Player Matchup

Izanami
Izanami
ALXEITHAN
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 49L
1,377 Elo+
Solo
Khepri
Khepri
DrexLozion
Khepri
Level 107
God Stats
2W - 3L
1,282 SR
Queue Stats
460W - 476L
1,537 Elo+
Solo
Fenrir
Fenrir
Herocii
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 102L
1,380 Elo+
Solo
Sol
Sol
SENTEN55
Sol
Level 98
God Stats
11W - 10L
1,628 SR
Queue Stats
133W - 121L
1,410 Elo+
Solo
Tyr
Tyr
ShodBassoon7084
Tyr
Level 115
God Stats
14W - 10L
1,637 SR
Queue Stats
333W - 371L
1,443 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,429 Elo+

VS

Team Averages
Level 47
1,383 SR
1,370 Elo+
Baron Samedi
Baron Samedi
Grizzly-Gamer00
Baron Samedi
Level 87
God Stats
4W - 5L
1,377 SR
Queue Stats
124W - 128L
1,406 Elo+
Party 2
Tyr
Tyr
JBFaries1
Tyr
Level 66
God Stats
2W - 6L
1,334 SR
Queue Stats
190W - 201L
1,416 Elo+
Party 1
Ra
Ra
JMSEIGLER195997
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,282 Elo+
Party 1
Thanatos
Thanatos
NitroKings
Thanatos
Level 58
God Stats
48W - 28L
1,207 SR
Queue Stats
128W - 104L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 18
God Stats
38W - 39L
1,497 SR
Queue Stats
56W - 61L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALXEITHAN
Izanami
10
3 / 2 / 7
5,930
593
4,124
5,581
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
DrexLozion
Khepri
9
3 / 0 / 7
6,197
620
3,340
5,722
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Herocii
Fenrir
12
13 / 2 / 2
7,438
744
8,890
6,639
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 2 / 5
6,119
612
4,694
5,787
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 3
6,938
694
5,618
5,579
5,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grizzly-Gamer00
Baron Samedi
8
1 / 3 / 1
5,532
553
3,799
6,963
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 0
5,394
539
3,036
9,669
3,610
9
2 / 8 / 2
5,697
570
2,046
7,608
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NitroKings
Thanatos
10
4 / 4 / 1
6,504
650
4,063
6,843
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Tazanian1-0
Danzaburou
7
0 / 7 / 0
4,519
452
3,263
8,374
1,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
8
8
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALXEITHAN
Izanami
3
2
7
3.25
W
Khepri
DrexLozion
Khepri
3
0
7
6.5
L
Baron Samedi
Grizzly-Gamer00
Baron Samedi
1
3
1
0.5
W
Fenrir
Herocii
Fenrir
13
2
2
7
L
1
5
0
0.2
L
2
8
2
0.38
L
Thanatos
NitroKings
Thanatos
4
4
1
1.13
W
4
2
5
3.25
W
4
2
3
2.75
L
Danzaburou
Tazanian1-0
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
16,207
29,308
Taken
39,457
15,023
Mitigated
14,621
10,208
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALXEITHAN
Izanami
4,124
2,532
0
1,556
5,581
2,402
800
1,964
3,585
0
23,438
W
Khepri
DrexLozion
Khepri
3,340
666
198
1,718
5,722
3,799
104
1,542
4,180
9,762
0
L
Baron Samedi
Grizzly-Gamer00
Baron Samedi
3,799
442
730
2,941
6,963
4,454
223
2,044
4,756
17,669
0
W
Fenrir
Herocii
Fenrir
8,890
2,364
0
2,629
6,639
2,410
43
1,190
5,387
0
27,950
L
3,036
564
0
2,222
9,669
3,610
0
0
9,669
0
31,062
L
2,046
220
0
634
7,608
2,642
290
2,189
5,419
15,389
0
L
Thanatos
NitroKings
Thanatos
4,063
1,572
0
3,378
6,843
1,920
0
1,330
5,451
0
19,477
W
4,694
1,009
0
2,404
5,787
1,365
1,139
745
4,924
29,948
0
W
5,618
1,495
0
1,703
5,579
5,047
63
184
5,387
0
34,534
L
Danzaburou
Tazanian1-0
Danzaburou
3,263
1,840
99
1,510
8,374
1,995
462
2,471
5,767
0
19,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
27,646
233
Minions Killed
182
0
Camps Cleared
0
1,009,108
Distance Traveled
848,286
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,930
593
51
5
0
187,059
3
W
Khepri
6,197
620
9
1
0
205,700
3
L
Baron Samedi
5,532
553
23
2
0
169,277
0
W
Fenrir
7,438
744
55
6
0
230,941
1
L
Tyr
5,394
539
60
6
0
163,141
0
L
Ra
5,697
570
19
2
0
139,269
1
L
Thanatos
6,504
650
36
4
0
195,290
0
W
Sol
6,119
612
46
5
0
192,710
3
W
Tyr
6,938
694
72
7
0
192,698
0
L
Danzaburou
4,519
452
44
4
0
181,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role