Player Matchup

Xbalanque
Xbalanque
GrayRetro
Xbalanque
Level 125
God Stats
1W - 2L
1,401 SR
Queue Stats
23W - 30L
1,438 Elo+
Solo
Shiva
Shiva
Hejazia
Shiva
Level 88
God Stats
7W - 8L
1,713 SR
Queue Stats
271W - 247L
1,489 Elo+
Solo
Serqet
Serqet
LucianoNSC
Serqet
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 157L
1,523 Elo+
Party 2
Cerberus
Cerberus
Rompeojetez
Cerberus
Level 127
God Stats
2W - 1L
1,870 SR
Queue Stats
89W - 73L
1,787 Elo+
Solo
Kukulkan
Kukulkan
tomasg2003
Kukulkan
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 170L
1,539 Elo+
Party 2
Team Averages
Level 110
1,597 SR
1,555 Elo+

VS

Team Averages
Level 114
1,538 SR
1,479 Elo+
Sol
Sol
BrokenLinks
Sol
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
82W - 70L
1,477 Elo+
Party 1
Loki
Loki
Elfman13
Loki
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 81L
1,451 Elo+
Party 3
Hercules
Hercules
MrBuddy1034
Hercules
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 279L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sheikha09
Morgan Le Fay
Level 147
God Stats
5W - 2L
1,580 SR
Queue Stats
146W - 127L
1,505 Elo+
Party 1
Mulan
Mulan
froggydojo
Mulan
Level 104
God Stats
11W - 3L
1,804 SR
Queue Stats
33W - 32L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrayRetro
Xbalanque
18
0 / 9 / 7
11,842
408
15,367
23,667
8,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Hejazia
Shiva
18
2 / 12 / 2
11,743
405
7,406
30,285
34,428
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
LucianoNSC
Serqet
20
2 / 11 / 4
13,574
468
12,669
25,726
11,075
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Rompeojetez
Cerberus
17
2 / 8 / 4
11,019
380
14,139
31,431
38,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
tomasg2003
Kukulkan
20
4 / 6 / 2
13,730
473
14,995
15,201
5,487
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
14,857
512
17,316
23,114
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
14 / 1 / 17
17,394
600
20,076
21,664
8,725
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
MrBuddy1034
Hercules
15
2 / 0 / 5
12,278
423
6,850
14,131
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Sheikha09
Morgan Le Fay
20
9 / 2 / 10
16,687
575
23,536
18,922
7,098
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
20
16 / 0 / 13
19,413
669
34,446
28,501
41,667
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
10
Kills
46
46
Deaths
10
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
W
Loki
14
1
17
22.5
L
Xbalanque
GrayRetro
Xbalanque
0
9
7
0.39
L
Shiva
Hejazia
Shiva
2
12
2
0.25
L
Serqet
LucianoNSC
Serqet
2
11
4
0.36
W
Hercules
MrBuddy1034
Hercules
2
0
5
4.5
L
Cerberus
Rompeojetez
Cerberus
2
8
4
0.5
W
Morgan Le Fay
Sheikha09
Morgan Le Fay
9
2
10
7
W
Mulan
16
0
13
22.5
L
Kukulkan
tomasg2003
Kukulkan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,576
Damage
102,224
126,310
Taken
106,332
98,183
Mitigated
77,173
21,080
Healing
40,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,316
5,550
0
7,822
23,114
8,449
1,358
6,851
15,380
87,248
13,785
W
Loki
20,076
5,192
0
8,759
21,664
8,725
1,319
5,083
15,484
0
146,689
L
Xbalanque
GrayRetro
Xbalanque
15,367
7,360
0
3,674
23,667
8,701
2,862
7,195
16,472
0
89,663
L
Shiva
Hejazia
Shiva
7,406
636
636
5,583
30,285
34,428
0
5,565
24,656
0
54,516
L
Serqet
LucianoNSC
Serqet
12,669
861
0
6,047
25,726
11,075
0
6,562
19,084
0
101,449
W
Hercules
MrBuddy1034
Hercules
6,850
2,480
535
4,084
14,131
11,234
42
4,035
9,312
0
36,319
L
Cerberus
Rompeojetez
Cerberus
14,139
1,091
0
4,483
31,431
38,492
88
12,039
19,312
61,109
0
W
Morgan Le Fay
Sheikha09
Morgan Le Fay
23,536
2,692
158
5,193
18,922
7,098
3,650
7,920
10,121
149,378
0
W
Mulan
34,446
4,040
0
13,531
28,501
41,667
1,755
5,354
22,741
0
155,869
L
Kukulkan
tomasg2003
Kukulkan
14,995
944
0
657
15,201
5,487
234
7,596
7,605
95,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
80,629
709
Minions Killed
795
0
Camps Cleared
0
2,408,280
Distance Traveled
2,700,805
14
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,857
512
141
5
0
500,180
7
W
Loki
17,394
600
152
5
0
672,897
0
L
Xbalanque
11,842
408
159
5
0
447,824
4
L
Shiva
11,743
405
115
4
0
443,758
5
L
Serqet
13,574
468
151
5
0
541,999
1
W
Hercules
12,278
423
54
2
0
392,351
11
L
Cerberus
11,019
380
97
3
0
462,215
4
W
Morgan Le Fay
16,687
575
198
7
0
575,756
12
W
Mulan
19,413
669
250
9
0
559,621
8
L
Kukulkan
13,730
473
187
6
0
512,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role