Player Matchup

Heimdallr
Heimdallr
BearOne11
Heimdallr
Level 113
God Stats
0W - 3L
1,213 SR
Queue Stats
364W - 383L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Darkcobra38
Cthulhu
Level 66
God Stats
26W - 14L
1,534 SR
Queue Stats
295W - 293L
1,500 Elo+
Solo
Zeus
Zeus
Humpp
Zeus
Level 83
God Stats
31W - 14L
1,758 SR
Queue Stats
225W - 219L
1,530 Elo+
Party 1
Bastet
Bastet
Madmardigen AU
Bastet
Level 113
God Stats
10W - 10L
1,290 SR
Queue Stats
277W - 258L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
PapaFrankoo
Ratatoskr
Level 69
God Stats
1W - 3L
1,231 SR
Queue Stats
47W - 41L
1,333 Elo+
Solo
Team Averages
Level 89
1,405 SR
1,481 Elo+

VS

Team Averages
Level 92
1,410 SR
1,478 Elo+
Artemis
Artemis
JustALilSpark
Artemis
Level 74
God Stats
92W - 63L
1,500 SR
Queue Stats
148W - 132L
1,503 Elo+
Party 2
Hercules
Hercules
Maauu2023
Hercules
Level 63
God Stats
3W - 4L
1,238 SR
Queue Stats
574W - 612L
1,440 Elo+
Solo
Atlas
Atlas
RiverStryx
Atlas
Level 152
God Stats
10W - 5L
1,599 SR
Queue Stats
69W - 53L
1,646 Elo+
Party 2
Thanatos
Thanatos
TheLawFather797
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
Zanzugan
Baron Samedi
Level 103
God Stats
4W - 1L
1,213 SR
Queue Stats
134W - 108L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BearOne11
Heimdallr
20
9 / 6 / 13
21,479
1,193
39,825
31,271
13,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Darkcobra38
Cthulhu
20
5 / 6 / 14
19,431
1,080
37,558
30,626
50,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Humpp
Zeus
20
4 / 5 / 9
18,577
1,032
51,095
13,917
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 7 / 8
20,434
1,135
40,859
29,196
9,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
PapaFrankoo
Ratatoskr
20
1 / 2 / 0
15,056
836
734
2,187
704
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
3 / 8 / 10
17,780
988
25,003
35,397
14,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Maauu2023
Hercules
20
0 / 4 / 20
18,136
1,008
14,768
45,561
42,819
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
20
4 / 2 / 13
19,783
1,099
19,790
45,593
73,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
20
17 / 10 / 5
21,236
1,180
30,304
31,642
11,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Zanzugan
Baron Samedi
20
2 / 4 / 12
17,637
980
12,640
21,857
18,374
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
86
28
Kills
26
26
Deaths
28
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BearOne11
Heimdallr
9
6
13
2.58
L
Cthulhu
Darkcobra38
Cthulhu
5
6
14
2
L
Zeus
Humpp
Zeus
4
5
9
1.7
W
Artemis
3
8
10
1
W
Hercules
Maauu2023
Hercules
0
4
20
2.5
L
9
7
8
1.86
L
Ratatoskr
PapaFrankoo
Ratatoskr
1
2
0
0.5
W
Atlas
4
2
13
5.25
W
Thanatos
17
10
5
1.95
W
Baron Samedi
Zanzugan
Baron Samedi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,071
Damage
102,505
107,197
Taken
180,050
79,108
Mitigated
160,546
13,454
Healing
55,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BearOne11
Heimdallr
39,825
17,037
0
6,593
31,271
13,519
0
12,002
18,835
0
120,939
L
Cthulhu
Darkcobra38
Cthulhu
37,558
1,937
2,047
0
30,626
50,550
0
9,055
20,981
59,605
0
L
Zeus
Humpp
Zeus
51,095
1,809
410
1,818
13,917
4,955
0
3,921
9,785
77,242
0
W
Artemis
25,003
15,874
0
7,130
35,397
14,051
0
19,128
16,269
0
73,262
W
Hercules
Maauu2023
Hercules
14,768
4,703
0
13,602
45,561
42,819
0
25,690
19,871
0
23,977
L
40,859
6,392
0
2,586
29,196
9,380
0
7,058
21,820
0
56,532
L
Ratatoskr
PapaFrankoo
Ratatoskr
734
115
0
0
2,187
704
0
394
1,765
0
2,145
W
Atlas
19,790
6,736
2,929
11,268
45,593
73,388
0
23,026
21,427
64,032
0
W
Thanatos
30,304
5,890
0
12,147
31,642
11,914
0
10,102
21,538
0
43,844
W
Baron Samedi
Zanzugan
Baron Samedi
12,640
301
5,149
3,002
21,857
18,374
0
10,707
11,150
42,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,977
Gold Earned
94,572
336
Minions Killed
355
14
Camps Cleared
6
1,618,324
Distance Traveled
1,884,934
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
21,479
1,193
173
10
5
325,838
2
L
Cthulhu
19,431
1,080
59
3
1
371,469
0
L
Zeus
18,577
1,032
73
4
2
331,791
0
W
Artemis
17,780
988
140
8
1
316,997
0
W
Hercules
18,136
1,008
24
1
1
422,715
0
L
Bastet
20,434
1,135
31
2
6
417,924
0
L
Ratatoskr
15,056
836
0
0
0
171,302
1
W
Atlas
19,783
1,099
81
5
1
400,496
0
W
Thanatos
21,236
1,180
41
2
2
453,880
0
W
Baron Samedi
17,637
980
69
4
1
290,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role