Player Matchup

Bellona
Bellona
AREPA_FRITA16
Bellona
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,415 Elo+
Party 1
Agni
Agni
AREPA_MIXTA
Agni
Level 76
God Stats
1W - 4L
1,296 SR
Queue Stats
76W - 70L
1,417 Elo+
Party 1
Skadi
Skadi
THE_AREPA_FATHER
Skadi
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
fl4ack0__
Cerberus
Level 33
God Stats
4W - 7L
1,811 SR
Queue Stats
56W - 59L
1,434 Elo+
Solo
Shiva
Shiva
tisho02
Shiva
Level 84
God Stats
2W - 3L
1,232 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,427 Elo+

VS

Team Averages
Level 59
1,475 SR
1,471 Elo+
Ganesha
Ganesha
DaskTy
Ganesha
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 276L
1,531 Elo+
Party 2
Raijin
Raijin
Dymon_Aura
Raijin
Level 69
God Stats
2W - 3L
1,722 SR
Queue Stats
151W - 151L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
KDMCC01
Cernunnos
Level 32
God Stats
1W - 2L
1,408 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
KRYPT0NITE KING
King Arthur
Level 77
God Stats
11W - 22L
1,286 SR
Queue Stats
489W - 589L
1,324 Elo+
Solo
Bastet
Bastet
MrSavage961
Bastet
Level 36
God Stats
12W - 15L
1,461 SR
Queue Stats
18W - 29L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
17 / 0 / 16
15,274
587
26,829
26,101
31,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 9 / 17
12,702
489
25,009
18,514
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 12
13,644
525
14,101
15,743
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
fl4ack0__
Cerberus
18
6 / 3 / 19
13,478
518
10,510
25,653
29,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
tisho02
Shiva
20
15 / 3 / 19
15,929
613
27,934
24,700
16,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaskTy
Ganesha
16
0 / 11 / 11
11,057
425
10,517
34,760
40,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Dymon_Aura
Raijin
20
13 / 10 / 3
14,586
561
29,788
24,327
10,069
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KDMCC01
Cernunnos
18
5 / 7 / 2
12,253
471
9,602
21,225
8,325
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
KRYPT0NITE KING
King Arthur
15
0 / 14 / 7
10,068
387
8,911
30,357
25,114
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
15
2 / 5 / 2
10,076
388
10,655
21,527
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
47
Kills
20
20
Deaths
47
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
17
0
16
25
W
4
9
17
1.39
L
Ganesha
DaskTy
Ganesha
0
11
11
0.5
L
Raijin
Dymon_Aura
Raijin
13
10
3
1.45
L
Cernunnos
KDMCC01
Cernunnos
5
7
2
0.86
L
King Arthur
KRYPT0NITE KING
King Arthur
0
14
7
0.25
L
Bastet
2
5
2
0.6
W
5
5
12
2.2
W
Cerberus
fl4ack0__
Cerberus
6
3
19
5.17
W
Shiva
tisho02
Shiva
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,383
Damage
69,473
110,711
Taken
132,196
88,443
Mitigated
91,184
30,728
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
26,829
5,060
0
5,595
26,101
31,980
903
7,998
17,919
10,361
73,737
W
25,009
899
147
2,536
18,514
5,222
1,749
9,557
8,379
83,645
0
L
Ganesha
DaskTy
Ganesha
10,517
1,044
628
2,594
34,760
40,638
0
11,648
22,649
46,982
0
L
Raijin
Dymon_Aura
Raijin
29,788
2,447
101
2,723
24,327
10,069
380
6,155
17,234
79,879
0
L
Cernunnos
KDMCC01
Cernunnos
9,602
4,532
0
1,755
21,225
8,325
2,366
7,344
13,733
0
60,347
L
King Arthur
KRYPT0NITE KING
King Arthur
8,911
1,411
0
1,731
30,357
25,114
506
6,879
23,168
0
49,703
L
Bastet
10,655
2,727
0
5,836
21,527
7,038
726
6,675
14,598
0
55,090
W
14,101
5,363
0
3,477
15,743
5,800
3,821
5,738
9,854
0
105,547
W
Cerberus
fl4ack0__
Cerberus
10,510
794
414
7,831
25,653
29,064
972
10,001
15,356
43,311
0
W
Shiva
tisho02
Shiva
27,934
8,669
1,510
9,218
24,700
16,377
2,042
10,927
13,628
0
133,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,027
Gold Earned
58,040
643
Minions Killed
450
0
Camps Cleared
0
2,500,514
Distance Traveled
2,134,562
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,274
587
118
5
0
575,110
5
W
Agni
12,702
489
126
5
0
465,130
3
L
Ganesha
11,057
425
19
1
0
424,617
8
L
Raijin
14,586
561
143
6
0
410,280
0
L
Cernunnos
12,253
471
119
5
0
417,840
3
L
King Arthur
10,068
387
96
4
0
397,922
0
L
Bastet
10,076
388
73
3
0
483,903
3
W
Skadi
13,644
525
164
6
0
443,749
1
W
Cerberus
13,478
518
71
3
0
482,375
4
W
Shiva
15,929
613
164
6
0
534,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role