Player Matchup

Hou Yi
Hou Yi
ApeXx11Predat0r
Hou Yi
Level 122
God Stats
6W - 6L
1,276 SR
Queue Stats
173W - 184L
1,394 Elo+
Solo
Cabrakan
Cabrakan
JonnyKillSaw
Cabrakan
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 83L
1,251 Elo+
Solo
Fenrir
Fenrir
MerksALManz
Fenrir
Level 60
God Stats
10W - 13L
1,512 SR
Queue Stats
109W - 119L
1,390 Elo+
Solo
Vamana
Vamana
meyer-gu
Vamana
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 155L
1,125 Elo+
Solo
Scylla
Scylla
wuffingtons
Scylla
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 157L
1,364 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,305 Elo+

VS

Team Averages
Level 67
1,446 SR
1,321 Elo+
Ao Kuang
Ao Kuang
DripGod_EJ
Ao Kuang
Level 69
God Stats
12W - 14L
1,280 SR
Queue Stats
454W - 476L
1,247 Elo+
Solo
Neith
Neith
L2 ASP3CT
Neith
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Discordia
Discordia
Omni-Limited
Discordia
Level 69
God Stats
5W - 7L
1,322 SR
Queue Stats
79W - 74L
1,392 Elo+
Solo
Horus
Horus
Thelonewolf4547
Horus
Level 126
God Stats
7W - 3L
1,877 SR
Queue Stats
84W - 95L
1,410 Elo+
Solo
Shiva
Shiva
V3 T3MPEST
Shiva
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,024
477
17,588
13,823
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
JonnyKillSaw
Cabrakan
13
2 / 2 / 3
9,295
443
3,621
10,679
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
12
0 / 9 / 1
7,246
345
5,730
17,928
11,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
meyer-gu
Vamana
16
1 / 6 / 1
9,708
462
11,838
19,767
20,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
4
0 / 4 / 0
5,740
273
1,205
2,636
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DripGod_EJ
Ao Kuang
19
11 / 1 / 4
11,866
565
15,125
18,032
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
L2 ASP3CT
Neith
14
1 / 4 / 2
8,557
407
5,129
11,495
3,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Omni-Limited
Discordia
14
4 / 2 / 3
9,770
465
12,376
10,596
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 3
11,432
544
11,108
15,775
11,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
14
0 / 0 / 2
9,404
448
2,816
13,101
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
24
25
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Ao Kuang
DripGod_EJ
Ao Kuang
11
1
4
13
L
Cabrakan
JonnyKillSaw
Cabrakan
2
2
3
1.75
W
Neith
L2 ASP3CT
Neith
1
4
2
0.5
L
Fenrir
0
9
1
0.06
W
Discordia
Omni-Limited
Discordia
4
2
3
2.75
W
8
2
3
4.75
W
Shiva
0
0
2
1
L
Vamana
meyer-gu
Vamana
1
6
1
0.25
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
46,554
64,833
Taken
68,999
49,435
Mitigated
32,998
12,460
Healing
29,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,588
9,039
290
711
13,823
5,221
2,041
4,264
9,539
0
76,556
W
Ao Kuang
DripGod_EJ
Ao Kuang
15,125
4,373
0
10,257
18,032
7,455
2,548
1,020
16,972
66,208
7,516
L
Cabrakan
JonnyKillSaw
Cabrakan
3,621
238
0
2,149
10,679
11,923
247
3,271
7,308
23,292
0
W
Neith
L2 ASP3CT
Neith
5,129
1,993
350
2,063
11,495
3,322
1,745
875
10,620
0
37,971
L
Fenrir
5,730
1,125
0
1,878
17,928
11,410
136
12,673
4,586
0
23,040
W
Discordia
Omni-Limited
Discordia
12,376
1,374
109
2,730
10,596
3,512
1,697
271
10,325
51,770
0
W
11,108
5,437
2,487
5,772
15,775
11,972
1,486
679
15,096
6,749
61,158
W
Shiva
2,816
545
464
5,392
13,101
6,737
1,628
1,833
11,160
0
31,492
L
Vamana
meyer-gu
Vamana
11,838
5,540
0
7,236
19,767
20,243
518
5,941
13,680
0
71,432
L
Scylla
1,205
59
0
196
2,636
638
0
876
1,760
6,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
51,029
310
Minions Killed
459
0
Camps Cleared
0
1,377,066
Distance Traveled
1,805,334
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,024
477
117
6
0
355,959
2
W
Ao Kuang
11,866
565
116
6
0
410,762
3
L
Cabrakan
9,295
443
40
2
0
301,669
0
W
Neith
8,557
407
90
4
0
304,494
1
L
Fenrir
7,246
345
29
1
0
332,716
0
W
Discordia
9,770
465
86
4
0
331,453
7
W
Horus
11,432
544
105
5
0
391,738
0
W
Shiva
9,404
448
62
3
0
366,887
4
L
Vamana
9,708
462
118
6
0
332,238
2
L
Scylla
5,740
273
6
0
0
54,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role