Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AinWndrlnd
Morgan Le Fay
Level 125
God Stats
12W - 10L
1,483 SR
Queue Stats
328W - 357L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
DoctorKaboodle
Jing Wei
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 98L
1,467 Elo+
Party 4
Bacchus
Bacchus
Phantom515
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 130L
1,463 Elo+
Party 4
Jormungandr
Jormungandr
Trave61
Jormungandr
Level 90
God Stats
13W - 14L
1,236 SR
Queue Stats
298W - 336L
1,396 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,444 Elo+

VS

Team Averages
Level 85
1,429 SR
1,377 Elo+
King Arthur
King Arthur
CPT_manering2003
King Arthur
Level 85
God Stats
1W - 1L
1,506 SR
Queue Stats
25W - 29L
1,342 Elo+
Party 2
Discordia
Discordia
CasterMaster298
Discordia
Level 118
God Stats
0W - 5L
1,169 SR
Queue Stats
84W - 92L
1,418 Elo+
Party 3
Da Ji
Da Ji
EITocho
Da Ji
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 41L
1,307 Elo+
Solo
Chaac
Chaac
Ice_cube_tickler
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
Kalybans
Heimdallr
Level 129
God Stats
3W - 3L
1,253 SR
Queue Stats
81W - 88L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 3 / 23
10,366
864
8,791
16,413
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
AinWndrlnd
Morgan Le Fay
18
8 / 3 / 17
11,416
951
15,056
12,066
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
18
8 / 2 / 18
11,200
933
14,755
14,009
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Phantom515
Bacchus
17
5 / 3 / 20
10,883
907
9,907
19,318
31,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Trave61
Jormungandr
15
8 / 3 / 13
10,225
852
10,430
13,821
12,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CPT_manering2003
King Arthur
16
2 / 8 / 6
8,882
740
6,601
21,822
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
CasterMaster298
Discordia
16
5 / 6 / 6
9,669
806
18,458
11,823
4,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
EITocho
Da Ji
8
1 / 3 / 0
6,639
553
1,606
3,508
1,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 9 / 7
9,175
765
9,446
18,696
16,644
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Kalybans
Heimdallr
16
4 / 5 / 3
9,446
787
14,612
12,117
5,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
31
Kills
13
14
Deaths
31
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
23
4.5
W
Morgan Le Fay
AinWndrlnd
Morgan Le Fay
8
3
17
5.5
L
King Arthur
CPT_manering2003
King Arthur
2
8
6
0.63
L
Discordia
CasterMaster298
Discordia
5
6
6
1.33
W
Jing Wei
8
2
18
8.5
L
Da Ji
EITocho
Da Ji
1
3
0
0.33
L
1
9
7
0.5
L
Heimdallr
Kalybans
Heimdallr
4
5
3
1.1
W
Bacchus
Phantom515
Bacchus
5
3
20
5
W
Jormungandr
Trave61
Jormungandr
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,939
Damage
50,723
75,627
Taken
67,966
81,460
Mitigated
50,253
24,051
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,791
2,830
1,061
2,020
16,413
25,889
713
5,091
11,111
18,455
0
W
Morgan Le Fay
AinWndrlnd
Morgan Le Fay
15,056
1,264
1,694
2,142
12,066
5,318
1,237
5,017
6,889
33,414
0
L
King Arthur
CPT_manering2003
King Arthur
6,601
562
583
3,396
21,822
22,868
25
12,783
8,611
0
12,796
L
Discordia
CasterMaster298
Discordia
18,458
1,196
1,472
2,467
11,823
4,425
102
9,343
2,322
34,949
0
W
Jing Wei
14,755
11,347
882
3,570
14,009
6,928
2,997
3,360
10,543
0
30,041
L
Da Ji
EITocho
Da Ji
1,606
105
0
168
3,508
1,256
0
2,694
814
0
1,886
L
9,446
1,686
324
3,600
18,696
16,644
169
10,124
8,272
0
27,341
L
Heimdallr
Kalybans
Heimdallr
14,612
6,395
721
1,918
12,117
5,060
622
8,192
3,763
0
29,237
W
Bacchus
Phantom515
Bacchus
9,907
841
4,444
3,885
19,318
31,134
408
3,439
15,707
17,039
0
W
Jormungandr
Trave61
Jormungandr
10,430
1,775
2,073
2,280
13,821
12,191
588
1,551
12,108
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
43,811
127
Minions Killed
113
0
Camps Cleared
0
1,250,340
Distance Traveled
957,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,366
864
12
1
0
232,973
0
W
Morgan Le Fay
11,416
951
43
4
0
233,397
0
L
King Arthur
8,882
740
9
1
0
214,122
1
L
Discordia
9,669
806
37
3
0
221,891
0
W
Jing Wei
11,200
933
33
3
0
261,079
0
L
Da Ji
6,639
553
0
0
0
119,199
0
L
Chaac
9,175
765
30
3
0
191,573
1
L
Heimdallr
9,446
787
37
3
0
210,839
0
W
Bacchus
10,883
907
11
1
0
321,587
0
W
Jormungandr
10,225
852
28
2
0
201,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role