Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ShydyNight
Gilgamesh
Gold III
Level 141
God Stats
1W - 2L
1,936 SR
Queue Stats
55W - 58L
1,660 MMR
Party 1
Ymir
Ymir
Gold III
SΤΕLΙΟS
Ymir
Gold III
Level 158
God Stats
2W - 2L
1,830 SR
Queue Stats
71W - 64L
1,653 MMR
Solo
Agni
Agni
Platinum IV
Tris39
Agni
Platinum IV
Level 160
God Stats
24W - 21L
1,547 SR
Queue Stats
123W - 126L
1,699 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
elindrae
Tsukuyomi
Gold III
Level 140
God Stats
26W - 23L
1,601 SR
Queue Stats
53W - 55L
1,660 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,683 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,834 SR
1,678 MMR
Atlas
Atlas
Gold III
Chevinatorin
Atlas
Gold III
Level 160
God Stats
1W - 1L
1,748 SR
Queue Stats
146W - 128L
1,743 MMR
Party 3
Persephone
Persephone
Gold III
Reesje
Persephone
Gold III
Level 158
God Stats
7W - 6L
2,050 SR
Queue Stats
92W - 69L
1,701 MMR
Party 3
Neith
Neith
Gold II
SwagYoloMoney
Neith
Gold II
Level 140
God Stats
3W - 0L
1,837 SR
Queue Stats
50W - 47L
1,571 MMR
Party 2
Loki
Loki
Gold III
TOKYOREVENGE
Loki
Gold III
Level 43
God Stats
1W - 0L
2,041 SR
Queue Stats
53W - 45L
1,646 MMR
Solo
Thor
Thor
Platinum IV
magicgast
Thor
Platinum IV
Level 160
God Stats
4W - 8L
1,495 SR
Queue Stats
127W - 121L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 4 / 1
7,023
502
8,040
8,538
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ShydyNight
Gilgamesh
15
3 / 3 / 0
8,625
616
6,863
9,118
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 3
5,938
424
2,614
13,833
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Tris39
Agni
12
1 / 4 / 1
7,027
502
3,471
6,924
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
elindrae
Tsukuyomi
12
1 / 5 / 1
6,969
498
4,494
9,607
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaThothErlang ShenHou Yi

VS

Bans
GebBastetArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
7,574
541
6,620
12,450
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Reesje
Persephone
14
5 / 0 / 5
8,569
612
6,650
3,760
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 8
7,919
566
7,388
11,306
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 0
8,126
580
5,235
9,228
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
7 / 0 / 4
8,039
574
6,740
8,324
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
22
22
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
1
0.63
W
4
0
10
9
W
Persephone
Reesje
Persephone
5
0
5
7.5
L
Gilgamesh
ShydyNight
Gilgamesh
3
3
0
1
W
3
4
8
1.75
L
0
6
3
0.25
W
3
3
0
1
L
Agni
Tris39
Agni
1
4
1
0.38
L
Tsukuyomi
elindrae
Tsukuyomi
1
5
1
0.3
W
Thor
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
32,633
48,020
Taken
45,068
19,843
Mitigated
20,160
9,190
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,040
2,003
0
1,364
8,538
2,302
0
1,380
7,158
0
45,697
W
6,620
2,097
248
3,572
12,450
9,813
108
2,084
9,503
16,241
4,424
W
Persephone
Reesje
Persephone
6,650
194
0
1,095
3,760
1,059
84
560
3,156
58,102
0
L
Gilgamesh
ShydyNight
Gilgamesh
6,863
2,365
0
1,983
9,118
6,408
0
0
9,118
0
55,316
W
7,388
2,403
0
3,698
11,306
3,737
1,038
1,658
9,592
0
52,800
L
2,614
923
0
1,862
13,833
6,691
0
6,038
7,658
12,860
0
W
5,235
1,615
0
2,491
9,228
2,872
0
204
8,992
0
45,502
L
Agni
Tris39
Agni
3,471
78
0
1,284
6,924
1,786
0
2,028
4,842
49,322
0
L
Tsukuyomi
elindrae
Tsukuyomi
4,494
755
0
2,697
9,607
2,656
0
2,866
6,640
0
42,428
W
Thor
6,740
2,209
0
4,004
8,324
2,679
176
1,277
6,969
0
53,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
40,227
435
Minions Killed
443
0
Camps Cleared
0
1,348,172
Distance Traveled
1,467,534
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,023
502
93
7
0
262,897
6
W
Atlas
7,574
541
20
1
0
282,801
6
W
Persephone
8,569
612
138
10
0
298,527
5
L
Gilgamesh
8,625
616
122
9
0
282,117
0
W
Neith
7,919
566
94
7
0
260,958
3
L
Ymir
5,938
424
19
1
0
240,330
4
W
Loki
8,126
580
100
7
0
298,256
6
L
Agni
7,027
502
110
8
0
264,575
4
L
Tsukuyomi
6,969
498
91
7
0
298,253
6
W
Thor
8,039
574
91
7
0
326,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role