Player Matchup

Cabrakan
Cabrakan
Artiom97es
Cabrakan
Level 120
God Stats
7W - 6L
1,507 SR
Queue Stats
89W - 72L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Noobik5000
Hou Yi
Level 100
God Stats
1W - 5L
1,540 SR
Queue Stats
265W - 286L
1,509 Elo+
Solo
Merlin
Merlin
StLobo
Merlin
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 97L
1,484 Elo+
Solo
Horus
Horus
dendozz
Horus
Level 115
God Stats
10W - 19L
1,481 SR
Queue Stats
233W - 226L
1,525 Elo+
Solo
Kali
Kali
fedgedmedhat
Kali
Level 105
God Stats
0W - 1L
1,863 SR
Queue Stats
160W - 156L
1,471 Elo+
Solo
Team Averages
Level 112
1,578 SR
1,502 Elo+

VS

Team Averages
Level 114
1,487 SR
1,434 Elo+
Ares
Ares
Alimkhan
Ares
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 31L
1,420 Elo+
Solo
Achilles
Achilles
Helminthes
Achilles
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 99L
1,505 Elo+
Solo
Chiron
Chiron
I Roogie I
Chiron
Level 66
God Stats
3W - 2L
1,176 SR
Queue Stats
9W - 13L
1,143 Elo+
Party 1
Thoth
Thoth
Maro1998
Thoth
Level 147
God Stats
1W - 0L
1,594 SR
Queue Stats
5W - 1L
1,597 Elo+
Solo
Kali
Kali
Spruyt
Kali
Level 69
God Stats
8W - 4L
1,663 SR
Queue Stats
42W - 48L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Artiom97es
Cabrakan
9
1 / 5 / 1
5,845
418
7,079
12,250
7,173
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Noobik5000
Hou Yi
12
3 / 4 / 0
7,056
504
7,826
9,950
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
StLobo
Merlin
12
1 / 3 / 1
7,109
508
2,128
8,539
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
dendozz
Horus
11
0 / 2 / 2
6,232
445
7,257
13,081
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 0
6,796
485
3,399
9,072
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 6
7,665
548
6,703
11,011
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Helminthes
Achilles
13
1 / 2 / 1
7,854
561
5,779
10,999
9,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
I Roogie I
Chiron
13
2 / 1 / 7
7,355
525
5,076
7,155
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Maro1998
Thoth
15
5 / 3 / 6
8,951
639
8,879
8,552
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Spruyt
Kali
14
4 / 0 / 7
8,368
598
9,135
11,199
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
16
16
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
6
3.5
L
Cabrakan
Artiom97es
Cabrakan
1
5
1
0.3
W
Achilles
Helminthes
Achilles
1
2
1
0.75
W
Chiron
I Roogie I
Chiron
2
1
7
5.5
W
Thoth
Maro1998
Thoth
5
3
6
2.67
L
Hou Yi
Noobik5000
Hou Yi
3
4
0
0.75
W
Kali
Spruyt
Kali
4
0
7
7.5
L
Merlin
StLobo
Merlin
1
3
1
0.5
L
Horus
dendozz
Horus
0
2
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
35,572
52,892
Taken
48,916
22,382
Mitigated
31,169
15,284
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,703
279
241
2,301
11,011
9,379
218
2,881
8,064
23,980
0
L
Cabrakan
Artiom97es
Cabrakan
7,079
795
22
1,931
12,250
7,173
0
4,735
7,515
23,260
0
W
Achilles
Helminthes
Achilles
5,779
1,681
0
3,722
10,999
9,061
0
617
10,382
0
43,456
W
Chiron
I Roogie I
Chiron
5,076
2,461
1,027
3,037
7,155
2,772
460
646
6,471
0
47,181
W
Thoth
Maro1998
Thoth
8,879
148
0
2,959
8,552
2,614
424
2,803
5,667
64,718
0
L
Hou Yi
Noobik5000
Hou Yi
7,826
3,657
0
1,594
9,950
2,766
0
3,938
6,012
0
45,839
W
Kali
Spruyt
Kali
9,135
4,561
0
5,679
11,199
7,343
0
2,425
8,632
0
50,319
L
Merlin
StLobo
Merlin
2,128
113
0
822
8,539
2,088
0
4,204
4,335
39,421
0
L
Horus
dendozz
Horus
7,257
3,481
558
6,167
13,081
7,678
0
824
12,257
0
29,260
L
3,399
1,109
0
4,190
9,072
2,677
0
1,881
7,191
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
40,193
337
Minions Killed
413
0
Camps Cleared
0
1,272,192
Distance Traveled
1,413,917
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,665
548
33
2
0
285,827
2
L
Cabrakan
5,845
418
41
3
0
256,771
4
W
Achilles
7,854
561
92
7
0
255,500
5
W
Chiron
7,355
525
72
5
0
247,070
1
W
Thoth
8,951
639
112
8
0
282,489
4
L
Hou Yi
7,056
504
86
6
0
248,250
1
W
Kali
8,368
598
104
7
0
343,031
2
L
Merlin
7,109
508
96
7
0
260,658
0
L
Horus
6,232
445
42
3
0
271,550
1
L
Kali
6,796
485
72
5
0
234,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role