Player Matchup

Nox
Nox
God_Knucks
Nox
Level 48
God Stats
5W - 3L
1,309 SR
Queue Stats
74W - 102L
1,315 Elo+
Party 1
Artemis
Artemis
NoseeToes
Artemis
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
31W - 38L
1,351 Elo+
Party 1
Bellona
Bellona
Queenabbie
Bellona
Level 29
God Stats
63W - 88L
1,420 SR
Queue Stats
125W - 188L
1,287 Elo+
Party 1
Team Averages
Level 31
1,358 SR
1,318 Elo+

VS

Team Averages
Level 78
1,436 SR
1,335 Elo+
Cthulhu
Cthulhu
AlmightyTHUE
Cthulhu
Level 34
God Stats
4W - 6L
1,337 SR
Queue Stats
38W - 69L
1,248 Elo+
Solo
Cupid
Cupid
IlAidenlI
Cupid
Level 48
God Stats
4W - 1L
1,686 SR
Queue Stats
165W - 181L
1,373 Elo+
Solo
Aphrodite
Aphrodite
ventura_profana
Aphrodite
Level 153
God Stats
2W - 5L
1,285 SR
Queue Stats
76W - 129L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
14,927
711
23,021
16,396
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NoseeToes
Artemis
19
5 / 7 / 6
14,373
684
20,010
17,889
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Queenabbie
Bellona
17
2 / 3 / 7
12,688
604
11,272
25,261
26,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlmightyTHUE
Cthulhu
17
4 / 4 / 7
12,940
616
23,470
26,709
24,981
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
IlAidenlI
Cupid
17
6 / 6 / 7
13,242
631
11,733
21,379
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ventura_profana
Aphrodite
19
4 / 3 / 9
13,762
655
14,578
15,169
11,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
14
14
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlmightyTHUE
Cthulhu
4
4
7
1.88
W
6
4
6
2.25
L
Cupid
IlAidenlI
Cupid
6
6
7
1.58
W
Artemis
NoseeToes
Artemis
5
7
6
1.14
W
Bellona
Queenabbie
Bellona
2
3
7
1.83
L
Aphrodite
ventura_profana
Aphrodite
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
49,781
59,546
Taken
63,257
41,208
Mitigated
45,635
10,737
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlmightyTHUE
Cthulhu
23,470
1,216
959
5,612
26,709
24,981
278
8,966
16,814
60,653
0
W
23,021
1,402
0
337
16,396
6,770
1,002
12,421
3,975
66,199
0
L
Cupid
IlAidenlI
Cupid
11,733
5,618
1,401
2,789
21,379
9,505
521
8,933
11,788
0
47,533
W
Artemis
NoseeToes
Artemis
20,010
9,885
495
3,327
17,889
8,306
1,815
10,527
7,362
0
67,807
W
Bellona
Queenabbie
Bellona
11,272
2,406
0
6,578
25,261
26,132
70
15,391
9,870
0
29,723
L
Aphrodite
ventura_profana
Aphrodite
14,578
371
8,150
9,292
15,169
11,149
374
4,796
9,975
40,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,988
Gold Earned
39,944
211
Minions Killed
194
10
Camps Cleared
7
1,057,762
Distance Traveled
1,063,486
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,940
616
76
4
1
374,982
3
W
Nox
14,927
711
103
5
3
364,443
4
L
Cupid
13,242
631
55
3
6
321,503
3
W
Artemis
14,373
684
72
3
5
315,180
2
W
Bellona
12,688
604
36
2
2
378,139
3
L
Aphrodite
13,762
655
63
3
0
367,001
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role