Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BoxiestMedusa20
Sylvanus
Level 97
God Stats
1W - 1L
1,672 SR
Queue Stats
60W - 50L
1,789 Elo+
Party 1
Osiris
Osiris
EL LoKiTO90
Osiris
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 58L
1,530 Elo+
Party 1
Discordia
Discordia
LuzcidTrap
Discordia
Level 16
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 1L
1,854 Elo+
Party 1
Thor
Thor
Slush9454
Thor
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 166L
1,678 Elo+
Party 1
Team Averages
Level 118
1,580 SR
1,670 Elo+

VS

Team Averages
Level 86
1,417 SR
1,537 Elo+
Izanami
Izanami
AfricanBuschman
Izanami
Level 123
God Stats
5W - 7L
1,515 SR
Queue Stats
210W - 192L
1,508 Elo+
Party 2
Zeus
Zeus
FatalPandaCD
Zeus
Level 41
God Stats
44W - 37L
1,621 SR
Queue Stats
375W - 413L
1,540 Elo+
Party 2
Cerberus
Cerberus
LeQuacks back
Cerberus
Level 126
God Stats
7W - 7L
1,316 SR
Queue Stats
171W - 143L
1,625 Elo+
Party 2
Bellona
Bellona
NuBaNaToR2147
Bellona
Level 120
God Stats
1W - 4L
1,315 SR
Queue Stats
90W - 109L
1,511 Elo+
Party 3
Geb
Geb
i get camped
Geb
Level 18
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 0 / 3
4,511
752
3,611
3,242
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
3 / 0 / 5
4,821
804
2,589
1,924
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
7
0 / 0 / 0
4,144
691
1,542
1,943
996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LuzcidTrap
Discordia
5
1 / 0 / 4
3,628
605
1,627
2,412
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
7
6 / 1 / 0
4,813
802
3,319
3,666
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,535
589
1,506
3,949
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 0
3,443
574
548
3,132
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
LeQuacks back
Cerberus
3
0 / 2 / 0
3,160
527
1,055
3,004
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
7
1 / 2 / 0
4,246
708
2,034
4,286
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
3,962
660
1,038
3,241
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
L
0
3
0
0
W
Sylvanus
3
0
5
5.5
W
Osiris
0
0
0
0
L
0
5
0
0
L
Cerberus
LeQuacks back
Cerberus
0
2
0
0
W
Discordia
LuzcidTrap
Discordia
1
0
4
3
L
Bellona
1
2
0
0.5
W
Thor
6
1
0
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
6,181
13,187
Taken
17,612
3,691
Mitigated
5,710
5,365
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,611
1,476
0
2,190
3,242
676
34
551
2,691
0
23,340
L
1,506
1,047
0
953
3,949
733
0
786
3,163
0
16,754
W
Sylvanus
2,589
902
199
734
1,924
737
0
472
1,376
14,785
4,365
W
Osiris
1,542
796
0
934
1,943
996
0
583
1,233
0
17,831
L
548
157
0
26
3,132
496
0
1,397
1,735
6,778
0
L
Cerberus
LeQuacks back
Cerberus
1,055
84
105
924
3,004
1,105
0
746
2,258
3,701
0
W
Discordia
LuzcidTrap
Discordia
1,627
186
0
442
2,412
344
0
389
2,023
6,139
0
L
Bellona
2,034
636
0
460
4,286
1,658
0
975
3,311
0
18,083
W
Thor
3,319
1,740
0
866
3,666
938
0
363
3,223
0
17,410
L
1,038
353
0
750
3,241
1,718
0
49
3,032
14,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
18,346
170
Minions Killed
132
0
Camps Cleared
0
605,121
Distance Traveled
572,714
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,511
752
49
8
0
106,339
0
L
Izanami
3,535
589
32
5
0
109,013
1
W
Sylvanus
4,821
804
35
6
0
123,355
1
W
Osiris
4,144
691
49
8
0
123,697
0
L
Zeus
3,443
574
18
3
0
106,593
0
L
Cerberus
3,160
527
8
1
0
71,859
0
W
Discordia
3,628
605
6
1
0
110,379
1
L
Bellona
4,246
708
48
8
0
139,690
0
W
Thor
4,813
802
31
5
0
141,351
2
L
Geb
3,962
660
26
4
0
145,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role