Player Matchup

Jormungandr
Jormungandr
MYTHIC_REECE-
Jormungandr
Level 83
God Stats
1W - 1L
1,701 SR
Queue Stats
90W - 86L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
Level 29
God Stats
16W - 23L
1,452 SR
Queue Stats
119W - 199L
1,331 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thoran8o
Cu Chulainn
Level 125
God Stats
27W - 23L
1,399 SR
Queue Stats
310W - 340L
1,452 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,461 Elo+

VS

Team Averages
Level 82
1,579 SR
1,465 Elo+
Ullr
Ullr
NelsonHdez
Ullr
Level 151
God Stats
6W - 7L
1,563 SR
Queue Stats
53W - 44L
1,556 Elo+
Party 2
Ymir
Ymir
Sulybeke
Ymir
Level 8
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 2
Camazotz
Camazotz
alaimi79
Camazotz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MYTHIC_REECE-
Jormungandr
19
4 / 4 / 9
15,761
685
18,167
32,384
41,286
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
17
4 / 5 / 7
14,011
609
20,320
16,069
7,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Thoran8o
Cu Chulainn
20
6 / 0 / 5
15,874
690
21,204
25,342
25,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
14,884
647
22,598
22,610
11,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
0 / 4 / 5
13,599
591
12,509
24,379
34,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
alaimi79
Camazotz
19
5 / 6 / 4
14,397
626
13,872
25,739
14,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
9
9
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
MYTHIC_REECE-
Jormungandr
4
4
9
2.13
L
4
4
2
1.25
W
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
4
5
7
1.5
L
Ymir
0
4
5
0.63
W
Cu Chulainn
Thoran8o
Cu Chulainn
6
0
5
8.5
L
Camazotz
alaimi79
Camazotz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,691
Damage
48,979
73,795
Taken
72,728
74,646
Mitigated
59,939
12,270
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
MYTHIC_REECE-
Jormungandr
18,167
2,855
551
4,104
32,384
41,286
97
6,779
25,605
71,075
0
L
22,598
6,400
0
2,278
22,610
11,163
126
11,448
10,786
0
100,347
W
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
20,320
2,459
298
2,038
16,069
7,599
1,213
2,870
13,199
59,504
0
L
Ymir
12,509
283
0
4,123
24,379
34,418
0
14,536
9,315
34,494
0
W
Cu Chulainn
Thoran8o
Cu Chulainn
21,204
2,968
0
5,279
25,342
25,761
713
4,025
21,317
5,946
65,267
L
Camazotz
alaimi79
Camazotz
13,872
6,079
0
6,229
25,739
14,358
0
14,041
11,518
0
57,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
42,880
249
Minions Killed
238
9
Camps Cleared
7
1,182,209
Distance Traveled
1,229,287
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,761
685
82
4
0
389,223
2
L
Ullr
14,884
647
145
6
7
427,937
2
W
Morgan Le Fay
14,011
609
65
3
3
370,843
4
L
Ymir
13,599
591
44
2
0
391,348
0
W
Cu Chulainn
15,874
690
102
4
6
422,143
4
L
Camazotz
14,397
626
49
2
0
410,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role