Player Matchup

Anhur
Anhur
Berlando
Anhur
Level 69
God Stats
3W - 1L
1,766 SR
Queue Stats
56W - 53L
1,477 Elo+
Solo
Arachne
Arachne
Granio
Arachne
Level 60
God Stats
17W - 8L
1,670 SR
Queue Stats
303W - 304L
1,482 Elo+
Solo
Sobek
Sobek
PaddyJD
Sobek
Level 105
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 110
God Stats
90W - 104L
1,514 SR
Queue Stats
500W - 532L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
pepopint
Nu Wa
Level 87
God Stats
10W - 7L
1,172 SR
Queue Stats
156W - 165L
1,493 Elo+
Solo
Team Averages
Level 86
1,555 SR
1,481 Elo+

VS

Team Averages
Level 83
1,482 SR
1,375 Elo+
Nemesis
Nemesis
DeathClaw19
Nemesis
Level 91
God Stats
4W - 7L
1,696 SR
Queue Stats
165W - 157L
1,481 Elo+
Solo
Mulan
Mulan
DelinaxJwz
Mulan
Level 107
God Stats
5W - 4L
1,710 SR
Queue Stats
79W - 80L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Grazion
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,396 Elo+
Party 1
Bacchus
Bacchus
HarryFerrari
Bacchus
Level 17
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
Mongebob
Aphrodite
Level 46
God Stats
0W - 4L
1,397 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Berlando
Anhur
20
7 / 3 / 8
13,636
524
16,376
18,282
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Granio
Arachne
20
4 / 6 / 9
13,640
525
14,276
26,430
12,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
PaddyJD
Sobek
20
7 / 2 / 9
13,889
534
8,314
22,069
34,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
RevStrychnine16
King Arthur
20
7 / 3 / 13
13,626
524
17,187
22,662
19,257
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
pepopint
Nu Wa
20
7 / 4 / 14
13,324
512
20,889
9,694
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeathClaw19
Nemesis
20
8 / 3 / 5
14,288
550
14,871
24,067
9,095
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
20
3 / 7 / 4
12,558
483
16,547
26,366
25,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Grazion
Ah Puch
18
6 / 7 / 3
12,368
476
19,153
17,830
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HarryFerrari
Bacchus
15
1 / 7 / 2
10,419
401
9,863
21,756
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Mongebob
Aphrodite
15
0 / 8 / 3
8,927
343
3,772
16,102
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
32
Kills
18
18
Deaths
32
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Berlando
Anhur
7
3
8
3.67
L
Nemesis
DeathClaw19
Nemesis
8
3
5
3.5
L
Mulan
3
7
4
0.71
W
Arachne
Granio
Arachne
4
6
9
1.42
L
Ah Puch
Grazion
Ah Puch
6
7
3
1.07
L
Bacchus
HarryFerrari
Bacchus
1
7
2
0.29
L
Aphrodite
Mongebob
Aphrodite
0
8
3
0.19
W
Sobek
PaddyJD
Sobek
7
2
9
5.75
W
King Arthur
RevStrychnine16
King Arthur
7
3
13
4.5
W
Nu Wa
pepopint
Nu Wa
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,042
Damage
64,206
99,137
Taken
106,121
76,582
Mitigated
65,340
21,349
Healing
29,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Berlando
Anhur
16,376
7,556
0
8,001
18,282
6,933
5,791
7,164
10,910
0
119,932
L
Nemesis
DeathClaw19
Nemesis
14,871
5,802
0
9,737
24,067
9,095
346
5,121
18,946
0
112,399
L
Mulan
16,547
1,306
0
4,650
26,366
25,871
49
4,347
22,019
14,528
73,156
W
Arachne
Granio
Arachne
14,276
9,167
0
7,464
26,430
12,028
603
8,675
17,277
0
116,274
L
Ah Puch
Grazion
Ah Puch
19,153
807
0
5,083
17,830
5,388
0
6,466
11,364
95,757
0
L
Bacchus
HarryFerrari
Bacchus
9,863
1,504
0
1,020
21,756
21,066
84
7,782
13,974
47,940
0
L
Aphrodite
Mongebob
Aphrodite
3,772
972
3,923
5,330
16,102
3,920
383
5,487
10,615
47,894
0
W
Sobek
PaddyJD
Sobek
8,314
675
0
4,542
22,069
34,685
725
9,404
12,102
42,438
0
W
King Arthur
RevStrychnine16
King Arthur
17,187
2,201
0
750
22,662
19,257
883
4,591
17,118
645
87,031
W
Nu Wa
pepopint
Nu Wa
20,889
4,442
0
592
9,694
3,679
790
3,863
5,573
105,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
58,560
682
Minions Killed
677
0
Camps Cleared
0
2,531,618
Distance Traveled
2,376,766
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,636
524
166
6
0
463,985
17
L
Nemesis
14,288
550
195
8
0
547,227
2
L
Mulan
12,558
483
164
6
0
446,512
2
W
Arachne
13,640
525
158
6
0
552,449
1
L
Ah Puch
12,368
476
150
6
0
469,255
2
L
Bacchus
10,419
401
84
3
0
485,763
0
L
Aphrodite
8,927
343
84
3
0
428,009
7
W
Sobek
13,889
534
65
3
0
512,547
5
W
King Arthur
13,626
524
149
6
0
515,019
5
W
Nu Wa
13,324
512
144
6
0
487,618
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role