Player Matchup

Chiron
Chiron
Gold I
Ebender7289
Chiron
Gold I
Level 114
God Stats
13W - 16L
1,500 SR
Queue Stats
703W - 703L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,500 SR
1,681 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,528 SR
1,600 MMR
Nemesis
Nemesis
Silver I
gr33nstarr941
Nemesis
Silver I
Level 105
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 0L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 4 / 0
17,974
946
21,835
24,214
17,700
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Ah Muzen CabGilgameshOlorunEset

VS

Bans
BastetUllrBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
4 / 5 / 0
17,890
942
17,600
27,568
21,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
4
0
1.25
W
Nemesis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
17,600
24,214
Taken
27,568
17,700
Mitigated
21,692
8,782
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
21,835
13,227
0
8,782
24,214
17,700
2,375
923
23,291
0
135,820
W
Nemesis
17,600
7,544
0
10,381
27,568
21,692
2,652
270
27,298
725
121,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,974
Gold Earned
17,890
206
Minions Killed
189
7
Camps Cleared
7
320,598
Distance Traveled
393,129
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
17,974
946
206
11
7
320,598
3
W
Nemesis
17,890
942
189
10
7
393,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role