Player Matchup

Cabrakan
Cabrakan
GAMX_Ethan_YT
Cabrakan
Level 16
God Stats
2W - 6L
1,270 SR
Queue Stats
10W - 16L
1,337 Elo+
Party 3
Neith
Neith
Kimleewong
Neith
Level 126
God Stats
17W - 22L
1,596 SR
Queue Stats
143W - 168L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
The_King_Titan67
Baron Samedi
Level 80
God Stats
1W - 1L
1,700 SR
Queue Stats
46W - 38L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
corentin160403
Gilgamesh
Level 61
God Stats
0W - 1L
1,752 SR
Queue Stats
45W - 36L
1,450 Elo+
Party 3
Arachne
Arachne
xDeku_67
Arachne
Level 37
God Stats
20W - 19L
1,436 SR
Queue Stats
28W - 28L
1,375 Elo+
Party 3
Team Averages
Level 64
1,551 SR
1,400 Elo+

VS

Team Averages
Level 88
1,581 SR
1,476 Elo+
Chang'e
Chang'e
FazeDerBlitz
Chang'e
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 85L
1,419 Elo+
Party 2
Athena
Athena
I-Karma-Akabane
Athena
Level 46
God Stats
2W - 5L
1,646 SR
Queue Stats
18W - 24L
1,311 Elo+
Party 1
Pele
Pele
NRG-GameOver
Pele
Level 88
God Stats
3W - 1L
1,683 SR
Queue Stats
77W - 75L
1,433 Elo+
Party 2
Skadi
Skadi
TheDeadeyeNico
Skadi
Level 116
God Stats
2W - 3L
1,237 SR
Queue Stats
107W - 109L
1,372 Elo+
Party 1
Horus
Horus
morodashi75
Horus
Level 85
God Stats
4W - 1L
1,839 SR
Queue Stats
7W - 6L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GAMX_Ethan_YT
Cabrakan
14
2 / 5 / 7
9,897
381
14,319
25,885
25,269
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
20
8 / 5 / 3
14,655
564
24,385
20,741
7,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
The_King_Titan67
Baron Samedi
18
2 / 12 / 8
12,045
463
18,970
25,555
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
corentin160403
Gilgamesh
20
8 / 6 / 3
13,809
531
19,766
24,959
24,280
Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
xDeku_67
Arachne
20
7 / 8 / 9
13,242
509
14,837
28,093
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FazeDerBlitz
Chang'e
20
12 / 4 / 11
14,402
554
26,088
24,968
10,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 14
13,084
503
10,334
31,344
39,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 9 / 8
14,319
551
19,693
27,929
13,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 10
12,938
498
23,257
22,624
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 7 / 17
12,963
499
11,840
28,065
36,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
27
Kills
36
36
Deaths
28
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FazeDerBlitz
Chang'e
12
4
11
4.38
L
Cabrakan
GAMX_Ethan_YT
Cabrakan
2
5
7
1.1
W
4
3
14
3.67
L
Neith
8
5
3
1.9
W
10
9
8
1.56
W
6
5
10
2.2
L
Baron Samedi
The_King_Titan67
Baron Samedi
2
12
8
0.5
L
Gilgamesh
corentin160403
Gilgamesh
8
6
3
1.58
W
4
7
17
1.79
L
Arachne
xDeku_67
Arachne
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,277
Damage
91,212
125,233
Taken
134,930
75,140
Mitigated
110,964
30,539
Healing
51,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FazeDerBlitz
Chang'e
26,088
2,687
5,971
10,900
24,968
10,889
2,091
7,575
17,393
114,961
0
L
Cabrakan
GAMX_Ethan_YT
Cabrakan
14,319
2,317
0
5,716
25,885
25,269
0
7,200
18,592
42,653
0
W
10,334
2,400
4,059
6,670
31,344
39,111
478
10,627
20,717
41,268
0
L
Neith
24,385
8,732
0
6,100
20,741
7,566
1,176
3,252
17,291
0
135,446
W
19,693
4,320
0
6,170
27,929
13,315
77
5,369
22,560
0
123,365
W
23,257
14,263
0
6,030
22,624
10,889
3,885
3,846
18,778
0
112,874
L
Baron Samedi
The_King_Titan67
Baron Samedi
18,970
2,741
440
4,277
25,555
9,531
822
10,273
14,776
81,635
0
L
Gilgamesh
corentin160403
Gilgamesh
19,766
6,269
411
5,823
24,959
24,280
588
5,698
18,394
0
79,043
W
11,840
4,947
2,628
8,816
28,065
36,760
544
5,872
22,193
0
50,673
L
Arachne
xDeku_67
Arachne
14,837
10,517
0
7,772
28,093
8,494
0
9,257
18,467
0
79,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
67,706
591
Minions Killed
651
0
Camps Cleared
0
2,112,488
Distance Traveled
2,285,263
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,402
554
194
7
0
424,087
0
L
Cabrakan
9,897
381
43
2
0
410,848
0
W
Athena
13,084
503
56
2
0
504,590
5
L
Neith
14,655
564
192
7
0
415,211
2
W
Pele
14,319
551
173
7
0
455,415
1
W
Skadi
12,938
498
147
6
0
452,747
0
L
Baron Samedi
12,045
463
127
5
0
371,368
8
L
Gilgamesh
13,809
531
132
5
0
437,429
0
W
Horus
12,963
499
81
3
0
448,424
12
L
Arachne
13,242
509
97
4
0
477,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role