Player Matchup

Ymir
Ymir
Djoorf_
Ymir
Level 66
God Stats
18W - 21L
1,408 SR
Queue Stats
42W - 56L
1,402 Elo+
Party 2
Nemesis
Nemesis
KoLe_BOSS_
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 2
Ra
Ra
TPFC_Iggy_98__
Ra
Level 112
God Stats
7W - 18L
1,084 SR
Queue Stats
259W - 278L
1,468 Elo+
Party 2
Bellona
Bellona
beepbop123
Bellona
Level 68
God Stats
5W - 5L
1,463 SR
Queue Stats
28W - 36L
1,424 Elo+
Party 3
Sol
Sol
p0intblanc93
Sol
Level 113
God Stats
13W - 4L
1,820 SR
Queue Stats
61W - 55L
1,497 Elo+
Party 3
Team Averages
Level 89
1,455 SR
1,446 Elo+

VS

Team Averages
Level 103
1,479 SR
1,421 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Chaos15Warrior
Bellona
Level 68
God Stats
15W - 13L
1,446 SR
Queue Stats
488W - 472L
1,383 Elo+
Party 1
Tiamat
Tiamat
Hokuto_no_john
Tiamat
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,418 Elo+
Party 1
Skadi
Skadi
aumedesalba
Skadi
Level 124
God Stats
3W - 5L
1,743 SR
Queue Stats
354W - 393L
1,472 Elo+
Solo
Chronos
Chronos
raydu80000
Chronos
Level 119
God Stats
6W - 8L
1,204 SR
Queue Stats
254W - 256L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Djoorf_
Ymir
14
0 / 0 / 13
9,367
468
4,374
8,757
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KoLe_BOSS_
Nemesis
16
1 / 3 / 4
9,438
472
7,917
13,959
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 3 / 6
10,417
521
11,857
9,801
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
beepbop123
Bellona
16
5 / 4 / 2
10,500
525
9,426
16,771
16,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 1 / 1
11,675
584
14,901
9,388
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 5 / 5
8,523
426
11,698
11,099
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 0
9,569
478
10,949
14,691
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 7 / 1
7,754
388
1,296
16,165
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,978
399
4,779
11,940
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
raydu80000
Chronos
16
7 / 2 / 1
9,582
479
10,218
14,181
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
11
11
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
5
5
0.7
L
3
2
0
1.5
W
Ymir
Djoorf_
Ymir
0
0
13
6.5
L
0
7
1
0.07
W
Nemesis
KoLe_BOSS_
Nemesis
1
3
4
1
W
5
3
6
2.67
L
0
3
1
0.17
W
Bellona
beepbop123
Bellona
5
4
2
1.5
W
8
1
1
8.5
L
Chronos
raydu80000
Chronos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
38,940
58,676
Taken
68,076
35,463
Mitigated
41,209
21,936
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,698
130
0
2,374
11,099
4,243
0
4,333
6,766
47,606
0
L
10,949
3,373
135
2,420
14,691
14,237
496
1,462
13,229
0
56,034
W
Ymir
Djoorf_
Ymir
4,374
455
468
2,563
8,757
6,954
290
3,309
5,349
20,526
0
L
1,296
173
784
2,088
16,165
14,389
0
12,557
3,608
23,227
0
W
Nemesis
KoLe_BOSS_
Nemesis
7,917
2,314
0
2,136
13,959
5,628
547
5,986
7,600
0
73,141
W
11,857
649
2,039
3,106
9,801
3,653
881
6,002
3,557
75,025
0
L
4,779
1,297
0
2,349
11,940
2,915
581
7,936
4,004
0
51,763
W
Bellona
beepbop123
Bellona
9,426
3,118
0
6,229
16,771
16,259
960
3,617
12,169
0
52,437
W
14,901
7,221
0
5,395
9,388
2,969
3,947
2,459
6,867
98,416
3,381
L
Chronos
raydu80000
Chronos
10,218
4,904
0
4,071
14,181
5,425
0
4,562
9,619
55,637
9,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
43,406
547
Minions Killed
437
0
Camps Cleared
0
1,972,458
Distance Traveled
1,821,085
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,523
426
86
4
0
343,740
6
L
Bellona
9,569
478
122
6
0
394,812
6
W
Ymir
9,367
468
28
1
0
391,466
7
L
Tiamat
7,754
388
45
2
0
329,772
2
W
Nemesis
9,438
472
113
6
0
452,182
2
W
Ra
10,417
521
127
6
0
427,580
7
L
Skadi
7,978
399
83
4
0
342,916
3
W
Bellona
10,500
525
100
5
0
341,373
6
W
Sol
11,675
584
179
9
0
359,857
6
L
Chronos
9,582
479
101
5
0
409,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role