Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Jаkk
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 16L
2,066 Elo+
Party 1
Cupid
Cupid
LoLYoureSoBadXD
Cupid
Level 160
God Stats
2W - 0L
1,907 SR
Queue Stats
57W - 35L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
Sehost
Baron Samedi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 16L
1,913 Elo+
Party 1
Team Averages
Level 160
1,581 SR
1,743 Elo+

VS

Team Averages
Level 157
1,500 SR
1,558 Elo+
Ullr
Ullr
CristiSmite
Ullr
Level 160
God Stats
0W - 4L
1,526 SR
Queue Stats
28W - 36L
1,599 Elo+
Solo
Athena
Athena
QunLee
Athena
Level 157
God Stats
6W - 5L
1,416 SR
Queue Stats
81W - 95L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Screater
Morgan Le Fay
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 2
Artemis
Artemis
ValexSombra
Artemis
Level 156
God Stats
16W - 15L
1,569 SR
Queue Stats
50W - 73L
1,516 Elo+
Party 2
Osiris
Osiris
XCQCGunner67X
Osiris
Level 155
God Stats
1W - 3L
1,488 SR
Queue Stats
57W - 71L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
7 / 0 / 6
7,609
692
6,768
9,033
6,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
 
Ravana
11
5 / 4 / 4
6,776
616
7,675
7,602
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Jаkk
Achilles
13
4 / 1 / 1
7,468
679
7,379
9,740
4,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 4
7,344
668
6,403
8,467
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Sehost
Baron Samedi
14
4 / 0 / 6
7,601
691
7,845
6,739
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,299
573
3,349
8,931
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
QunLee
Athena
8
1 / 4 / 3
5,667
515
2,734
10,833
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Screater
Morgan Le Fay
10
4 / 5 / 1
6,503
591
5,502
7,076
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ValexSombra
Artemis
8
0 / 6 / 2
5,230
475
7,957
8,823
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,396
581
2,409
8,840
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
7
7
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
0
6
10
W
Ravana
 
Ravana
5
4
4
1.75
L
2
4
2
0.75
W
Achilles
Jаkk
Achilles
4
1
1
4.5
W
3
2
4
2.5
L
Athena
QunLee
Athena
1
4
3
0.63
L
Morgan Le Fay
Screater
Morgan Le Fay
4
5
1
0.9
W
Baron Samedi
Sehost
Baron Samedi
4
0
6
7
L
Artemis
ValexSombra
Artemis
0
6
2
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
21,951
41,581
Taken
44,503
19,464
Mitigated
20,270
14,782
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,768
1,868
1,375
3,986
9,033
6,609
29
937
8,096
17,848
1,851
W
Ravana
 
Ravana
7,675
2,499
0
416
7,602
2,829
0
3,187
4,118
0
34,828
L
3,349
1,218
0
1,703
8,931
2,106
0
4,592
4,339
0
27,952
W
Achilles
Jаkk
Achilles
7,379
2,896
0
3,510
9,740
4,225
0
1,054
8,633
0
45,960
W
6,403
4,838
72
3,455
8,467
2,175
56
1,606
6,817
0
54,732
L
Athena
QunLee
Athena
2,734
863
0
1,767
10,833
7,267
0
3,883
6,950
12,143
0
L
Morgan Le Fay
Screater
Morgan Le Fay
5,502
129
0
835
7,076
1,710
0
2,119
4,957
22,278
0
W
Baron Samedi
Sehost
Baron Samedi
7,845
868
328
1,640
6,739
3,626
98
936
5,681
53,324
0
L
Artemis
ValexSombra
Artemis
7,957
3,522
0
1,543
8,823
1,990
0
3,495
5,328
0
28,401
L
2,409
1,358
0
2,997
8,840
7,197
0
291
8,549
0
42,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
30,095
402
Minions Killed
259
0
Camps Cleared
0
1,152,806
Distance Traveled
1,106,942
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,609
692
27
2
0
229,945
6
W
Ravana
6,776
616
60
5
0
243,718
3
L
Ullr
6,299
573
67
6
0
217,820
2
W
Achilles
7,468
679
105
10
0
238,782
2
W
Cupid
7,344
668
109
10
0
199,991
0
L
Athena
5,667
515
20
2
0
232,837
2
L
Morgan Le Fay
6,503
591
31
3
0
225,335
3
W
Baron Samedi
7,601
691
101
9
0
240,370
1
L
Artemis
5,230
475
42
4
0
194,057
3
L
Osiris
6,396
581
99
9
0
236,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role