Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BaseballBAC4
Chang'e
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 164L
1,455 Elo+
Party 1
Izanami
Izanami
IrateFlea307036
Izanami
Level 116
God Stats
3W - 3L
1,759 SR
Queue Stats
216W - 197L
1,445 Elo+
Party 1
Athena
Athena
Salamancator911
Athena
Level 66
God Stats
3W - 3L
1,477 SR
Queue Stats
59W - 59L
1,406 Elo+
Solo
Mulan
Mulan
X-_-MirroX-_-X
Mulan
Level 81
God Stats
3W - 4L
1,717 SR
Queue Stats
345W - 392L
1,476 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,456 Elo+

VS

Team Averages
Level 103
1,515 SR
1,470 Elo+
Ymir
Ymir
Doge-_-1316
Ymir
Level 82
God Stats
6W - 5L
1,548 SR
Queue Stats
178W - 161L
1,500 Elo+
Solo
Thanatos
Thanatos
Et Kaldt Lik
Thanatos
Level 101
God Stats
3W - 3L
1,636 SR
Queue Stats
81W - 88L
1,478 Elo+
Solo
Jormungandr
Jormungandr
On_speed1
Jormungandr
Level 143
God Stats
28W - 18L
1,534 SR
Queue Stats
290W - 314L
1,435 Elo+
Solo
Anhur
Anhur
iGoDofThunder_
Anhur
Level 61
God Stats
8W - 7L
1,627 SR
Queue Stats
88W - 79L
1,487 Elo+
Solo
Raijin
Raijin
pimpduck013
Raijin
Level 127
God Stats
0W - 3L
1,233 SR
Queue Stats
74W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 3 / 7
7,919
528
5,237
9,545
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
BaseballBAC4
Chang'e
14
7 / 2 / 3
8,737
582
10,753
12,372
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 5
9,605
640
14,057
10,764
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 10
7,798
520
4,801
13,155
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
8,104
540
7,417
11,052
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,983
466
4,993
11,425
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Et Kaldt Lik
Thanatos
11
4 / 7 / 1
7,286
486
6,220
13,852
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
On_speed1
Jormungandr
13
2 / 2 / 1
7,552
503
10,640
13,638
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 2
7,153
477
4,175
11,714
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
2 / 6 / 1
7,807
520
5,838
9,769
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
9
9
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
7
2.17
W
Chang'e
BaseballBAC4
Chang'e
7
2
3
4.25
L
1
5
1
0.3
L
Thanatos
Et Kaldt Lik
Thanatos
4
7
1
0.64
W
8
1
5
10.5
L
Jormungandr
On_speed1
Jormungandr
2
2
1
1.25
W
2
1
10
7
W
4
2
2
2.5
L
0
5
2
0.2
L
Raijin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
31,866
56,888
Taken
60,398
26,789
Mitigated
28,278
20,756
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,237
1,246
0
1,793
9,545
2,566
0
3,439
5,822
0
32,528
W
Chang'e
BaseballBAC4
Chang'e
10,753
873
1,802
5,256
12,372
3,762
46
4,799
7,459
50,004
0
L
4,993
1,031
273
3,224
11,425
8,609
216
4,289
7,136
19,805
0
L
Thanatos
Et Kaldt Lik
Thanatos
6,220
1,940
0
7,670
13,852
3,437
0
4,215
9,325
0
29,777
W
14,057
10,236
0
7,321
10,764
2,718
650
2,524
8,200
0
86,473
L
Jormungandr
On_speed1
Jormungandr
10,640
2,171
0
2,980
13,638
10,525
0
2,909
10,729
49,697
0
W
4,801
1,425
470
3,331
13,155
11,568
420
3,232
9,814
17,160
0
W
7,417
2,100
0
783
11,052
6,175
0
6,667
3,907
0
38,854
L
4,175
3,176
0
3,972
11,714
3,010
0
380
11,334
0
40,716
L
Raijin
5,838
423
0
1,432
9,769
2,697
0
3,761
6,008
51,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
36,781
358
Minions Killed
354
0
Camps Cleared
0
1,454,845
Distance Traveled
1,292,064
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,919
528
47
3
0
316,785
0
W
Chang'e
8,737
582
82
5
0
261,004
0
L
Ymir
6,983
466
32
2
0
263,480
3
L
Thanatos
7,286
486
57
4
0
293,171
2
W
Izanami
9,605
640
134
9
0
273,104
2
L
Jormungandr
7,552
503
89
6
0
232,051
3
W
Athena
7,798
520
25
2
0
294,250
7
W
Mulan
8,104
540
70
5
0
309,702
0
L
Anhur
7,153
477
80
5
0
260,597
3
L
Raijin
7,807
520
96
6
0
242,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role