Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Magic8bal
Tyr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 370L
1,526 Elo+
Solo
Neith
Neith
ryanthedude
Neith
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 49L
1,566 Elo+
Solo
Scylla
Scylla
vCask
Scylla
Level 124
God Stats
5W - 6L
1,556 SR
Queue Stats
444W - 393L
1,572 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,533 Elo+

VS

Team Averages
Level 131
1,564 SR
1,494 Elo+
Shiva
Shiva
ItzzMelon
Shiva
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 41L
1,476 Elo+
Solo
Hades
Hades
LordHermann
Hades
Level 128
God Stats
26W - 22L
1,562 SR
Queue Stats
232W - 242L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Mirsoth
Ratatoskr
Level 106
God Stats
4W - 4L
1,757 SR
Queue Stats
208W - 222L
1,540 Elo+
Solo
Rama
Rama
SuperSheikah
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Ymir
Ymir
jhordyxd123
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 4
5,414
541
2,833
4,894
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
 
Shiva
8
1 / 1 / 4
5,059
506
2,732
7,090
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 3
6,926
693
5,520
7,590
6,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 2
5,899
590
2,175
4,136
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
vCask
Scylla
11
4 / 0 / 1
6,276
628
6,862
3,486
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ItzzMelon
Shiva
10
2 / 3 / 4
5,744
574
5,225
8,003
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 2
6,272
627
6,219
8,414
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
Mirsoth
Ratatoskr
6
0 / 4 / 0
4,043
404
1,537
3,796
1,389
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 2
5,530
553
1,329
4,088
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 3
5,184
518
1,901
6,517
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
7
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
4
1
W
Shiva
 
Shiva
1
1
4
3
L
Shiva
ItzzMelon
Shiva
2
3
4
1.33
L
3
2
2
2
W
5
1
3
6.5
L
Ratatoskr
Mirsoth
Ratatoskr
0
4
0
0
L
0
0
2
1
L
2
2
3
1.75
W
0
2
2
0.5
W
Scylla
vCask
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
16,211
27,196
Taken
30,818
14,163
Mitigated
12,583
8,284
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,833
517
0
874
4,894
1,624
0
1,767
3,127
21,995
5,089
W
Shiva
 
Shiva
2,732
615
96
1,894
7,090
3,397
0
2,795
4,295
0
12,076
L
Shiva
ItzzMelon
Shiva
5,225
1,384
210
614
8,003
3,033
0
2,646
5,357
0
34,057
L
6,219
614
284
4,630
8,414
3,274
311
4,720
3,694
38,707
0
W
5,520
922
0
3,082
7,590
6,720
0
1,037
6,305
0
35,984
L
Ratatoskr
Mirsoth
Ratatoskr
1,537
241
0
599
3,796
1,389
0
166
3,630
0
10,465
L
1,329
1,157
0
1,498
4,088
1,115
32
481
3,607
0
39,873
L
1,901
685
0
1,075
6,517
3,772
0
1,572
4,945
9,547
0
W
2,175
635
0
1,437
4,136
1,292
0
273
3,863
0
40,340
W
Scylla
vCask
Scylla
6,862
719
0
901
3,486
1,130
0
2,248
1,238
39,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
26,773
308
Minions Killed
277
0
Camps Cleared
0
993,120
Distance Traveled
919,038
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,414
541
53
5
0
199,216
0
W
Shiva
5,059
506
12
1
0
213,152
5
L
Shiva
5,744
574
61
6
0
213,730
2
L
Hades
6,272
627
81
8
0
176,767
3
W
Tyr
6,926
693
76
8
0
199,383
1
L
Ratatoskr
4,043
404
25
3
0
134,936
1
L
Rama
5,530
553
93
9
0
191,627
3
L
Ymir
5,184
518
17
2
0
201,978
5
W
Neith
5,899
590
91
9
0
178,489
3
W
Scylla
6,276
628
76
8
0
202,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role