Player Matchup

Baron Samedi
Baron Samedi
Zeleni123
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zerosiini
Cthulhu
Level 14
God Stats
6W - 2L
1,454 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 1
Skadi
Skadi
elamamkoulu
Skadi
Level 84
God Stats
9W - 5L
1,621 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
hellhound78
Gilgamesh
Level 60
God Stats
1W - 0L
1,592 SR
Queue Stats
32W - 27L
1,354 Elo+
Party 2
Fenrir
Fenrir
spectreso
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,437 Elo+

VS

Team Averages
Level 33
1,350 SR
1,411 Elo+
Kukulkan
Kukulkan
Ananasik555
Kukulkan
Level 18
God Stats
15W - 23L
1,441 SR
Queue Stats
29W - 48L
1,270 Elo+
Party 3
Chernobog
Chernobog
Lalame69700
Chernobog
Level 15
God Stats
1W - 6L
1,383 SR
Queue Stats
7W - 17L
1,435 Elo+
Party 4
Medusa
Medusa
Nagano69
Medusa
Level 17
God Stats
4W - 10L
1,353 SR
Queue Stats
14W - 26L
1,401 Elo+
Party 4
Sobek
Sobek
RedEyeLegion
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,575 Elo+
Solo
Anubis
Anubis
Viper2236
Anubis
Level 88
God Stats
2W - 5L
1,071 SR
Queue Stats
42W - 49L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Zeleni123
Baron Samedi
20
8 / 3 / 11
13,053
816
16,356
12,052
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Zerosiini
Cthulhu
19
6 / 4 / 17
13,451
841
9,794
22,114
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 5 / 21
12,687
793
17,247
15,748
6,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
hellhound78
Gilgamesh
19
4 / 5 / 14
12,857
804
10,319
27,662
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
spectreso
Fenrir
20
16 / 4 / 11
13,759
860
23,386
21,078
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ananasik555
Kukulkan
16
1 / 6 / 8
10,051
628
13,386
11,059
3,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Lalame69700
Chernobog
18
3 / 7 / 5
10,740
671
9,526
18,126
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Nagano69
Medusa
19
4 / 8 / 9
11,999
750
14,365
15,141
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 7 / 9
11,094
693
5,305
27,076
37,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Viper2236
Anubis
19
12 / 10 / 7
12,270
767
24,712
18,914
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
59
38
Kills
21
21
Deaths
38
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ananasik555
Kukulkan
1
6
8
0.83
L
Chernobog
Lalame69700
Chernobog
3
7
5
0.79
L
Medusa
Nagano69
Medusa
4
8
9
1.06
L
1
7
9
0.79
L
Anubis
Viper2236
Anubis
12
10
7
1.55
W
Baron Samedi
Zeleni123
Baron Samedi
8
3
11
4.5
W
Cthulhu
Zerosiini
Cthulhu
6
4
17
3.63
W
4
5
21
2.9
W
Gilgamesh
hellhound78
Gilgamesh
4
5
14
2.2
W
Fenrir
spectreso
Fenrir
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,102
Damage
67,294
98,654
Taken
90,316
64,328
Mitigated
64,824
35,868
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ananasik555
Kukulkan
13,386
683
286
289
11,059
3,444
0
4,097
6,874
34,519
0
L
Chernobog
Lalame69700
Chernobog
9,526
6,048
324
4,295
18,126
8,481
994
6,112
11,776
0
35,888
L
Medusa
Nagano69
Medusa
14,365
6,467
0
560
15,141
4,959
485
6,559
8,494
0
50,358
L
5,305
474
256
5,298
27,076
37,126
190
6,373
20,437
21,138
0
L
Anubis
Viper2236
Anubis
24,712
394
0
4,635
18,914
10,814
0
3,005
15,749
40,331
0
W
Baron Samedi
Zeleni123
Baron Samedi
16,356
1,958
2,851
3,898
12,052
6,133
2,240
6,827
5,225
54,062
0
W
Cthulhu
Zerosiini
Cthulhu
9,794
871
1,277
5,831
22,114
25,359
611
10,695
11,419
27,043
0
W
17,247
7,425
0
2,206
15,748
6,122
2,527
7,362
8,223
0
56,366
W
Gilgamesh
hellhound78
Gilgamesh
10,319
3,164
2,985
9,160
27,662
17,453
1,408
8,119
19,543
3,566
35,736
W
Fenrir
spectreso
Fenrir
23,386
9,444
0
7,660
21,078
9,261
2,203
10,151
10,841
0
43,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,807
Gold Earned
56,154
247
Minions Killed
228
0
Camps Cleared
0
1,642,505
Distance Traveled
1,419,821
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,051
628
62
4
0
304,541
0
L
Chernobog
10,740
671
51
3
0
266,447
3
L
Medusa
11,999
750
70
4
0
293,267
1
L
Sobek
11,094
693
15
1
0
303,231
1
L
Anubis
12,270
767
30
2
0
252,335
0
W
Baron Samedi
13,053
816
71
4
0
287,269
2
W
Cthulhu
13,451
841
37
2
0
344,869
3
W
Skadi
12,687
793
63
4
0
310,236
3
W
Gilgamesh
12,857
804
47
3
0
333,145
1
W
Fenrir
13,759
860
29
2
0
366,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role