Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daintiez
Ah Muzen Cab
Level 55
God Stats
21W - 17L
1,356 SR
Queue Stats
229W - 206L
1,479 Elo+
Solo
Cerberus
Cerberus
jbeast1236
Cerberus
Level 85
God Stats
10W - 8L
1,460 SR
Queue Stats
128W - 130L
1,413 Elo+
Party 2
Sol
Sol
zBackspace
Sol
Level 58
God Stats
29W - 28L
1,574 SR
Queue Stats
58W - 77L
1,458 Elo+
Party 2
Team Averages
Level 66
1,463 SR
1,450 Elo+

VS

Team Averages
Level 69
1,397 SR
1,286 Elo+
Ra
Ra
BIGMANSTEVO
Ra
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 190L
1,475 Elo+
Solo
Atlas
Atlas
fyr3truck
Atlas
Level 88
God Stats
15W - 17L
1,503 SR
Queue Stats
109W - 128L
1,373 Elo+
Party 1
Izanami
Izanami
lilchoriizo
Izanami
Level 69
God Stats
1W - 1L
1,189 SR
Queue Stats
7W - 11L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daintiez
Ah Muzen Cab
11
0 / 2 / 2
6,868
624
7,841
7,016
2,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jbeast1236
Cerberus
9
0 / 6 / 1
6,337
576
3,987
10,254
6,530
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
7,533
685
8,505
7,604
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,219
747
6,892
7,791
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
fyr3truck
Atlas
13
0 / 0 / 10
8,078
734
9,210
9,952
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lilchoriizo
Izanami
13
6 / 1 / 3
8,308
755
5,064
6,298
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Ah Muzen Cab
Daintiez
Ah Muzen Cab
0
2
2
0.5
W
Atlas
fyr3truck
Atlas
0
0
10
5
L
Cerberus
jbeast1236
Cerberus
0
6
1
0.08
W
Izanami
lilchoriizo
Izanami
6
1
3
7.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
21,166
24,874
Taken
24,041
11,461
Mitigated
16,628
6,218
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,892
825
1,425
3,032
7,791
3,366
0
5,406
2,385
32,270
0
L
Ah Muzen Cab
Daintiez
Ah Muzen Cab
7,841
1,918
496
1,100
7,016
2,208
0
4,468
2,412
0
30,652
W
Atlas
fyr3truck
Atlas
9,210
3,580
255
2,075
9,952
10,509
0
3,788
6,164
21,063
0
L
Cerberus
jbeast1236
Cerberus
3,987
134
135
1,271
10,254
6,530
0
6,426
3,584
9,939
0
W
Izanami
lilchoriizo
Izanami
5,064
2,826
0
518
6,298
2,753
0
2,572
3,726
0
26,181
L
8,505
2,980
315
2,901
7,604
2,723
270
4,929
2,545
22,728
2,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
24,605
120
Minions Killed
159
2
Camps Cleared
8
560,106
Distance Traveled
646,343
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,219
747
71
6
3
209,602
2
L
Ah Muzen Cab
6,868
624
57
5
0
201,305
0
W
Atlas
8,078
734
16
1
1
239,766
3
L
Cerberus
6,337
576
28
3
2
178,484
2
W
Izanami
8,308
755
72
7
4
196,975
4
L
Sol
7,533
685
35
3
0
180,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role