Player Matchup

Shiva
Shiva
ATILA_RJ2
Shiva
Level 147
God Stats
4W - 3L
1,579 SR
Queue Stats
169W - 145L
1,548 Elo+
Solo
Sol
Sol
Regular_Pancake
Sol
Level 63
God Stats
98W - 109L
1,436 SR
Queue Stats
170W - 214L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
350W - 335L
1,474 Elo+
Solo
Cerberus
Cerberus
SlushyGryphon77
Cerberus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 323L
1,512 Elo+
Party 2
Awilix
Awilix
clo_udz
Awilix
Level 143
God Stats
3W - 0L
1,727 SR
Queue Stats
292W - 344L
1,429 Elo+
Party 2
Team Averages
Level 109
1,548 SR
1,469 Elo+

VS

Team Averages
Level 114
1,407 SR
1,500 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Sandjit-
Geb
Level 109
God Stats
0W - 1L
1,243 SR
Queue Stats
20W - 20L
1,594 Elo+
Party 1
Ra
Ra
Sensei--Jei
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,516 Elo+
Party 1
Awilix
Awilix
alunakira
Awilix
Level 102
God Stats
2W - 3L
1,291 SR
Queue Stats
5W - 4L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ATILA_RJ2
Shiva
20
1 / 5 / 6
13,082
523
14,369
19,243
19,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 3 / 8
14,488
580
26,114
19,702
8,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
20
8 / 3 / 12
14,081
563
22,388
17,894
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
19
4 / 2 / 28
12,934
517
17,480
28,056
31,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
clo_udz
Awilix
20
9 / 5 / 13
13,290
532
16,589
23,108
10,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
1 / 8 / 3
11,905
476
9,550
24,120
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
 
Tyr
18
8 / 7 / 3
11,890
476
25,019
31,487
29,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 8 / 9
10,198
408
12,979
27,742
28,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 8 / 7
11,364
455
14,572
17,107
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
alunakira
Awilix
18
3 / 8 / 9
12,302
492
13,309
19,137
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
39
Kills
18
18
Deaths
39
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
3
0.31
L
Tyr
 
Tyr
8
7
3
1.36
W
Shiva
ATILA_RJ2
Shiva
1
5
6
0.8
W
17
3
8
7
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
8
3
12
4.67
L
2
8
9
0.81
L
4
8
7
0.94
W
Cerberus
4
2
28
9
L
Awilix
alunakira
Awilix
3
8
9
0.94
W
Awilix
clo_udz
Awilix
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,940
Damage
75,429
108,003
Taken
119,593
78,065
Mitigated
79,635
34,835
Healing
30,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,550
6,488
0
6,582
24,120
7,028
918
3,944
20,176
0
98,341
L
Tyr
 
Tyr
25,019
3,290
0
10,026
31,487
29,443
776
11,541
19,946
0
80,088
W
Shiva
ATILA_RJ2
Shiva
14,369
3,069
0
1,475
19,243
19,100
3,071
1,737
17,506
3,386
99,880
W
26,114
7,427
662
6,332
19,702
8,142
2,704
5,705
13,997
89,244
2,428
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
22,388
6,365
0
5,327
17,894
8,454
2,616
4,315
13,579
0
140,549
L
12,979
1,172
0
2,068
27,742
28,688
0
14,471
13,271
32,508
0
L
14,572
547
3,852
4,888
17,107
6,017
338
6,766
10,341
77,365
0
W
Cerberus
17,480
1,079
469
12,669
28,056
31,731
110
10,760
17,296
49,161
0
L
Awilix
alunakira
Awilix
13,309
5,102
0
2,628
19,137
8,459
0
7,059
12,078
0
63,141
W
Awilix
clo_udz
Awilix
16,589
6,511
1,199
6,702
23,108
10,638
1,218
5,034
18,074
0
82,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,875
Gold Earned
57,659
690
Minions Killed
571
0
Camps Cleared
0
2,429,143
Distance Traveled
2,336,054
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,905
476
187
7
0
431,092
0
L
Tyr
11,890
476
119
5
0
487,158
4
W
Shiva
13,082
523
174
7
0
434,657
5
W
Sol
14,488
580
132
5
0
467,750
3
W
Ah Muzen Cab
14,081
563
206
8
0
507,342
0
L
Geb
10,198
408
38
2
0
495,973
2
L
Ra
11,364
455
127
5
0
448,236
3
W
Cerberus
12,934
517
68
3
0
501,729
3
L
Awilix
12,302
492
100
4
0
473,595
1
W
Awilix
13,290
532
110
4
0
517,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role