Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Juggalo Scro
Susano
Level 160
God Stats
27W - 13L
1,916 SR
Queue Stats
319W - 248L
1,712 Elo+
Party 2
Sun Wukong
Sun Wukong
Wizyurd
Sun Wukong
Level 125
God Stats
28W - 17L
1,769 SR
Queue Stats
39W - 34L
1,726 Elo+
Party 2
Team Averages
Level 115
1,728 SR
1,646 Elo+

VS

Team Averages
Level 154
1,608 SR
1,742 Elo+
Ah Puch
Ah Puch
Divicityy
Ah Puch
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 57L
1,787 Elo+
Party 1
Gilgamesh
Gilgamesh
Panda Sinz
Gilgamesh
Level 153
God Stats
9W - 6L
1,711 SR
Queue Stats
41W - 47L
1,692 Elo+
Solo
Shiva
Shiva
RapidBunny22024
Shiva
Level 148
God Stats
11W - 4L
1,613 SR
Queue Stats
197W - 114L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 5 / 4
10,764
673
14,780
14,248
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
2 / 3 / 7
9,927
620
11,997
16,647
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Wizyurd
Sun Wukong
13
2 / 7 / 4
9,395
587
7,561
20,365
13,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Divicityy
Ah Puch
18
6 / 2 / 8
12,088
756
26,261
11,447
4,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Panda Sinz
Gilgamesh
16
4 / 6 / 9
11,405
713
9,495
18,803
19,644
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 1 / 10
11,854
741
11,204
15,886
20,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
15
15
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
5
4
1.4
W
Ah Puch
Divicityy
Ah Puch
6
2
8
5
L
Susano
2
3
7
1.83
W
Gilgamesh
Panda Sinz
Gilgamesh
4
6
9
1.42
W
5
1
10
10
L
Sun Wukong
Wizyurd
Sun Wukong
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
46,960
51,260
Taken
46,136
25,231
Mitigated
44,238
8,882
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,780
575
0
2,658
14,248
4,229
0
7,702
6,546
46,710
0
W
Ah Puch
Divicityy
Ah Puch
26,261
563
0
5,814
11,447
4,433
1,132
3,266
7,660
84,750
0
L
Susano
11,997
2,184
0
4,317
16,647
7,132
0
7,550
9,097
0
35,417
W
Gilgamesh
Panda Sinz
Gilgamesh
9,495
1,894
315
2,019
18,803
19,644
501
6,025
11,908
0
35,126
W
11,204
1,250
454
5,038
15,886
20,161
597
5,002
10,133
0
33,745
L
Sun Wukong
Wizyurd
Sun Wukong
7,561
1,028
0
1,907
20,365
13,870
0
11,213
9,152
0
16,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
35,347
147
Minions Killed
192
2
Camps Cleared
11
888,649
Distance Traveled
951,574
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,764
673
71
4
2
307,963
5
W
Ah Puch
12,088
756
110
7
6
314,881
4
L
Susano
9,927
620
53
3
0
311,509
3
W
Gilgamesh
11,405
713
40
3
1
298,341
1
W
Shiva
11,854
741
42
3
4
338,352
2
L
Sun Wukong
9,395
587
23
1
0
269,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role