Player Matchup

Ra
Ra
Cabo_Gobble121
Ra
Level 107
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
CoDeBo0k
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,519 Elo+
Solo
Ares
Ares
IsAyWaSsA9143
Ares
Level 144
God Stats
30W - 41L
1,457 SR
Queue Stats
1,011W - 1,091L
1,422 Elo+
Solo
Bacchus
Bacchus
mxsmmpm765
Bacchus
Level 97
God Stats
0W - 4L
1,393 SR
Queue Stats
18W - 37L
1,243 Elo+
Solo
Zeus
Zeus
vGodStarv
Zeus
Level 89
God Stats
22W - 17L
1,348 SR
Queue Stats
118W - 125L
1,463 Elo+
Solo
Team Averages
Level 101
1,406 SR
1,429 Elo+

VS

Team Averages
Level 89
1,417 SR
1,469 Elo+
Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CoCo Owl
Hera
Level 79
God Stats
32W - 18L
1,218 SR
Queue Stats
162W - 155L
1,405 Elo+
Solo
Artemis
Artemis
CuteUwU
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LazyBadBear
Sylvanus
Level 115
God Stats
3W - 3L
1,369 SR
Queue Stats
13W - 15L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
REYDEN 117
Amaterasu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,074
480
8,687
12,534
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
CoDeBo0k
Fenrir
13
3 / 3 / 0
8,699
414
4,899
10,718
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 6
9,414
448
8,547
16,896
16,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
mxsmmpm765
Bacchus
19
10 / 3 / 2
12,146
578
16,236
18,028
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
3 / 7 / 3
9,413
448
14,640
13,250
4,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
7 / 6 / 3
10,746
512
15,049
20,479
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
18
8 / 5 / 3
11,809
562
13,136
13,995
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
CuteUwU
Artemis
15
5 / 1 / 8
9,584
456
10,535
9,888
3,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LazyBadBear
Sylvanus
15
2 / 5 / 10
9,609
458
9,341
20,965
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
REYDEN 117
Amaterasu
17
0 / 4 / 2
9,772
465
3,712
15,742
11,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
20
Kills
22
23
Deaths
21
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
6
3
1.42
L
2
6
5
0.75
W
Hera
8
5
3
1.9
L
Fenrir
CoDeBo0k
Fenrir
3
3
0
1
W
Artemis
CuteUwU
Artemis
5
1
8
9
L
2
4
6
1.25
W
Sylvanus
LazyBadBear
Sylvanus
2
5
10
1.4
W
Amaterasu
REYDEN 117
Amaterasu
0
4
2
0.25
L
Bacchus
mxsmmpm765
Bacchus
10
3
2
3.67
L
Zeus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
51,773
71,426
Taken
81,069
54,610
Mitigated
40,426
18,892
Healing
32,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,049
8,170
0
7,095
20,479
7,537
149
12,582
7,667
0
51,671
L
8,687
111
399
4,062
12,534
5,391
862
5,017
7,265
69,203
0
W
Hera
13,136
3,715
121
4,209
13,995
4,538
235
8,397
5,514
73,634
0
L
Fenrir
CoDeBo0k
Fenrir
4,899
1,300
0
4,935
10,718
4,105
0
2,170
8,466
0
47,139
W
Artemis
CuteUwU
Artemis
10,535
3,986
0
2,373
9,888
3,511
2,233
6,573
3,268
53
37,793
L
8,547
29
0
2,093
16,896
16,420
408
5,859
10,888
32,584
0
W
Sylvanus
LazyBadBear
Sylvanus
9,341
2,129
2,865
8,100
20,965
13,382
494
11,760
9,111
44,405
0
W
Amaterasu
REYDEN 117
Amaterasu
3,712
1,319
174
7,859
15,742
11,458
72
7,550
7,503
0
54,879
L
Bacchus
mxsmmpm765
Bacchus
16,236
900
0
5,359
18,028
24,259
0
3,451
14,497
80,324
0
L
Zeus
14,640
2,122
110
1,934
13,250
4,435
96
5,466
7,780
61,655
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
51,520
475
Minions Killed
433
0
Camps Cleared
0
1,725,616
Distance Traveled
1,934,741
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,746
512
66
3
0
432,592
5
L
Ra
10,074
480
118
6
0
406,274
3
W
Hera
11,809
562
142
7
0
397,597
0
L
Fenrir
8,699
414
79
4
0
261,521
1
W
Artemis
9,584
456
60
3
0
298,558
6
L
Ares
9,414
448
45
2
0
367,186
6
W
Sylvanus
9,609
458
62
3
0
350,931
9
W
Amaterasu
9,772
465
103
5
0
455,063
6
L
Bacchus
12,146
578
138
7
0
372,451
1
L
Zeus
9,413
448
95
5
0
318,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role