Player Matchup

Hachiman
Hachiman
Bellynthe
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,567 Elo+
Party 3
Cernunnos
Cernunnos
OleLeeRoy
Cernunnos
Level 143
God Stats
9W - 5L
1,476 SR
Queue Stats
384W - 278L
1,737 Elo+
Party 1
Bellona
Bellona
Santool
Bellona
Level 62
God Stats
2W - 1L
1,277 SR
Queue Stats
98W - 88L
1,585 Elo+
Party 3
Atlas
Atlas
ShotgunShabbaz
Atlas
Level 28
God Stats
6W - 1L
1,711 SR
Queue Stats
251W - 167L
1,727 Elo+
Party 1
Hel
Hel
xCrofton
Hel
Level 120
God Stats
8W - 9L
1,584 SR
Queue Stats
372W - 311L
1,767 Elo+
Party 1
Team Averages
Level 76
1,510 SR
1,677 Elo+

VS

Team Averages
Level 52
1,652 SR
1,598 Elo+
Apollo
Apollo
GDChupacabruh
Apollo
Level 21
God Stats
7W - 7L
1,833 SR
Queue Stats
654W - 688L
1,584 Elo+
Solo
Cernunnos
Cernunnos
ILEFTCLICKYOUDIE
Cernunnos
Level 107
God Stats
0W - 1L
1,926 SR
Queue Stats
12W - 9L
1,857 Elo+
Party 2
Atlas
Atlas
ImSoyBasic
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
Lzotic
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,597 Elo+
Party 2
Yemoja
Yemoja
hefty_avail0
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bellynthe
Hachiman
15
4 / 3 / 9
8,667
867
8,275
8,454
3,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
OleLeeRoy
Cernunnos
17
13 / 2 / 9
10,342
1,034
17,122
8,596
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Santool
Bellona
13
3 / 3 / 12
8,346
835
13,649
10,300
9,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 21
9,112
911
7,034
12,135
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 13
9,178
918
13,680
10,214
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,047
805
6,646
12,410
5,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
13
3 / 7 / 5
8,256
826
10,284
15,557
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
14
1 / 1 / 5
7,354
735
4,201
10,708
9,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Lzotic
Hou Yi
14
4 / 8 / 6
8,622
862
9,303
13,052
5,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 4 / 5
7,382
738
6,271
12,080
10,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
26
Kills
12
12
Deaths
26
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bellynthe
Hachiman
4
3
9
2.83
L
4
6
3
0.92
L
Cernunnos
3
7
5
0.79
L
Atlas
1
1
5
3.5
L
Hou Yi
Lzotic
Hou Yi
4
8
6
0.88
W
Cernunnos
OleLeeRoy
Cernunnos
13
2
9
8.75
W
Bellona
Santool
Bellona
3
3
12
3
W
1
2
21
5.75
L
Yemoja
0
4
5
0.63
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,760
Damage
36,705
49,699
Taken
63,807
35,990
Mitigated
36,592
22,736
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bellynthe
Hachiman
8,275
4,503
1,126
1,523
8,454
3,028
1,065
1,868
6,586
0
17,983
L
6,646
2,107
1,208
1,174
12,410
5,824
0
2,781
9,629
0
16,723
L
Cernunnos
10,284
3,842
0
2,377
15,557
5,859
177
4,344
11,213
0
20,522
L
Atlas
4,201
1,140
1,426
2,213
10,708
9,227
120
4,292
6,416
10,542
0
L
Hou Yi
Lzotic
Hou Yi
9,303
2,383
517
893
13,052
5,020
0
3,503
9,549
0
18,397
W
Cernunnos
OleLeeRoy
Cernunnos
17,122
7,450
32
2,270
8,596
4,043
2,708
1,421
7,175
0
32,804
W
Bellona
Santool
Bellona
13,649
4,314
422
294
10,300
9,862
1,245
2,814
7,486
406
18,226
W
7,034
2,019
572
1,181
12,135
14,450
497
1,674
10,461
14,722
0
L
Yemoja
6,271
1,385
5,762
3,604
12,080
10,662
100
6,122
5,958
12,526
0
W
13,680
657
8,937
6,379
10,214
4,607
1,084
2,695
7,519
27,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
39,661
100
Minions Killed
89
0
Camps Cleared
0
947,096
Distance Traveled
901,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,667
867
16
2
0
177,521
0
L
Apollo
8,047
805
32
3
0
178,487
1
L
Cernunnos
8,256
826
19
2
0
156,468
0
L
Atlas
7,354
735
13
1
0
222,897
1
L
Hou Yi
8,622
862
18
2
0
165,637
0
W
Cernunnos
10,342
1,034
27
3
0
166,156
0
W
Bellona
8,346
835
15
2
0
204,956
0
W
Atlas
9,112
911
12
1
0
191,710
2
L
Yemoja
7,382
738
7
1
0
177,696
1
W
Hel
9,178
918
30
3
0
206,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role