Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BoxiestMedusa20
Hades
Level 97
God Stats
1W - 0L
1,830 SR
Queue Stats
60W - 50L
1,776 Elo+
Party 1
Guan Yu
Guan Yu
EL LoKiTO90
Guan Yu
Level 159
God Stats
1W - 2L
1,504 SR
Queue Stats
59W - 58L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
LuzcidTrap
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,820 Elo+
Party 1
Sol
Sol
Slush9454
Sol
Level 156
God Stats
2W - 0L
1,595 SR
Queue Stats
193W - 166L
1,673 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,657 Elo+

VS

Team Averages
Level 101
1,501 SR
1,475 Elo+
Medusa
Medusa
Catastrophic696
Medusa
Level 117
God Stats
7W - 10L
1,288 SR
Queue Stats
250W - 249L
1,504 Elo+
Party 2
Yemoja
Yemoja
EpicBioHazard
Yemoja
Level 124
God Stats
18W - 18L
1,513 SR
Queue Stats
310W - 293L
1,403 Elo+
Party 2
Bellona
Bellona
KissTheEngy
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
StaySenpal
Anubis
Level 91
God Stats
10W - 12L
1,496 SR
Queue Stats
324W - 313L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
mondoo111
Gilgamesh
Level 139
God Stats
5W - 7L
1,707 SR
Queue Stats
49W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
11 / 3 / 4
12,122
577
15,629
11,701
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 3 / 5
13,481
642
12,162
21,124
18,464
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
EL LoKiTO90
Guan Yu
17
0 / 2 / 8
10,471
499
7,669
16,440
8,034
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
LuzcidTrap
Cabrakan
14
2 / 3 / 14
10,231
487
4,293
14,228
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 1 / 10
12,891
614
19,498
17,439
10,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,757
465
11,678
17,084
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 5
8,822
420
5,730
12,465
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
KissTheEngy
Bellona
14
0 / 7 / 5
8,193
390
3,437
12,872
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
StaySenpal
Anubis
16
4 / 6 / 3
10,666
508
14,705
14,609
5,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mondoo111
Gilgamesh
17
5 / 3 / 4
10,700
510
9,457
19,480
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
25
Kills
11
12
Deaths
25
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
3
4
4.33
W
8
3
5
3.5
L
2
6
4
0.67
W
Guan Yu
EL LoKiTO90
Guan Yu
0
2
8
2
L
0
3
5
0.83
L
Bellona
KissTheEngy
Bellona
0
7
5
0.36
W
Cabrakan
LuzcidTrap
Cabrakan
2
3
14
3
W
4
1
10
9
L
Anubis
StaySenpal
Anubis
4
6
3
0.92
L
Gilgamesh
mondoo111
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
45,007
80,932
Taken
76,510
59,220
Mitigated
36,905
32,437
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,629
1,542
1,682
3,578
11,701
4,986
302
2,910
8,791
83,502
0
W
12,162
1,642
777
11,172
21,124
18,464
880
6,674
14,450
94,081
0
L
11,678
4,548
0
2,376
17,084
4,971
0
13,703
3,275
0
75,120
W
Guan Yu
EL LoKiTO90
Guan Yu
7,669
750
880
2,498
16,440
8,034
0
4,274
12,166
0
75,992
L
5,730
1,138
1,268
2,213
12,465
11,161
0
7,278
5,025
38,162
0
L
Bellona
KissTheEngy
Bellona
3,437
248
0
2,325
12,872
8,515
632
8,012
4,739
0
24,117
W
Cabrakan
LuzcidTrap
Cabrakan
4,293
316
0
2,190
14,228
17,027
0
5,892
8,336
21,663
0
W
19,498
7,032
0
9,660
17,439
10,709
4,233
3,490
13,949
109,836
0
L
Anubis
StaySenpal
Anubis
14,705
449
0
4,097
14,609
5,734
1,810
9,946
4,380
69,420
0
L
Gilgamesh
mondoo111
Gilgamesh
9,457
3,662
0
4,730
19,480
6,524
0
11,827
7,509
0
68,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
48,138
626
Minions Killed
480
0
Camps Cleared
0
2,043,350
Distance Traveled
2,057,973
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,122
577
115
5
0
402,056
3
W
Hades
13,481
642
196
9
0
409,282
3
L
Medusa
9,757
465
125
6
0
407,452
4
W
Guan Yu
10,471
499
119
6
0
445,320
2
L
Yemoja
8,822
420
64
3
0
374,929
7
L
Bellona
8,193
390
44
2
0
441,448
0
W
Cabrakan
10,231
487
36
2
0
375,333
2
W
Sol
12,891
614
160
8
0
411,359
3
L
Anubis
10,666
508
128
6
0
378,281
6
L
Gilgamesh
10,700
510
119
6
0
455,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role