Player Matchup

Danzaburou
Danzaburou
JokerCrazy28
Danzaburou
Level 99
God Stats
7W - 8L
1,605 SR
Queue Stats
385W - 442L
1,390 Elo+
Solo
Hercules
Hercules
Kubei-Romero-020
Hercules
Level 129
God Stats
4W - 5L
1,381 SR
Queue Stats
325W - 350L
1,449 Elo+
Solo
Athena
Athena
NBD-Scythe1
Athena
Level 85
God Stats
2W - 1L
1,737 SR
Queue Stats
49W - 60L
1,485 Elo+
Solo
Agni
Agni
VGeNiuSs
Agni
Level 117
God Stats
10W - 8L
1,665 SR
Queue Stats
239W - 239L
1,500 Elo+
Solo
Thanatos
Thanatos
VI_Bomaye
Thanatos
Level 100
God Stats
8W - 11L
1,665 SR
Queue Stats
285W - 331L
1,437 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,452 Elo+

VS

Team Averages
Level 107
1,506 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CAM__NEWTON_C1N
Chiron
Level 98
God Stats
4W - 3L
1,657 SR
Queue Stats
100W - 110L
1,501 Elo+
Solo
Bellona
Bellona
Marshmallocup
Bellona
Level 63
God Stats
28W - 18L
1,597 SR
Queue Stats
37W - 27L
1,513 Elo+
Solo
Freya
Freya
lgrichardson
Freya
Level 62
God Stats
3W - 6L
1,274 SR
Queue Stats
149W - 155L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JokerCrazy28
Danzaburou
6
0 / 5 / 0
4,023
503
1,907
4,362
979
9
1 / 1 / 1
5,590
699
2,840
4,535
2,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
1
0 / 0 / 0
1,596
200
0
0
0
Agni
8
0 / 2 / 1
4,807
601
3,493
3,519
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VI_Bomaye
Thanatos
7
2 / 3 / 0
4,651
581
1,496
5,048
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 1 / 1
5,286
661
1,728
3,883
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
 
Vulcan
9
0 / 1 / 2
4,851
606
1,435
2,036
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
6 / 0 / 2
5,511
689
3,624
5,037
1,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
0 / 1 / 0
4,851
606
2,145
5,131
2,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 5
5,037
630
1,903
4,273
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Vulcan
 
Vulcan
0
1
2
1
W
6
0
2
7
L
Danzaburou
JokerCrazy28
Danzaburou
0
5
0
0
L
1
1
1
1.5
W
Bellona
0
1
0
0
L
Athena
0
0
0
0
L
Agni
0
2
1
0.25
L
Thanatos
VI_Bomaye
Thanatos
2
3
0
0.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,736
Damage
10,835
17,464
Taken
20,360
5,090
Mitigated
7,186
5,371
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,728
509
0
1,397
3,883
1,097
108
544
3,289
0
22,127
W
Vulcan
 
Vulcan
1,435
827
0
462
2,036
477
596
917
979
20,168
0
W
3,624
1,249
615
2,069
5,037
1,279
432
446
4,529
0
25,016
L
Danzaburou
JokerCrazy28
Danzaburou
1,907
1,100
0
386
4,362
979
0
775
3,587
0
13,099
L
2,840
1,335
0
1,463
4,535
2,165
40
0
4,535
0
25,481
W
Bellona
2,145
1,083
0
2,376
5,131
2,986
341
0
5,131
0
20,796
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Agni
3,493
128
0
680
3,519
853
0
1,112
2,327
26,947
0
L
Thanatos
VI_Bomaye
Thanatos
1,496
356
0
2,842
5,048
1,093
0
1,130
3,880
0
16,132
W
1,903
774
0
1,089
4,273
1,347
90
1,214
2,939
16,134
3,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,667
Gold Earned
25,536
182
Minions Killed
243
0
Camps Cleared
0
675,903
Distance Traveled
890,400
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,286
661
55
7
0
191,103
4
W
Vulcan
4,851
606
54
7
0
168,296
3
W
Chiron
5,511
689
42
5
0
164,985
3
L
Danzaburou
4,023
503
18
2
0
156,233
5
L
Hercules
5,590
699
70
9
0
178,963
4
W
Bellona
4,851
606
50
6
0
184,639
3
L
Athena
1,596
200
0
0
0
0
0
L
Agni
4,807
601
61
8
0
167,572
2
L
Thanatos
4,651
581
33
4
0
173,135
0
W
Freya
5,037
630
42
5
0
181,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role