Player Matchup

Yemoja
Yemoja
CelestialDe
Yemoja
Level 101
God Stats
2W - 3L
1,552 SR
Queue Stats
24W - 25L
1,470 Elo+
Party 1
Nike
Nike
Moonlightjay332
Nike
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,551 Elo+
Party 1
Artemis
Artemis
PhorkysSeal
Artemis
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
59W - 63L
1,381 Elo+
Party 1
Neith
Neith
littlesayid
Neith
Level 44
God Stats
11W - 22L
1,599 SR
Queue Stats
177W - 158L
1,512 Elo+
Party 1
Awilix
Awilix
xXROSEMETALXx
Awilix
Level 67
God Stats
4W - 5L
1,471 SR
Queue Stats
85W - 75L
1,480 Elo+
Party 1
Team Averages
Level 76
1,566 SR
1,479 Elo+

VS

Team Averages
Level 79
1,381 SR
1,364 Elo+
Shiva
Shiva
Draterkcam
Shiva
Level 47
God Stats
1W - 6L
1,191 SR
Queue Stats
79W - 95L
1,155 Elo+
Solo
Susano
Susano
GypsyNipsy
Susano
Level 67
God Stats
3W - 7L
1,281 SR
Queue Stats
83W - 100L
1,373 Elo+
Solo
Bacchus
Bacchus
Joken_909
Bacchus
Level 104
God Stats
2W - 4L
1,433 SR
Queue Stats
18W - 18L
1,434 Elo+
Solo
Neith
Neith
SantyTheJEFF21
Neith
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 132L
1,418 Elo+
Solo
Scylla
Scylla
ubeddarun
Scylla
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 282L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 2 / 3
10,213
426
3,613
13,948
9,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 1 / 3
12,026
501
14,361
17,097
17,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
PhorkysSeal
Artemis
19
5 / 6 / 4
12,471
520
12,260
17,044
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 2
9,866
411
1,618
4,530
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
7 / 6 / 4
12,626
526
11,283
17,092
6,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
2 / 4 / 3
11,302
471
11,424
19,660
18,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
GypsyNipsy
Susano
19
9 / 4 / 3
12,095
504
9,821
19,552
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Joken_909
Bacchus
2
0 / 0 / 0
6,254
261
0
732
318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 3
12,033
501
15,962
13,436
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ubeddarun
Scylla
13
0 / 6 / 2
9,515
396
5,407
9,770
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
17
17
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
3
0.75
L
Shiva
2
4
3
0.88
L
Susano
GypsyNipsy
Susano
9
4
3
2.63
L
Bacchus
Joken_909
Bacchus
0
0
0
0
W
3
1
3
4.5
W
Artemis
PhorkysSeal
Artemis
5
6
4
1.17
L
6
3
3
2.5
W
2
2
2
1.5
L
Scylla
ubeddarun
Scylla
0
6
2
0.17
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
42,614
69,711
Taken
63,150
39,901
Mitigated
32,902
13,518
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,613
468
4,090
2,495
13,948
9,583
548
0
13,948
42,803
0
L
Shiva
11,424
2,511
53
6,092
19,660
18,372
248
3,002
16,658
0
78,348
L
Susano
GypsyNipsy
Susano
9,821
1,038
0
8,620
19,552
7,324
506
1,392
18,160
0
82,368
L
Bacchus
Joken_909
Bacchus
0
0
0
129
732
318
0
154
578
1,456
0
W
14,361
3,056
0
532
17,097
17,475
303
321
16,736
20,073
80,184
W
Artemis
PhorkysSeal
Artemis
12,260
6,526
28
4,380
17,044
5,153
2,757
4,589
11,902
0
61,617
L
15,962
6,631
0
5,236
13,436
4,818
48
2,148
11,288
0
97,984
W
1,618
898
0
917
4,530
1,215
84
0
4,530
0
31,613
L
Scylla
ubeddarun
Scylla
5,407
208
0
535
9,770
2,070
0
420
9,350
50,808
0
W
11,283
4,354
0
1,076
17,092
6,475
329
145
16,941
0
70,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
51,199
479
Minions Killed
504
0
Camps Cleared
0
1,967,483
Distance Traveled
1,597,530
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,213
426
61
3
0
447,927
11
L
Shiva
11,302
471
116
5
0
445,785
3
L
Susano
12,095
504
136
6
0
480,867
2
L
Bacchus
6,254
261
5
0
0
28,985
0
W
Nike
12,026
501
163
7
0
435,172
0
W
Artemis
12,471
520
97
4
0
428,702
4
L
Neith
12,033
501
140
6
0
364,945
3
W
Neith
9,866
411
46
2
0
196,503
0
L
Scylla
9,515
396
107
4
0
276,948
1
W
Awilix
12,626
526
112
5
0
459,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role