Player Matchup

Ares
Ares
 
Ares
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BlutigerDragone
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,299 Elo+
Party 3
Fenrir
Fenrir
JKLink94
Fenrir
Level 39
God Stats
2W - 10L
1,500 SR
Queue Stats
49W - 73L
1,268 Elo+
Party 3
Nu Wa
Nu Wa
LeaveMeAlone_24
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,384 Elo+
Party 1
Izanami
Izanami
LiLKay89
Izanami
Level 86
God Stats
7W - 6L
1,549 SR
Queue Stats
34W - 39L
1,409 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,372 Elo+

VS

Team Averages
Level 51
1,484 SR
1,266 Elo+
Ganesha
Ganesha
Fade_EUxx
Ganesha
Level 31
God Stats
5W - 4L
1,259 SR
Queue Stats
11W - 12L
1,122 Elo+
Solo
Arachne
Arachne
San_Tisen
Arachne
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,188 Elo+
Party 2
Shiva
Shiva
TheFlewer
Shiva
Level 68
God Stats
7W - 5L
1,630 SR
Queue Stats
229W - 252L
1,465 Elo+
Party 4
Zeus
Zeus
Tykuupl
Zeus
Level 7
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 2
Cernunnos
Cernunnos
giushbeberi
Cernunnos
Level 46
God Stats
8W - 10L
1,736 SR
Queue Stats
129W - 154L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 6 / 1
5,083
508
1,429
9,734
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,090
509
3,979
7,181
6,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
JKLink94
Fenrir
8
2 / 6 / 3
5,305
531
4,068
9,325
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 8 / 1
4,757
476
2,801
6,572
2,102
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LiLKay89
Izanami
8
1 / 4 / 1
5,055
506
4,104
6,832
2,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fade_EUxx
Ganesha
9
1 / 1 / 11
6,245
625
3,660
7,525
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
San_Tisen
Arachne
10
6 / 0 / 3
6,255
626
3,472
4,671
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
TheFlewer
Shiva
12
4 / 2 / 2
6,740
674
5,628
8,194
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
Tykuupl
Zeus
12
11 / 2 / 1
7,406
741
9,538
6,456
1,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
giushbeberi
Cernunnos
10
6 / 1 / 3
6,459
646
7,709
5,580
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
28
28
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
1
0.25
L
1
4
1
0.38
W
Ganesha
Fade_EUxx
Ganesha
1
1
11
6.5
L
Fenrir
JKLink94
Fenrir
2
6
3
0.58
L
1
8
1
0.19
L
Izanami
LiLKay89
Izanami
1
4
1
0.38
W
Arachne
San_Tisen
Arachne
6
0
3
7.5
W
Shiva
TheFlewer
Shiva
4
2
2
2.5
W
Zeus
Tykuupl
Zeus
11
2
1
5.75
W
Cernunnos
giushbeberi
Cernunnos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
30,007
39,644
Taken
32,426
18,783
Mitigated
15,756
7,277
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,429
202
0
1,380
9,734
5,640
0
2,831
6,903
9,005
0
L
3,979
746
0
1,667
7,181
6,139
0
179
6,645
0
18,344
W
Ganesha
Fade_EUxx
Ganesha
3,660
223
231
1,870
7,525
6,480
0
1,180
6,345
17,335
0
L
Fenrir
JKLink94
Fenrir
4,068
1,220
0
1,989
9,325
2,898
0
3,394
5,879
0
21,527
L
2,801
532
0
413
6,572
2,102
0
3,720
2,852
15,013
0
L
Izanami
LiLKay89
Izanami
4,104
3,115
0
1,828
6,832
2,004
0
3,074
3,758
0
28,313
W
Arachne
San_Tisen
Arachne
3,472
2,805
0
405
4,671
1,439
242
715
3,956
0
21,449
W
Shiva
TheFlewer
Shiva
5,628
812
106
1,981
8,194
4,415
212
389
7,805
0
33,833
W
Zeus
Tykuupl
Zeus
9,538
1,771
167
2,874
6,456
1,735
1,157
1,006
5,450
38,496
0
W
Cernunnos
giushbeberi
Cernunnos
7,709
4,012
0
1,939
5,580
1,687
693
940
4,640
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
33,105
160
Minions Killed
269
0
Camps Cleared
0
904,327
Distance Traveled
1,034,382
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,083
508
14
1
0
174,125
3
L
Shiva
5,090
509
34
3
0
193,346
4
W
Ganesha
6,245
625
6
1
0
197,964
4
L
Fenrir
5,305
531
41
4
0
199,689
0
L
Nu Wa
4,757
476
19
2
0
166,930
1
L
Izanami
5,055
506
52
5
0
170,237
1
W
Arachne
6,255
626
39
4
0
236,840
0
W
Shiva
6,740
674
84
8
0
211,342
0
W
Zeus
7,406
741
70
7
0
191,584
1
W
Cernunnos
6,459
646
70
7
0
196,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role