Player Matchup

Athena
Athena
BelgianBeast_96
Athena
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 49L
1,715 Elo+
Party 1
Chaac
Chaac
Hasao1221
Chaac
Level 46
God Stats
10W - 12L
1,382 SR
Queue Stats
92W - 133L
1,337 Elo+
Solo
Artemis
Artemis
Hsg-luhlux13
Artemis
Level 44
God Stats
19W - 26L
1,283 SR
Queue Stats
320W - 335L
1,388 Elo+
Solo
Sol
Sol
atomic03
Sol
Level 30
God Stats
45W - 69L
1,312 SR
Queue Stats
138W - 187L
1,281 Elo+
Party 1
Loki
Loki
goldran
Loki
Level 85
God Stats
7W - 16L
1,376 SR
Queue Stats
95W - 138L
1,272 Elo+
Party 1
Team Averages
Level 45
1,371 SR
1,398 Elo+

VS

Team Averages
Level 73
1,534 SR
1,477 Elo+
Hades
Hades
NeoSanity216
Hades
Level 28
God Stats
4W - 3L
1,405 SR
Queue Stats
24W - 22L
1,454 Elo+
Party 2
Ares
Ares
QSA Armada
Ares
Level 122
God Stats
6W - 5L
1,455 SR
Queue Stats
120W - 115L
1,501 Elo+
Party 3
Hun Batz
Hun Batz
Xtreme SToRmZz
Hun Batz
Level 88
God Stats
14W - 4L
1,675 SR
Queue Stats
118W - 101L
1,500 Elo+
Party 3
Achilles
Achilles
habibi119
Achilles
Level 42
God Stats
28W - 18L
1,634 SR
Queue Stats
52W - 46L
1,523 Elo+
Party 3
Chernobog
Chernobog
slashsanity
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 112L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,733
421
2,534
13,080
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Hasao1221
Chaac
12
1 / 2 / 2
7,488
468
6,417
9,511
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Hsg-luhlux13
Artemis
11
2 / 8 / 2
6,702
419
6,529
11,429
3,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,636
477
3,604
9,796
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
goldran
Loki
12
2 / 6 / 2
7,220
451
5,697
11,278
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,548
472
5,600
9,334
6,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 11
8,351
522
4,994
13,610
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
16
10 / 1 / 6
9,809
613
10,874
7,113
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
habibi119
Achilles
16
5 / 0 / 4
9,788
612
5,657
7,116
6,155
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
slashsanity
Chernobog
14
4 / 2 / 11
8,821
551
7,534
8,582
2,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
24
24
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Chaac
Hasao1221
Chaac
1
2
2
1
L
Artemis
Hsg-luhlux13
Artemis
2
8
2
0.38
W
2
2
6
2.5
W
3
2
11
4.25
W
Hun Batz
10
1
6
13
L
1
4
1
0.38
L
Loki
goldran
Loki
2
6
2
0.5
W
Achilles
habibi119
Achilles
5
0
4
7
W
Chernobog
slashsanity
Chernobog
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
34,659
55,094
Taken
45,755
27,291
Mitigated
29,963
15,080
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,534
622
89
2,528
13,080
8,368
0
2,696
10,384
17,726
0
L
Chaac
Hasao1221
Chaac
6,417
828
0
3,417
9,511
10,524
0
585
8,926
0
45,671
L
Artemis
Hsg-luhlux13
Artemis
6,529
2,725
0
2,064
11,429
3,250
0
2,713
8,716
0
36,015
W
5,600
322
308
1,982
9,334
6,655
106
1,752
7,509
29,591
0
W
4,994
271
0
3,090
13,610
11,450
0
1,909
11,587
17,733
0
W
Hun Batz
10,874
3,446
0
416
7,113
2,838
0
743
6,370
0
74,334
L
3,604
1,337
0
3,818
9,796
2,259
574
2,046
7,750
42,478
0
L
Loki
goldran
Loki
5,697
1,224
0
3,164
11,278
2,890
0
2,554
8,724
0
38,868
W
Achilles
habibi119
Achilles
5,657
1,835
0
1,824
7,116
6,155
215
753
6,029
0
55,230
W
Chernobog
slashsanity
Chernobog
7,534
4,351
431
2,331
8,582
2,865
884
981
7,511
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
44,317
336
Minions Killed
382
0
Camps Cleared
0
1,470,890
Distance Traveled
1,603,637
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,733
421
28
2
0
335,960
0
L
Chaac
7,488
468
96
6
0
301,393
7
L
Artemis
6,702
419
56
4
0
250,281
0
W
Hades
7,548
472
49
3
0
285,778
6
W
Ares
8,351
522
16
1
0
320,655
2
W
Hun Batz
9,809
613
113
7
0
359,229
1
L
Sol
7,636
477
89
6
0
285,805
5
L
Loki
7,220
451
67
4
0
297,451
4
W
Achilles
9,788
612
124
8
0
307,447
7
W
Chernobog
8,821
551
80
5
0
330,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role