Player Matchup

Gilgamesh
Gilgamesh
LegendOfMystery
Gilgamesh
Level 98
God Stats
11W - 14L
1,539 SR
Queue Stats
145W - 223L
1,406 Elo+
Solo
Bacchus
Bacchus
Sc300_Tofu
Bacchus
Level 84
God Stats
14W - 19L
1,493 SR
Queue Stats
152W - 186L
1,464 Elo+
Solo
Hachiman
Hachiman
chavo_de_Rommel
Hachiman
Level 104
God Stats
24W - 20L
1,326 SR
Queue Stats
236W - 309L
1,332 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,401 Elo+

VS

Team Averages
Level 88
1,543 SR
1,373 Elo+
Hou Yi
Hou Yi
Secret_Sanchez10
Hou Yi
Level 57
God Stats
0W - 2L
1,294 SR
Queue Stats
47W - 62L
1,355 Elo+
Solo
Fenrir
Fenrir
gmaggia
Fenrir
Level 124
God Stats
12W - 25L
1,398 SR
Queue Stats
255W - 466L
1,295 Elo+
Solo
Ymir
Ymir
l0kiskue0l
Ymir
Level 82
God Stats
15W - 10L
1,936 SR
Queue Stats
247W - 315L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LegendOfMystery
Gilgamesh
15
10 / 0 / 12
11,122
856
16,822
12,160
6,010
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Sc300_Tofu
Bacchus
15
5 / 0 / 17
10,825
833
10,460
12,713
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
7 / 2 / 10
10,461
805
9,396
8,818
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,950
688
6,986
9,989
3,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
gmaggia
Fenrir
10
0 / 11 / 2
7,430
572
6,505
13,816
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 7 / 2
7,972
613
7,799
17,842
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
22
Kills
2
2
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LegendOfMystery
Gilgamesh
10
0
12
16
W
Bacchus
Sc300_Tofu
Bacchus
5
0
17
13.5
L
2
4
0
0.5
W
Hachiman
7
2
10
6
L
Fenrir
gmaggia
Fenrir
0
11
2
0.09
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
21,290
33,691
Taken
41,647
26,509
Mitigated
25,179
9,198
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LegendOfMystery
Gilgamesh
16,822
9,296
0
2,291
12,160
6,010
717
3,508
8,652
0
51,529
W
Bacchus
Sc300_Tofu
Bacchus
10,460
1,986
346
4,515
12,713
17,244
210
3,329
9,384
25,431
0
L
6,986
2,663
254
491
9,989
3,828
36
3,338
6,651
169
36,663
W
Hachiman
9,396
7,332
0
2,046
8,818
3,255
1,387
1,760
7,058
0
34,266
L
Fenrir
gmaggia
Fenrir
6,505
1,892
0
708
13,816
5,872
0
4,198
9,618
0
15,763
L
7,799
1,730
316
948
17,842
15,479
0
3,432
14,410
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
24,352
145
Minions Killed
100
5
Camps Cleared
6
795,546
Distance Traveled
652,518
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,122
856
56
4
2
299,535
2
W
Bacchus
10,825
833
34
3
0
282,406
1
L
Hou Yi
8,950
688
62
5
3
227,242
2
W
Hachiman
10,461
805
55
4
3
213,605
0
L
Fenrir
7,430
572
28
2
2
233,211
0
L
Ymir
7,972
613
10
1
1
192,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role