Player Matchup

Hel
Hel
Dunkle_stauss4
Hel
Level 28
God Stats
5W - 7L
1,273 SR
Queue Stats
130W - 191L
1,409 Elo+
Party 1
Artio
Artio
Leah666
Artio
Level 27
God Stats
2W - 4L
1,240 SR
Queue Stats
58W - 92L
1,373 Elo+
Party 3
Horus
Horus
OldPlatypus1999
Horus
Level 57
God Stats
38W - 50L
1,635 SR
Queue Stats
351W - 401L
1,486 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 54
God Stats
248W - 280L
1,534 SR
Queue Stats
363W - 423L
1,472 Elo+
Party 1
Shiva
Shiva
menacing-bee329
Shiva
Level 49
God Stats
3W - 7L
1,165 SR
Queue Stats
73W - 108L
1,368 Elo+
Party 3
Team Averages
Level 43
1,369 SR
1,422 Elo+

VS

Team Averages
Level 42
1,539 SR
1,387 Elo+
Yemoja
Yemoja
MATTHEW91805
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MotherFoMartha
Aphrodite
Level 59
God Stats
1W - 2L
1,569 SR
Queue Stats
9W - 24L
1,359 Elo+
Party 2
Bellona
Bellona
ThickLinguine
Bellona
Level 9
God Stats
0W - 2L
1,780 SR
Queue Stats
10W - 24L
1,359 Elo+
Party 2
He Bo
He Bo
ghostvulture90
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,359 Elo+
Party 2
Neith
Neith
theshiznit751
Neith
Level 5
God Stats
0W - 2L
1,344 SR
Queue Stats
8W - 22L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,809
721
11,443
13,214
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Leah666
Artio
18
4 / 0 / 12
10,802
720
10,969
19,156
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 12
10,124
675
9,902
25,620
29,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
VLXXH
Sol
18
3 / 3 / 10
11,069
738
23,007
15,643
7,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 12
10,950
730
19,749
21,066
15,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 2 / 5
10,042
669
8,810
12,975
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MotherFoMartha
Aphrodite
16
2 / 3 / 7
9,735
649
14,764
14,004
10,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
1 / 4 / 8
9,632
642
11,955
24,877
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 4 / 4
11,052
737
27,850
17,571
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 6
9,287
619
11,751
15,240
5,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
17
Kills
10
10
Deaths
17
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Artio
Leah666
Artio
4
0
12
10
L
Yemoja
0
2
5
1.25
L
Aphrodite
MotherFoMartha
Aphrodite
2
3
7
1.83
W
2
4
12
2
L
Bellona
1
4
8
1.25
W
Sol
VLXXH
Sol
3
3
10
2.67
L
6
4
4
2
W
4
0
12
10
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,070
Damage
75,130
94,699
Taken
84,667
79,051
Mitigated
59,877
54,048
Healing
40,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,443
1,352
9,802
5,900
13,214
6,944
220
7,908
5,245
24,903
0
W
Artio
Leah666
Artio
10,969
1,042
2,747
7,796
19,156
19,365
287
9,604
9,217
23,685
0
L
Yemoja
8,810
1,677
7,507
3,120
12,975
14,880
60
6,484
6,067
26,013
0
L
Aphrodite
MotherFoMartha
Aphrodite
14,764
1,860
10,519
6,726
14,004
10,737
408
8,744
4,887
29,586
0
W
9,902
3,120
6,619
7,702
25,620
29,807
283
13,894
11,482
0
16,803
L
Bellona
11,955
2,761
0
5,661
24,877
20,908
455
11,992
10,912
0
31,925
W
Sol
VLXXH
Sol
23,007
8,645
821
6,069
15,643
7,067
4,536
9,180
6,408
65,807
0
L
27,850
2,129
408
5,934
17,571
7,455
47
10,548
6,487
58,780
0
W
19,749
1,362
934
5,658
21,066
15,868
417
10,838
10,024
1,132
41,675
L
11,751
5,173
0
859
15,240
5,897
582
6,889
8,032
0
31,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
49,748
213
Minions Killed
225
0
Camps Cleared
0
1,632,306
Distance Traveled
1,367,418
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,809
721
27
2
0
298,065
1
W
Artio
10,802
720
21
1
0
369,205
5
L
Yemoja
10,042
669
24
2
0
249,391
4
L
Aphrodite
9,735
649
43
3
0
282,259
0
W
Horus
10,124
675
12
1
0
320,891
2
L
Bellona
9,632
642
42
3
0
299,636
0
W
Sol
11,069
738
105
7
0
290,025
1
L
He Bo
11,052
737
84
6
0
282,838
3
W
Shiva
10,950
730
48
3
0
354,120
2
L
Neith
9,287
619
32
2
0
253,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role