Party 2
Ganesha
Ganesha
Gunoosh
Ganesha
Level 64
God Stats
18W - 19L
1,893 SR
Queue Stats
122W - 130L
1,587 Elo+
Solo
Hou Yi
Hou Yi
iGoDofThunder_
Hou Yi
Level 61
God Stats
12W - 6L
1,623 SR
Queue Stats
88W - 79L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,954
644
9,645
9,452
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Equinox_Echoo
Thanatos
17
15 / 4 / 6
11,250
662
15,278
16,624
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Sasawasabasa
Zhong Kui
16
5 / 0 / 8
10,642
626
11,101
14,755
19,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 4 / 7
10,215
601
8,967
10,369
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kalikol_777
Bellona
15
4 / 5 / 7
9,812
577
11,298
14,717
10,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,612
507
8,981
11,111
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 1
9,415
554
11,967
14,836
11,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Frii_Matt
Tsukuyomi
13
3 / 9 / 1
7,918
466
7,212
15,495
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Gunoosh
Ganesha
12
1 / 4 / 0
7,282
428
5,788
14,172
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 1
7,652
450
6,215
11,989
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
36
Kills
12
13
Deaths
36
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
5
0
4
7
W
Thanatos
Equinox_Echoo
Thanatos
15
4
6
4.5
L
3
8
1
0.44
L
Tsukuyomi
Frii_Matt
Tsukuyomi
3
9
1
0.39
L
Ganesha
Gunoosh
Ganesha
1
4
0
0.25
W
Zhong Kui
Sasawasabasa
Zhong Kui
5
0
8
9
W
7
4
7
2.63
L
1
6
1
0.25
W
Bellona
kalikol_777
Bellona
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
40,163
65,917
Taken
67,603
43,650
Mitigated
34,618
29,343
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,981
312
0
200
11,111
2,753
180
5,154
5,653
35,233
0
W
9,645
6,000
0
3,561
9,452
3,613
3,681
1,833
7,619
0
94,332
W
Thanatos
Equinox_Echoo
Thanatos
15,278
4,557
0
14,551
16,624
7,470
841
4,258
12,076
0
69,958
L
11,967
3,375
0
788
14,836
11,791
0
3,218
11,592
0
63,828
L
Tsukuyomi
Frii_Matt
Tsukuyomi
7,212
1,640
0
1,957
15,495
4,607
243
5,046
10,250
0
46,644
L
Ganesha
Gunoosh
Ganesha
5,788
649
0
1,843
14,172
11,688
0
3,395
10,755
24,779
0
W
Zhong Kui
Sasawasabasa
Zhong Kui
11,101
1,492
2,027
6,264
14,755
19,026
1,003
3,001
11,411
38,924
5,735
W
8,967
452
0
200
10,369
3,239
120
3,309
6,728
58,716
0
L
6,215
2,372
0
3,408
11,989
3,779
0
2,422
9,525
0
47,289
W
Bellona
kalikol_777
Bellona
11,298
3,191
0
2,740
14,717
10,302
308
1,608
13,077
0
56,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,873
Gold Earned
40,879
588
Minions Killed
378
0
Camps Cleared
0
1,657,343
Distance Traveled
1,548,952
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,612
507
68
4
0
279,617
2
W
Izanami
10,954
644
180
11
0
305,471
0
W
Thanatos
11,250
662
99
6
0
360,560
0
L
Shiva
9,415
554
127
7
0
337,769
4
L
Tsukuyomi
7,918
466
74
4
0
327,124
0
L
Ganesha
7,282
428
5
0
0
299,939
6
W
Zhong Kui
10,642
626
84
5
0
323,457
3
W
Janus
10,215
601
101
6
0
333,248
4
L
Hou Yi
7,652
450
104
6
0
304,503
1
W
Bellona
9,812
577
124
7
0
334,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role