Player Matchup

Anhur
Anhur
Hailstorm6986
Anhur
Level 37
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 20L
1,453 Elo+
Solo
Sobek
Sobek
Lil_Reaper407
Sobek
Level 107
God Stats
2W - 3L
1,511 SR
Queue Stats
162W - 199L
1,465 Elo+
Party 2
Loki
Loki
OmegaViisiion
Loki
Level 158
God Stats
7W - 4L
1,950 SR
Queue Stats
120W - 125L
1,488 Elo+
Party 2
Shiva
Shiva
Xfinity_Dropshot
Shiva
Level 156
God Stats
90W - 54L
1,676 SR
Queue Stats
409W - 397L
1,564 Elo+
Party 2
Thoth
Thoth
karmello7
Thoth
Level 127
God Stats
2W - 3L
1,715 SR
Queue Stats
87W - 97L
1,507 Elo+
Party 2
Team Averages
Level 117
1,627 SR
1,495 Elo+

VS

Team Averages
Level 118
1,592 SR
1,684 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BoxiestMedusa20
Shiva
Level 97
God Stats
1W - 2L
1,808 SR
Queue Stats
60W - 50L
1,803 Elo+
Party 1
Nu Wa
Nu Wa
EL LoKiTO90
Nu Wa
Level 159
God Stats
3W - 0L
1,758 SR
Queue Stats
59W - 58L
1,547 Elo+
Party 1
Khepri
Khepri
LuzcidTrap
Khepri
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,887 Elo+
Party 1
Heimdallr
Heimdallr
Slush9454
Heimdallr
Level 156
God Stats
4W - 2L
1,394 SR
Queue Stats
193W - 166L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,953
495
4,983
7,368
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,341
534
2,948
10,123
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 1
5,519
552
3,827
7,229
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,365
637
8,715
8,461
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
karmello7
Thoth
8
0 / 6 / 0
4,783
478
623
6,394
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 1
5,735
574
3,734
10,308
8,250
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 2
6,737
674
6,307
8,240
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
5 / 0 / 3
6,966
697
6,562
3,450
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
LuzcidTrap
Khepri
9
1 / 1 / 5
5,441
544
2,901
4,827
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Slush9454
Heimdallr
11
5 / 1 / 4
6,155
616
8,534
7,138
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
1
0.5
W
6
1
2
7
W
5
0
3
6.5
L
1
3
0
0.33
L
1
3
2
0.67
W
Khepri
LuzcidTrap
Khepri
1
1
5
3.5
L
2
4
1
0.63
W
Heimdallr
Slush9454
Heimdallr
5
1
4
7
L
0
1
1
0.5
L
Thoth
karmello7
Thoth
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
28,038
39,575
Taken
33,963
14,892
Mitigated
17,953
11,068
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,734
539
0
6,918
10,308
8,250
0
0
10,308
31,968
0
W
6,307
1,994
0
513
8,240
3,058
0
760
7,284
0
40,547
W
6,562
980
0
573
3,450
1,034
106
494
2,536
39,519
0
L
4,983
2,753
0
1,597
7,368
1,810
0
1,859
5,453
0
29,165
L
2,948
196
233
3,686
10,123
6,670
0
2,145
7,936
14,165
0
W
Khepri
LuzcidTrap
Khepri
2,901
437
0
943
4,827
3,394
123
1,115
3,712
7,571
0
L
3,827
1,015
0
2,224
7,229
1,618
0
1,764
5,379
0
24,055
W
Heimdallr
Slush9454
Heimdallr
8,534
4,728
0
2,682
7,138
2,217
159
1,202
5,936
0
35,072
L
8,715
3,002
0
2,796
8,461
3,252
0
3,980
4,449
0
42,728
L
Thoth
karmello7
Thoth
623
71
0
532
6,394
1,542
0
3,007
3,161
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
31,034
268
Minions Killed
290
0
Camps Cleared
0
1,071,003
Distance Traveled
1,050,969
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,735
574
73
7
0
195,745
1
W
Shiva
6,737
674
74
7
0
243,181
2
W
Nu Wa
6,966
697
76
8
0
199,212
2
L
Anhur
4,953
495
63
6
0
184,132
1
L
Sobek
5,341
534
18
2
0
253,412
0
W
Khepri
5,441
544
12
1
0
202,839
3
L
Loki
5,519
552
55
6
0
229,525
2
W
Heimdallr
6,155
616
55
6
0
209,992
1
L
Shiva
6,365
637
90
9
0
222,138
4
L
Thoth
4,783
478
42
4
0
181,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role