Player Matchup

Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,701 SR
Queue Stats
34W - 33L
1,581 Elo+
Solo
Sol
Sol
FONDERFLIPER
Sol
Level 116
God Stats
8W - 7L
1,757 SR
Queue Stats
335W - 367L
1,327 Elo+
Party 2
Tiamat
Tiamat
Geoform187
Tiamat
Level 106
God Stats
45W - 44L
1,679 SR
Queue Stats
318W - 353L
1,333 Elo+
Party 2
Chaac
Chaac
MrFrostFire
Chaac
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 3L
1,656 Elo+
Solo
Ravana
Ravana
TheeArmyGuy
Ravana
Level 106
God Stats
27W - 29L
1,554 SR
Queue Stats
149W - 182L
1,436 Elo+
Party 2
Team Averages
Level 112
1,685 SR
1,467 Elo+

VS

Team Averages
Level 97
1,470 SR
1,474 Elo+
Heimdallr
Heimdallr
George1029
Heimdallr
Level 124
God Stats
3W - 2L
1,702 SR
Queue Stats
155W - 159L
1,500 Elo+
Solo
Horus
Horus
Mr Huggings
Horus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 188L
1,532 Elo+
Solo
Chaac
Chaac
Murdoek95
Chaac
Level 81
God Stats
12W - 10L
1,439 SR
Queue Stats
416W - 427L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
RealtorRampage
Ao Kuang
Level 156
God Stats
13W - 18L
1,464 SR
Queue Stats
702W - 727L
1,457 Elo+
Solo
Persephone
Persephone
Scathelol
Persephone
Level 63
God Stats
1W - 5L
1,243 SR
Queue Stats
146W - 162L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
6
0 / 1 / 2
3,929
561
3,039
4,953
3,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 1 / 0
4,339
620
3,888
2,466
508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Geoform187
Tiamat
8
1 / 0 / 0
4,800
686
1,070
2,472
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,830
690
1,090
3,278
1,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
8
1 / 0 / 1
4,735
676
506
2,829
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
George1029
Heimdallr
6
0 / 2 / 2
3,762
537
3,647
4,675
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 0
4,040
577
1,383
4,809
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Murdoek95
Chaac
1
0 / 0 / 0
2,853
408
0
604
202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
8
1 / 1 / 1
4,482
640
1,762
3,655
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Scathelol
Persephone
8
0 / 0 / 0
4,700
671
509
2,183
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
0
1
2
1
W
2
1
0
2
W
Tiamat
Geoform187
Tiamat
1
0
0
1
L
Heimdallr
George1029
Heimdallr
0
2
2
0.5
L
1
1
0
1
W
0
0
0
0
L
Chaac
Murdoek95
Chaac
0
0
0
0
L
Ao Kuang
1
1
1
1.5
L
Persephone
Scathelol
Persephone
0
0
0
0
W
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,593
Damage
7,301
15,998
Taken
15,926
7,237
Mitigated
5,996
6,744
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
3,039
586
0
2,039
4,953
3,119
0
373
4,580
0
12,182
W
3,888
1,405
0
1,244
2,466
508
0
0
2,466
16,358
2,281
W
Tiamat
Geoform187
Tiamat
1,070
157
0
1,410
2,472
1,015
0
676
1,796
21,426
0
L
Heimdallr
George1029
Heimdallr
3,647
1,765
0
1,631
4,675
1,406
0
1,503
3,172
0
22,900
L
1,383
787
407
1,883
4,809
2,778
0
1,885
2,924
0
6,815
W
1,090
266
0
1,546
3,278
1,763
0
939
2,339
0
23,010
L
Chaac
Murdoek95
Chaac
0
0
0
0
604
202
0
0
604
0
216
L
Ao Kuang
1,762
500
0
312
3,655
1,019
0
569
2,982
19,587
0
L
Persephone
Scathelol
Persephone
509
68
0
752
2,183
591
0
473
1,662
29,375
0
W
Ravana
506
187
0
505
2,829
832
0
283
2,546
0
23,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
19,837
227
Minions Killed
153
0
Camps Cleared
0
766,081
Distance Traveled
591,060
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,929
561
16
2
0
154,028
3
W
Sol
4,339
620
41
6
0
138,605
2
W
Tiamat
4,800
686
61
9
0
145,853
1
L
Heimdallr
3,762
537
35
5
0
128,707
1
L
Horus
4,040
577
14
2
0
138,135
1
W
Chaac
4,830
690
62
9
0
153,931
1
L
Chaac
2,853
408
1
0
0
23,096
0
L
Ao Kuang
4,482
640
43
6
0
156,960
0
L
Persephone
4,700
671
60
9
0
144,162
3
W
Ravana
4,735
676
47
7
0
173,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role