Player Matchup

Rama
Rama
DeathShadow6969
Rama
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 211L
1,432 Elo+
Party 2
Hercules
Hercules
ScytheReaper400
Hercules
Level 109
God Stats
2W - 1L
1,759 SR
Queue Stats
74W - 117L
1,408 Elo+
Party 2
Janus
Janus
SmokyNexuz18
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,441 Elo+
Party 3
Skadi
Skadi
dancinkittie
Skadi
Level 111
God Stats
6W - 6L
1,840 SR
Queue Stats
153W - 186L
1,446 Elo+
Party 2
Susano
Susano
komanderxtw2
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 3
Team Averages
Level 121
1,620 SR
1,437 Elo+

VS

Team Averages
Level 115
1,588 SR
1,480 Elo+
Hera
Hera
MexSicario
Hera
Level 117
God Stats
3W - 1L
1,285 SR
Queue Stats
204W - 208L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
PlusUlta1995
Zhong Kui
Level 142
God Stats
10W - 11L
1,602 SR
Queue Stats
399W - 495L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
Rocket_G_IGPX
Xing Tian
Level 147
God Stats
2W - 1L
1,736 SR
Queue Stats
121W - 133L
1,433 Elo+
Party 1
Awilix
Awilix
Slay Trxlls
Awilix
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,609 Elo+
Solo
Baba Yaga
Baba Yaga
xToxic-Gambitx
Baba Yaga
Level 85
God Stats
8W - 8L
1,817 SR
Queue Stats
311W - 379L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
8,479
771
8,125
11,765
4,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
16
4 / 5 / 9
9,893
899
6,885
16,863
27,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 5 / 8
7,858
714
10,697
9,280
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 9
8,451
768
9,452
11,812
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
14
4 / 6 / 6
8,155
741
11,506
11,613
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
10,167
924
12,073
7,569
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
PlusUlta1995
Zhong Kui
16
6 / 2 / 14
9,677
880
13,933
11,758
11,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Rocket_G_IGPX
Xing Tian
16
3 / 4 / 15
10,010
910
6,483
19,987
25,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
15
6 / 4 / 9
9,577
871
11,476
11,319
6,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
xToxic-Gambitx
Baba Yaga
18
5 / 2 / 19
10,596
963
11,310
10,886
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
15
Kills
28
28
Deaths
16
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
W
8
4
9
3.13
W
Zhong Kui
PlusUlta1995
Zhong Kui
6
2
14
6.5
W
Xing Tian
Rocket_G_IGPX
Xing Tian
3
4
15
2.63
L
Hercules
4
5
9
1.7
W
Awilix
6
4
9
2.63
L
0
5
8
0.8
L
3
6
9
1.25
L
Susano
4
6
6
1.17
W
Baba Yaga
xToxic-Gambitx
Baba Yaga
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
55,275
61,333
Taken
61,519
43,529
Mitigated
51,727
18,204
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
4,956
687
2,028
11,765
4,481
0
8,601
3,164
0
17,899
W
12,073
3,465
1,419
1,064
7,569
3,244
475
2,065
5,504
27,340
0
W
Zhong Kui
PlusUlta1995
Zhong Kui
13,933
683
1,463
3,526
11,758
11,540
2,323
2,267
9,491
25,446
0
W
Xing Tian
Rocket_G_IGPX
Xing Tian
6,483
774
757
3,696
19,987
25,276
631
1,984
18,003
14,994
0
L
Hercules
6,885
1,852
666
6,633
16,863
27,294
0
12,958
3,905
114
12,391
W
Awilix
11,476
2,540
1,085
2,392
11,319
6,606
1,051
2,402
8,917
0
17,809
L
10,697
1,124
1,621
2,179
9,280
3,182
0
6,664
2,616
27,347
0
L
9,452
3,245
303
778
11,812
4,367
0
9,043
2,769
0
21,582
L
Susano
11,506
2,755
1,175
2,134
11,613
4,205
0
6,533
5,080
0
18,235
W
Baba Yaga
xToxic-Gambitx
Baba Yaga
11,310
822
433
4,933
10,886
5,061
652
2,093
8,793
28,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
50,027
98
Minions Killed
112
0
Camps Cleared
0
924,496
Distance Traveled
1,102,874
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,479
771
21
2
0
169,491
1
W
Hera
10,167
924
29
3
0
214,869
1
W
Zhong Kui
9,677
880
29
3
0
214,466
3
W
Xing Tian
10,010
910
18
2
0
209,189
0
L
Hercules
9,893
899
9
1
0
187,390
0
W
Awilix
9,577
871
11
1
0
242,848
0
L
Janus
7,858
714
36
3
0
190,925
3
L
Skadi
8,451
768
17
2
0
171,206
1
L
Susano
8,155
741
15
1
0
205,484
0
W
Baba Yaga
10,596
963
25
2
0
221,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role