Player Matchup

Erlang Shen
Erlang Shen
Aldabahar97
Erlang Shen
Level 108
God Stats
21W - 4L
1,672 SR
Queue Stats
78W - 44L
1,684 Elo+
Party 2
Zeus
Zeus
Super_sumo23
Zeus
Level 24
God Stats
9W - 3L
1,678 SR
Queue Stats
69W - 31L
1,685 Elo+
Party 2
Rama
Rama
diegogc97
Rama
Level 64
God Stats
36W - 20L
1,500 SR
Queue Stats
174W - 139L
1,594 Elo+
Party 2
Team Averages
Level 65
1,617 SR
1,654 Elo+

VS

Team Averages
Level 65
1,502 SR
1,366 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
dalpar22
Hel
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
284W - 360L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
dennisn96
Tsukuyomi
Level 61
God Stats
8W - 9L
1,507 SR
Queue Stats
53W - 73L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aldabahar97
Erlang Shen
12
4 / 1 / 10
7,821
782
7,221
9,185
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
9 / 1 / 6
8,949
895
14,905
4,634
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
3 / 0 / 9
7,919
792
3,990
3,483
1,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 1
6,203
620
3,377
14,176
5,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 4 / 1
6,251
625
2,363
6,187
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
dennisn96
Tsukuyomi
9
1 / 7 / 1
6,104
610
4,021
10,055
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Erlang Shen
Aldabahar97
Erlang Shen
4
1
10
9
W
9
1
6
12
L
1
4
1
0.38
L
Tsukuyomi
dennisn96
Tsukuyomi
1
7
1
0.21
W
Rama
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
9,761
17,302
Taken
30,418
10,950
Mitigated
10,913
5,020
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,377
424
0
2,650
14,176
5,468
0
7,810
6,089
12,160
0
W
Erlang Shen
Aldabahar97
Erlang Shen
7,221
2,101
0
2,543
9,185
8,017
155
2,631
6,384
0
14,518
W
14,905
2,030
0
641
4,634
1,726
820
1,715
2,837
39,193
0
L
2,363
94
1,113
1,279
6,187
2,038
0
2,493
3,584
17,282
0
L
Tsukuyomi
dennisn96
Tsukuyomi
4,021
1,339
0
524
10,055
3,407
0
5,044
4,692
0
10,327
W
Rama
3,990
3,167
0
1,836
3,483
1,207
1,389
1,532
1,891
0
22,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
18,558
113
Minions Killed
70
5
Camps Cleared
4
583,335
Distance Traveled
504,217
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,203
620
30
3
1
168,301
4
W
Erlang Shen
7,821
782
14
1
1
213,989
5
W
Zeus
8,949
895
56
6
1
173,904
0
L
Hel
6,251
625
23
2
1
165,801
0
L
Tsukuyomi
6,104
610
17
2
2
170,115
3
W
Rama
7,919
792
43
4
3
195,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role