Player Matchup

Jing Wei
Jing Wei
BakugouBot
Jing Wei
Level 45
God Stats
2W - 4L
1,458 SR
Queue Stats
62W - 68L
1,572 Elo+
Party 2
Bacchus
Bacchus
Balegyr
Bacchus
Level 36
God Stats
3W - 4L
1,749 SR
Queue Stats
43W - 53L
1,561 Elo+
Party 2
Tyr
Tyr
MellO888
Tyr
Level 16
God Stats
2W - 4L
1,498 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 1
Chang'e
Chang'e
MinervaJeses
Chang'e
Level 49
God Stats
1W - 2L
1,765 SR
Queue Stats
55W - 51L
1,607 Elo+
Solo
Cliodhna
Cliodhna
Scrobopin
Cliodhna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,431 Elo+
Party 1
Team Averages
Level 36
1,594 SR
1,521 Elo+

VS

Team Averages
Level 105
1,586 SR
1,531 Elo+
Fafnir
Fafnir
Adam7980
Fafnir
Level 147
God Stats
12W - 10L
1,194 SR
Queue Stats
134W - 96L
1,510 Elo+
Party 3
Nike
Nike
Arbystaco
Nike
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 211L
1,626 Elo+
Party 3
Bellona
Bellona
Blueberry820
Bellona
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
68W - 27L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cryllistus
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,831 SR
Queue Stats
18W - 6L
1,485 Elo+
Party 3
Janus
Janus
SIRARTH
Janus
Level 128
God Stats
1W - 6L
1,659 SR
Queue Stats
92W - 77L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakugouBot
Jing Wei
18
0 / 7 / 0
11,280
490
8,862
18,276
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Balegyr
Bacchus
15
0 / 4 / 3
9,645
419
6,893
17,833
23,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 2
12,468
542
4,039
13,306
14,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
MinervaJeses
Chang'e
19
3 / 7 / 3
12,704
552
13,852
19,586
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Scrobopin
Cliodhna
19
6 / 6 / 4
11,890
517
15,969
22,223
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adam7980
Fafnir
17
1 / 0 / 13
12,506
544
5,254
20,367
28,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
20
9 / 3 / 9
14,520
631
24,017
21,209
12,711
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Blueberry820
Bellona
18
0 / 6 / 4
12,309
535
3,393
17,440
21,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Cryllistus
Ah Muzen Cab
20
9 / 1 / 7
14,949
650
25,277
23,046
9,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
SIRARTH
Janus
20
7 / 2 / 6
14,466
629
9,696
13,365
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
26
26
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Adam7980
Fafnir
1
0
13
7.5
W
Nike
9
3
9
4.5
L
Jing Wei
BakugouBot
Jing Wei
0
7
0
0
L
Bacchus
Balegyr
Bacchus
0
4
3
0.38
W
Bellona
Blueberry820
Bellona
0
6
4
0.33
W
Ah Muzen Cab
Cryllistus
Ah Muzen Cab
9
1
7
12.5
L
2
2
2
1.5
L
Chang'e
MinervaJeses
Chang'e
3
7
3
0.64
W
Janus
SIRARTH
Janus
7
2
6
5
L
Cliodhna
Scrobopin
Cliodhna
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,615
Damage
67,637
91,224
Taken
95,427
59,835
Mitigated
78,125
23,496
Healing
36,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Adam7980
Fafnir
5,254
1,156
938
6,265
20,367
28,784
753
4,186
15,171
21,133
0
W
Nike
24,017
4,269
0
3,913
21,209
12,711
1,348
6,116
14,816
0
131,567
L
Jing Wei
BakugouBot
Jing Wei
8,862
7,300
0
5,657
18,276
6,595
564
2,538
15,696
0
97,232
L
Bacchus
Balegyr
Bacchus
6,893
1,148
0
2,548
17,833
23,988
0
2,220
15,561
26,846
0
W
Bellona
Blueberry820
Bellona
3,393
446
742
2,045
17,440
21,423
3,987
2,199
15,217
9,209
50,748
W
Ah Muzen Cab
Cryllistus
Ah Muzen Cab
25,277
18,248
0
17,703
23,046
9,823
6,495
3,942
19,104
0
139,221
L
4,039
325
0
2,774
13,306
14,200
1,530
2,547
10,621
0
80,200
L
Chang'e
MinervaJeses
Chang'e
13,852
576
909
6,050
19,586
6,112
0
3,933
15,473
87,724
0
W
Janus
SIRARTH
Janus
9,696
616
446
4,118
13,365
5,384
2,424
3,819
9,370
107,826
0
L
Cliodhna
Scrobopin
Cliodhna
15,969
2,425
0
5,558
22,223
8,940
0
4,384
17,669
0
98,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
68,750
719
Minions Killed
749
0
Camps Cleared
0
2,141,956
Distance Traveled
2,312,348
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,506
544
20
1
0
472,421
0
W
Nike
14,520
631
166
7
0
517,610
2
L
Jing Wei
11,280
490
209
9
0
415,413
2
L
Bacchus
9,645
419
37
2
0
446,190
5
W
Bellona
12,309
535
149
6
0
381,317
0
W
Ah Muzen Cab
14,949
650
219
10
0
475,249
1
L
Tyr
12,468
542
169
7
0
422,191
2
L
Chang'e
12,704
552
167
7
0
400,443
5
W
Janus
14,466
629
195
8
0
465,751
4
L
Cliodhna
11,890
517
137
6
0
457,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role