Player Matchup

Osiris
Osiris
CrookedGypsy
Osiris
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
134W - 123L
1,513 Elo+
Solo
Terra
Terra
Dr WhipSicle
Terra
Level 57
God Stats
1W - 4L
1,177 SR
Queue Stats
905W - 941L
1,489 Elo+
Party 1
Hera
Hera
Kennys_Shadow
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,794 Elo+
Solo
Nox
Nox
Rickyh56
Nox
Level 125
God Stats
4W - 7L
1,719 SR
Queue Stats
574W - 580L
1,467 Elo+
Party 1
Rama
Rama
STRAPPEDCSTL
Rama
Level 21
God Stats
12W - 8L
1,500 SR
Queue Stats
357W - 393L
1,221 Elo+
Party 1
Team Averages
Level 90
1,522 SR
1,497 Elo+

VS

Team Averages
Level 91
1,457 SR
1,452 Elo+
Mulan
Mulan
Luuucaaaas8
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Terra
Terra
Mr Aweeka 206
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,703 Elo+
Solo
Agni
Agni
Not-_KlMBO
Agni
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,512 Elo+
Party 2
Serqet
Serqet
SAS-Ghost_1-4-1
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 168L
1,383 Elo+
Solo
Janus
Janus
VelvetSilks
Janus
Level 144
God Stats
4W - 3L
1,285 SR
Queue Stats
320W - 364L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 2 / 12
8,415
842
8,891
13,599
13,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 13
8,609
861
2,594
15,210
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 10
8,459
846
14,841
8,670
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 0 / 11
9,515
952
9,158
6,807
2,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 13
7,489
749
4,991
7,571
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,447
645
5,420
9,425
5,985
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 4
7,133
713
6,839
13,093
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 4 / 1
7,110
711
12,507
7,828
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
6,661
666
4,314
9,618
4,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 0
7,854
785
13,774
5,482
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
21
Kills
6
6
Deaths
22
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
2
12
5.5
W
3
1
13
9.5
W
5
2
10
5
L
1
7
3
0.36
L
0
4
4
0.5
L
1
4
1
0.38
W
8
0
11
13.5
L
1
5
2
0.4
W
0
1
13
6.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
42,854
51,857
Taken
45,446
35,079
Mitigated
30,397
19,228
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,891
3,222
846
1,358
13,599
13,131
31
9,040
4,559
0
12,986
W
2,594
705
7,645
5,338
15,210
12,084
333
11,423
3,514
4,669
0
W
14,841
4,459
1,928
475
8,670
3,698
934
4,447
4,171
32,153
0
L
5,420
542
329
157
9,425
5,985
0
5,774
3,487
0
9,048
L
6,839
1,112
1,910
2,821
13,093
14,758
0
8,122
4,725
11,515
0
L
12,507
242
252
1,361
7,828
2,977
0
3,796
3,896
28,058
0
W
9,158
480
807
288
6,807
2,975
1,161
4,319
2,082
23,053
0
L
4,314
740
694
1,725
9,618
4,830
0
5,550
3,964
0
6,579
W
4,991
2,685
422
121
7,571
3,191
727
3,891
3,458
0
11,027
L
13,774
929
678
577
5,482
1,847
0
2,520
2,781
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
35,205
104
Minions Killed
72
0
Camps Cleared
0
943,563
Distance Traveled
873,240
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,415
842
3
0
0
194,933
0
W
Terra
8,609
861
7
1
0
197,992
2
W
Hera
8,459
846
44
4
0
180,244
2
L
Mulan
6,447
645
9
1
0
132,027
0
L
Terra
7,133
713
8
1
0
186,341
1
L
Agni
7,110
711
24
2
0
185,048
0
W
Nox
9,515
952
42
4
0
205,606
1
L
Serqet
6,661
666
5
1
0
185,571
1
W
Rama
7,489
749
8
1
0
164,788
0
L
Janus
7,854
785
26
3
0
184,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role