Player Matchup

Kukulkan
Kukulkan
Apolloson
Kukulkan
Level 105
God Stats
7W - 5L
1,423 SR
Queue Stats
154W - 223L
1,381 Elo+
Party 3
Shiva
Shiva
Ellak96
Shiva
Level 67
God Stats
10W - 11L
1,496 SR
Queue Stats
96W - 153L
1,372 Elo+
Party 3
Chiron
Chiron
EnosWolfsbane
Chiron
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 329L
1,438 Elo+
Party 3
Arachne
Arachne
Thor9394
Arachne
Level 87
God Stats
22W - 24L
1,514 SR
Queue Stats
215W - 330L
1,403 Elo+
Party 3
Ganesha
Ganesha
wildjosi
Ganesha
Level 82
God Stats
4W - 6L
1,570 SR
Queue Stats
231W - 322L
1,414 Elo+
Party 3
Team Averages
Level 85
1,501 SR
1,402 Elo+

VS

Team Averages
Level 46
1,468 SR
1,466 Elo+
Chaac
Chaac
BMF ss519
Chaac
Level 31
God Stats
3W - 4L
1,554 SR
Queue Stats
77W - 72L
1,381 Elo+
Party 2
Loki
Loki
Grosroy
Loki
Level 68
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Scabinsulator
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,541 Elo+
Party 2
Zeus
Zeus
leemoney
Zeus
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 63L
1,406 Elo+
Party 2
Ymir
Ymir
mayoXmout
Ymir
Level 64
God Stats
1W - 8L
1,469 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apolloson
Kukulkan
16
8 / 5 / 11
10,620
559
15,865
9,650
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Ellak96
Shiva
15
3 / 2 / 7
9,791
515
4,830
12,128
13,678
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 1 / 7
11,331
596
13,511
11,991
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Thor9394
Arachne
18
12 / 3 / 4
11,385
599
12,367
17,919
9,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
wildjosi
Ganesha
15
2 / 2 / 18
10,062
530
8,667
17,752
17,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BMF ss519
Chaac
15
2 / 3 / 2
8,925
470
6,265
11,372
13,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Grosroy
Loki
14
3 / 7 / 2
9,096
479
5,453
14,432
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 8 / 5
9,322
491
10,778
14,417
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
13
3 / 10 / 5
8,957
471
8,798
11,620
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
12
1 / 6 / 7
8,585
452
6,282
21,336
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
34
Kills
13
13
Deaths
34
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Apolloson
Kukulkan
8
5
11
2.7
L
Chaac
BMF ss519
Chaac
2
3
2
1
W
Shiva
Ellak96
Shiva
3
2
7
3.25
W
9
1
7
12.5
L
Loki
Grosroy
Loki
3
7
2
0.57
L
4
8
5
0.81
W
Arachne
Thor9394
Arachne
12
3
4
4.67
L
Zeus
3
10
5
0.55
L
Ymir
1
6
7
0.75
W
Ganesha
wildjosi
Ganesha
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
37,576
69,440
Taken
73,177
51,964
Mitigated
43,388
13,275
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Apolloson
Kukulkan
15,865
1,506
0
282
9,650
6,211
415
2,729
6,507
59,662
0
L
Chaac
BMF ss519
Chaac
6,265
98
0
2,745
11,372
13,253
0
2,967
8,405
0
48,167
W
Shiva
Ellak96
Shiva
4,830
982
682
746
12,128
13,678
282
3,500
8,212
0
44,425
W
13,511
5,882
1,070
4,429
11,991
4,566
592
2,599
9,382
0
83,635
L
Loki
Grosroy
Loki
5,453
2,072
0
3,928
14,432
5,105
0
3,542
10,890
0
42,245
L
10,778
4,313
0
2,992
14,417
4,950
420
4,793
9,624
0
46,267
W
Arachne
Thor9394
Arachne
12,367
9,692
0
4,502
17,919
9,544
0
4,059
13,675
0
94,024
L
Zeus
8,798
1,301
0
692
11,620
2,596
31
5,208
6,412
31,848
0
L
Ymir
6,282
878
0
3,121
21,336
17,484
272
7,782
13,554
30,764
0
W
Ganesha
wildjosi
Ganesha
8,667
763
0
1,564
17,752
17,965
149
6,642
10,855
34,210
4,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,189
Gold Earned
44,885
481
Minions Killed
349
0
Camps Cleared
0
1,833,043
Distance Traveled
1,693,020
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,620
559
88
5
0
318,609
0
L
Chaac
8,925
470
100
5
0
376,415
0
W
Shiva
9,791
515
100
5
0
352,368
4
W
Chiron
11,331
596
140
7
0
375,838
5
L
Loki
9,096
479
70
4
0
353,800
4
L
Neith
9,322
491
85
4
0
310,222
0
W
Arachne
11,385
599
131
7
0
421,678
4
L
Zeus
8,957
471
61
3
0
304,655
0
L
Ymir
8,585
452
33
2
0
347,928
5
W
Ganesha
10,062
530
22
1
0
364,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role