Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
StrawhatAndBat
Chronos
Level 47
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 4L
1,173 Elo+
Solo
Chang'e
Chang'e
bixveneno1601
Chang'e
Level 33
God Stats
9W - 11L
1,426 SR
Queue Stats
109W - 159L
1,287 Elo+
Solo
Skadi
Skadi
deharo
Skadi
Level 59
God Stats
12W - 11L
1,623 SR
Queue Stats
161W - 164L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
Öltanker17
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,426 Elo+
Party 2
Team Averages
Level 46
1,571 SR
1,375 Elo+

VS

Team Averages
Level 91
1,551 SR
1,509 Elo+
Loki
Loki
AkinTR7551
Loki
Level 17
God Stats
7W - 3L
1,567 SR
Queue Stats
66W - 91L
1,349 Elo+
Solo
Ares
Ares
Brasegalotor
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 209L
1,541 Elo+
Party 3
Zeus
Zeus
CinnamonCap8645
Zeus
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 12L
1,601 Elo+
Party 1
Anhur
Anhur
LeDauphinPacific
Anhur
Level 107
God Stats
14W - 9L
1,690 SR
Queue Stats
161W - 131L
1,545 Elo+
Party 3
Chiron
Chiron
Vinnie2325
Chiron
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 3
8,520
710
5,175
20,861
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 2
8,230
686
7,539
15,954
4,386
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
13
1 / 6 / 4
7,727
644
5,106
12,057
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
deharo
Skadi
16
5 / 7 / 2
9,534
795
12,666
13,789
3,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Öltanker17
Jing Wei
13
0 / 9 / 4
7,705
642
3,106
12,320
3,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
10,075
840
6,990
10,484
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 0 / 14
10,912
909
13,609
12,862
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 2 / 13
10,743
895
22,480
6,626
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 12
10,649
887
9,464
9,944
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Vinnie2325
Chiron
18
3 / 2 / 11
10,341
862
15,074
12,410
5,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
9
Kills
32
32
Deaths
10
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
3
0.88
W
5
5
8
1.8
W
8
0
14
15
W
8
2
13
7.25
W
8
1
12
14
L
1
6
2
0.33
W
Chiron
Vinnie2325
Chiron
3
2
11
4.25
L
Chang'e
1
6
4
0.5
L
Skadi
deharo
Skadi
5
7
2
0.86
L
Jing Wei
Öltanker17
Jing Wei
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
67,617
74,981
Taken
52,326
37,313
Mitigated
39,732
11,966
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,175
860
0
3,108
20,861
22,983
0
9,522
11,295
11,794
0
W
6,990
939
148
621
10,484
8,594
1,013
2,400
8,084
0
23,414
W
13,609
1,366
0
1,937
12,862
17,825
461
5,314
7,548
15,641
0
W
22,480
3,060
0
525
6,626
2,868
237
1,662
4,964
56,219
0
W
9,464
5,061
0
1,400
9,944
5,280
5,535
5,892
4,052
0
36,110
L
7,539
2,527
39
797
15,954
4,386
0
8,597
7,269
30,213
0
W
Chiron
Vinnie2325
Chiron
15,074
5,217
903
3,486
12,410
5,165
2,431
2,552
9,829
0
53,616
L
Chang'e
5,106
58
2,376
4,093
12,057
2,899
0
6,965
4,936
12,586
0
L
Skadi
deharo
Skadi
12,666
6,738
0
665
13,789
3,762
1,098
4,133
9,379
0
32,082
L
Jing Wei
Öltanker17
Jing Wei
3,106
1,058
0
888
12,320
3,283
0
6,872
5,251
0
13,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
52,720
166
Minions Killed
246
0
Camps Cleared
0
1,030,622
Distance Traveled
1,285,292
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,520
710
5
0
0
223,565
2
W
Loki
10,075
840
31
3
0
284,620
1
W
Ares
10,912
909
3
0
0
266,483
6
W
Zeus
10,743
895
59
5
0
236,115
2
W
Anhur
10,649
887
63
5
0
244,723
3
L
Chronos
8,230
686
57
5
0
226,886
2
W
Chiron
10,341
862
90
8
0
253,351
2
L
Chang'e
7,727
644
13
1
0
189,957
1
L
Skadi
9,534
795
64
5
0
193,558
5
L
Jing Wei
7,705
642
27
2
0
196,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role