Player Matchup

Neith
Neith
MinisculeWhale
Neith
Level 155
God Stats
2W - 2L
1,607 SR
Queue Stats
61W - 54L
1,543 Elo+
Party 1
Achilles
Achilles
PvtPartsniffer
Achilles
Level 108
God Stats
4W - 2L
1,670 SR
Queue Stats
64W - 47L
1,636 Elo+
Party 1
Erlang Shen
Erlang Shen
SacredAsh20
Erlang Shen
Level 139
God Stats
1W - 1L
1,318 SR
Queue Stats
73W - 46L
1,623 Elo+
Party 1
Scylla
Scylla
Vipernium
Scylla
Level 140
God Stats
7W - 3L
1,593 SR
Queue Stats
98W - 65L
1,617 Elo+
Party 1
Ymir
Ymir
just1998hams
Ymir
Level 5
God Stats
2W - 1L
1,334 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 109
1,504 SR
1,584 Elo+

VS

Team Averages
Level 27
1,565 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
DREW_LTFL
Morgan Le Fay
Level 46
God Stats
8W - 13L
1,701 SR
Queue Stats
59W - 68L
1,383 Elo+
Solo
Kali
Kali
DarthMeza
Kali
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
143W - 183L
1,429 Elo+
Solo
Izanami
Izanami
Ghostofsparta8
Izanami
Level 17
God Stats
1W - 1L
1,520 SR
Queue Stats
7W - 7L
1,506 Elo+
Solo
Horus
Horus
TatorBaby
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,487 Elo+
Solo
Ares
Ares
jamer13g
Ares
Level 24
God Stats
13W - 12L
1,602 SR
Queue Stats
602W - 682L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,111
1,014
11,896
7,653
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
5 / 1 / 5
7,021
878
6,247
10,688
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SacredAsh20
Erlang Shen
12
1 / 1 / 7
6,436
805
4,382
6,684
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Vipernium
Scylla
15
5 / 0 / 6
7,373
922
10,125
2,938
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 9
6,434
804
1,558
4,482
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DREW_LTFL
Morgan Le Fay
12
2 / 4 / 0
5,993
749
7,364
7,584
3,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
9
0 / 4 / 2
5,303
663
1,670
5,959
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 0
5,747
718
1,921
6,073
1,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
TatorBaby
Horus
11
2 / 3 / 2
5,865
733
4,313
9,272
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
11
1 / 5 / 3
5,701
713
3,026
10,680
9,519
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
5
5
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DREW_LTFL
Morgan Le Fay
2
4
0
0.5
L
Kali
0
4
2
0.25
L
0
2
0
0
W
6
1
8
10
W
Achilles
5
1
5
7.5
W
Erlang Shen
SacredAsh20
Erlang Shen
1
1
7
4.5
L
Horus
TatorBaby
Horus
2
3
2
1
W
Scylla
Vipernium
Scylla
5
0
6
8
L
Ares
1
5
3
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
18,294
32,445
Taken
39,568
19,735
Mitigated
23,308
10,783
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DREW_LTFL
Morgan Le Fay
7,364
1,250
0
774
7,584
3,246
0
1,192
6,330
17,792
0
L
Kali
1,670
670
0
446
5,959
2,579
0
1,526
4,255
0
4,298
L
1,921
1,210
259
295
6,073
1,581
0
2,656
3,393
0
18,489
W
11,896
5,433
0
3,229
7,653
2,812
1,582
2,817
4,752
0
38,541
W
Achilles
6,247
1,472
0
3,701
10,688
9,227
0
3,253
7,262
0
14,081
W
Erlang Shen
SacredAsh20
Erlang Shen
4,382
2,089
0
2,795
6,684
3,872
156
1,963
4,566
0
20,813
L
Horus
TatorBaby
Horus
4,313
1,892
1,297
2,245
9,272
6,383
0
2,127
7,028
0
9,102
W
Scylla
Vipernium
Scylla
10,125
596
0
638
2,938
969
174
1,346
1,560
32,589
0
L
Ares
3,026
213
404
1,565
10,680
9,519
0
4,182
6,439
8,344
0
W
1,558
210
0
420
4,482
2,855
0
1,011
3,429
2,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
28,609
181
Minions Killed
92
0
Camps Cleared
0
831,078
Distance Traveled
718,587
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,993
749
22
3
0
140,392
4
L
Kali
5,303
663
10
1
0
117,117
1
L
Izanami
5,747
718
39
5
0
157,271
4
W
Neith
8,111
1,014
72
9
0
161,989
0
W
Achilles
7,021
878
12
2
0
157,657
3
W
Erlang Shen
6,436
805
32
4
0
182,724
2
L
Horus
5,865
733
18
2
0
159,803
1
W
Scylla
7,373
922
61
8
0
165,241
0
L
Ares
5,701
713
3
0
0
144,004
3
W
Ymir
6,434
804
4
1
0
163,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role