Player Matchup

Morgan Le Fay
Morgan Le Fay
Lowkey ll
Morgan Le Fay
Level 61
God Stats
2W - 4L
1,558 SR
Queue Stats
32W - 36L
1,366 Elo+
Solo
Bellona
Bellona
Sna_Dzz
Bellona
Level 17
God Stats
21W - 41L
1,291 SR
Queue Stats
25W - 59L
1,193 Elo+
Party 1
Thanatos
Thanatos
TheFlewer
Thanatos
Level 68
God Stats
64W - 56L
1,416 SR
Queue Stats
229W - 252L
1,482 Elo+
Party 2
Merlin
Merlin
Xx-_SnipxX
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 97L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
giushbeberi
Sun Wukong
Level 46
God Stats
18W - 9L
1,553 SR
Queue Stats
129W - 154L
1,382 Elo+
Party 2
Team Averages
Level 47
1,464 SR
1,334 Elo+

VS

Team Averages
Level 52
1,404 SR
1,323 Elo+
Nu Wa
Nu Wa
AnneHüss
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,383 Elo+
Solo
Odin
Odin
CoffeToledo
Odin
Level 29
God Stats
5W - 3L
1,356 SR
Queue Stats
26W - 41L
1,299 Elo+
Party 3
Sobek
Sobek
Endors3a
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,358 Elo+
Party 3
Medusa
Medusa
S1ckaN94
Medusa
Level 57
God Stats
13W - 14L
1,400 SR
Queue Stats
46W - 62L
1,373 Elo+
Party 3
Loki
Loki
zaynmalik786
Loki
Level 103
God Stats
2W - 1L
1,261 SR
Queue Stats
166W - 181L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lowkey ll
Morgan Le Fay
13
0 / 7 / 3
8,284
436
6,412
15,360
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sna_Dzz
Bellona
9
1 / 7 / 1
6,971
367
2,504
10,990
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
TheFlewer
Thanatos
15
9 / 7 / 2
9,984
525
11,348
16,152
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Xx-_SnipxX
Merlin
11
1 / 13 / 1
7,554
398
7,742
13,814
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
giushbeberi
Sun Wukong
14
3 / 5 / 4
8,896
468
12,569
16,733
12,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnneHüss
Nu Wa
14
2 / 3 / 15
9,418
496
10,661
8,532
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 8
10,257
540
10,276
17,840
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Endors3a
Sobek
15
3 / 0 / 27
11,016
580
7,481
17,583
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
S1ckaN94
Medusa
17
17 / 2 / 5
11,860
624
16,353
13,421
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 5 / 6
11,450
603
12,248
11,458
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
14
Kills
39
39
Deaths
14
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnneHüss
Nu Wa
2
3
15
3.17
W
5
4
8
2.25
W
Sobek
Endors3a
Sobek
3
0
27
16.5
L
Morgan Le Fay
Lowkey ll
Morgan Le Fay
0
7
3
0.21
W
Medusa
S1ckaN94
Medusa
17
2
5
9.75
L
Bellona
Sna_Dzz
Bellona
1
7
1
0.21
L
Thanatos
TheFlewer
Thanatos
9
7
2
1.43
L
Merlin
Xx-_SnipxX
Merlin
1
13
1
0.12
L
Sun Wukong
giushbeberi
Sun Wukong
3
5
4
1
W
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
57,019
73,049
Taken
68,834
36,626
Mitigated
45,693
15,766
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnneHüss
Nu Wa
10,661
1,737
541
1,881
8,532
3,165
2,479
4,000
4,282
41,595
0
W
10,276
758
0
4,209
17,840
11,326
409
3,104
14,652
6,282
39,539
W
Sobek
Endors3a
Sobek
7,481
486
693
5,326
17,583
20,679
877
5,689
10,671
16,282
7,543
L
Morgan Le Fay
Lowkey ll
Morgan Le Fay
6,412
358
162
1,709
15,360
5,542
845
5,321
9,642
52,209
0
W
Medusa
S1ckaN94
Medusa
16,353
7,552
0
4,240
13,421
6,298
2,420
3,802
9,284
0
85,345
L
Bellona
Sna_Dzz
Bellona
2,504
499
0
450
10,990
8,230
105
2,574
8,292
2,515
13,252
L
Thanatos
TheFlewer
Thanatos
11,348
3,941
0
9,835
16,152
6,469
0
4,036
11,788
0
50,389
L
Merlin
Xx-_SnipxX
Merlin
7,742
519
132
513
13,814
4,170
0
2,294
11,218
33,663
0
L
Sun Wukong
giushbeberi
Sun Wukong
12,569
1,274
0
2,965
16,733
12,215
0
4,220
11,912
7,200
50,790
W
12,248
3,763
102
1,090
11,458
4,225
441
2,246
9,079
0
61,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
54,001
368
Minions Killed
401
0
Camps Cleared
0
1,513,228
Distance Traveled
1,693,513
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,418
496
55
3
0
292,461
3
W
Odin
10,257
540
99
5
0
339,274
3
W
Sobek
11,016
580
32
2
0
388,430
7
L
Morgan Le Fay
8,284
436
97
5
0
311,276
2
W
Medusa
11,860
624
125
7
0
354,292
2
L
Bellona
6,971
367
22
1
0
240,436
0
L
Thanatos
9,984
525
77
4
0
341,036
0
L
Merlin
7,554
398
62
3
0
276,172
0
L
Sun Wukong
8,896
468
110
6
0
344,308
0
W
Loki
11,450
603
90
5
0
319,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role